Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Im2spoooky
Sol
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,458 Elo+
Solo
Sobek
Sobek
Jadakiss LOX 2
Sobek
Level 129
God Stats
3W - 2L
1,661 SR
Queue Stats
268W - 268L
1,591 Elo+
Solo
Tyr
Tyr
SirWaffleIronlll
Tyr
Level 149
God Stats
1W - 0L
1,557 SR
Queue Stats
64W - 60L
1,580 Elo+
Solo
Apollo
Apollo
ochoita
Apollo
Level 124
God Stats
6W - 4L
1,622 SR
Queue Stats
93W - 74L
1,572 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,540 Elo+

VS

Team Averages
Level 143
1,515 SR
1,489 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FTK-_xMonster
Cu Chulainn
Level 128
God Stats
1W - 3L
1,431 SR
Queue Stats
94W - 128L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
KazidiaEvie
Cthulhu
Level 160
God Stats
2W - 2L
1,519 SR
Queue Stats
229W - 273L
1,495 Elo+
Party 1
Merlin
Merlin
NozomanaiAkuma
Merlin
Level 144
God Stats
4W - 2L
1,552 SR
Queue Stats
190W - 228L
1,460 Elo+
Party 1
Ra
Ra
thejaviZ
Ra
Level 160
God Stats
8W - 3L
1,572 SR
Queue Stats
271W - 270L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 9
8,905
810
14,882
5,978
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 9
8,288
753
4,010
7,952
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 5
8,255
750
8,603
13,879
11,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 8
8,055
732
6,615
10,318
8,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
ochoita
Apollo
17
3 / 0 / 8
9,366
851
8,700
9,216
4,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 4 / 3
7,709
701
7,013
11,662
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
FTK-_xMonster
Cu Chulainn
13
1 / 3 / 3
7,137
649
6,106
10,685
7,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
KazidiaEvie
Cthulhu
13
1 / 2 / 5
7,721
702
4,767
10,594
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 2
7,221
656
5,491
8,373
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 3
8,545
777
6,640
7,483
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
16
Kills
7
8
Deaths
16
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
9
9.5
L
Rama
 
Rama
1
4
3
0.63
L
Cu Chulainn
FTK-_xMonster
Cu Chulainn
1
3
3
0.83
W
2
2
9
3.25
W
4
4
5
1.63
L
Cthulhu
KazidiaEvie
Cthulhu
1
2
5
1.75
L
1
5
2
0.4
W
2
2
8
3
W
Apollo
ochoita
Apollo
3
0
8
7
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,810
Damage
30,017
47,343
Taken
48,797
31,132
Mitigated
28,643
17,209
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,882
935
153
1,250
5,978
2,673
0
3,007
2,971
43,672
0
L
Rama
 
Rama
7,013
4,781
0
2,580
11,662
5,325
0
4,437
7,225
0
32,207
L
Cu Chulainn
FTK-_xMonster
Cu Chulainn
6,106
772
0
460
10,685
7,850
0
5,123
5,562
0
12,213
W
4,010
891
0
3,989
7,952
3,646
468
3,017
4,935
20,959
1,516
W
8,603
637
322
3,135
13,879
11,038
30
4,781
9,098
20,779
0
L
Cthulhu
KazidiaEvie
Cthulhu
4,767
133
824
660
10,594
7,694
0
7,324
3,270
10,799
0
L
5,491
231
0
30
8,373
3,923
0
5,611
2,762
20,018
0
W
6,615
660
412
2,046
10,318
8,908
320
4,749
5,569
0
17,135
W
Apollo
ochoita
Apollo
8,700
6,493
0
5,902
9,216
4,867
3,042
1,344
7,872
0
53,348
L
6,640
1,063
2,081
1,049
7,483
3,851
0
4,851
2,632
46,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,869
Gold Earned
38,333
278
Minions Killed
214
0
Camps Cleared
0
1,234,261
Distance Traveled
992,054
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,905
810
80
7
0
266,766
1
L
Rama
7,709
701
55
5
0
184,039
3
L
Cu Chulainn
7,137
649
15
1
0
189,927
1
W
Sol
8,288
753
44
4
0
232,947
0
W
Sobek
8,255
750
14
1
0
239,588
0
L
Cthulhu
7,721
702
14
1
0
220,792
3
L
Merlin
7,221
656
44
4
0
174,642
0
W
Tyr
8,055
732
30
3
0
247,425
2
W
Apollo
9,366
851
110
10
0
247,535
3
L
Ra
8,545
777
86
8
0
222,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role