Player Matchup

Ao Kuang
Ao Kuang
RSRSI
Ao Kuang
Level 28
God Stats
4W - 2L
1,841 SR
Queue Stats
82W - 77L
1,435 Elo+
Party 1
Tyr
Tyr
TesteeClops
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 389L
1,377 Elo+
Party 1
Izanami
Izanami
jonahclevenger7
Izanami
Level 58
God Stats
15W - 18L
1,439 SR
Queue Stats
123W - 181L
1,333 Elo+
Party 1
Team Averages
Level 50
1,593 SR
1,382 Elo+

VS

Team Averages
Level 92
1,555 SR
1,388 Elo+
Neith
Neith
GUILLOT1NE93
Neith
Level 89
God Stats
35W - 24L
1,582 SR
Queue Stats
147W - 138L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
MACHINE001
Kuzenbo
Level 97
God Stats
4W - 3L
1,637 SR
Queue Stats
257W - 271L
1,485 Elo+
Party 2
Mercury
Mercury
PrinceRow
Mercury
Level 90
God Stats
3W - 3L
1,446 SR
Queue Stats
51W - 60L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RSRSI
Ao Kuang
20
7 / 1 / 2
17,173
781
25,373
32,750
46,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
0 / 4 / 7
13,674
622
10,630
29,772
35,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 5 / 3
13,921
633
22,523
20,981
11,877
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 3
14,210
646
30,927
21,155
12,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MACHINE001
Kuzenbo
20
2 / 4 / 7
15,004
682
16,304
25,562
45,092
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
PrinceRow
Mercury
20
3 / 2 / 5
14,021
637
14,148
20,046
11,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
10
10
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Kuzenbo
MACHINE001
Kuzenbo
2
4
7
1.38
L
Mercury
PrinceRow
Mercury
3
2
5
2.75
W
Ao Kuang
RSRSI
Ao Kuang
7
1
2
8
W
0
4
7
0.88
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,526
Damage
61,379
83,503
Taken
66,763
94,547
Mitigated
68,281
33,706
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,927
20,386
0
10,233
21,155
12,128
1,200
8,334
12,821
0
92,293
L
Kuzenbo
MACHINE001
Kuzenbo
16,304
4,522
537
6,182
25,562
45,092
85
8,398
17,164
33,782
0
L
Mercury
PrinceRow
Mercury
14,148
6,522
0
3,741
20,046
11,061
750
8,769
11,277
23
66,241
W
Ao Kuang
RSRSI
Ao Kuang
25,373
5,754
3,851
17,626
32,750
46,767
0
5,602
27,148
86,421
0
W
10,630
1,035
0
7,296
29,772
35,903
0
5,865
23,907
0
52,756
W
22,523
13,735
552
4,381
20,981
11,877
2,398
5,038
15,943
37
95,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
43,235
284
Minions Killed
236
0
Camps Cleared
0
1,169,932
Distance Traveled
1,200,802
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,210
646
107
5
0
324,822
3
L
Kuzenbo
15,004
682
20
1
0
420,169
8
L
Mercury
14,021
637
109
5
0
455,811
2
W
Ao Kuang
17,173
781
64
3
0
414,979
3
W
Tyr
13,674
622
63
3
0
423,977
2
W
Izanami
13,921
633
157
7
0
330,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role