Player Matchup

Nemesis
Nemesis
Big_Kahuna404
Nemesis
Level 68
God Stats
13W - 19L
1,418 SR
Queue Stats
24W - 41L
1,345 Elo+
Solo
Vulcan
Vulcan
LookAtThaGOAT
Vulcan
Level 124
God Stats
0W - 5L
1,512 SR
Queue Stats
16W - 20L
1,345 Elo+
Solo
Tyr
Tyr
Popitsa86
Tyr
Level 106
God Stats
93W - 145L
1,377 SR
Queue Stats
1,048W - 1,305L
1,314 Elo+
Solo
Team Averages
Level 99
1,436 SR
1,335 Elo+

VS

Team Averages
Level 71
1,633 SR
1,713 Elo+
Da Ji
Da Ji
RedFireFox95
Da Ji
Level 52
God Stats
15W - 23L
1,292 SR
Queue Stats
164W - 294L
1,221 Elo+
Solo
Tyr
Tyr
SoldBroom961526
Tyr
Level 16
God Stats
16W - 2L
1,869 SR
Queue Stats
41W - 2L
1,974 Elo+
Party 1
Sylvanus
Sylvanus
Soultaker499
Sylvanus
Level 146
God Stats
31W - 12L
1,737 SR
Queue Stats
1,260W - 404L
1,945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 5 / 1
6,636
664
3,373
9,877
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 1
6,009
601
6,008
7,062
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 1
6,818
682
5,352
9,660
9,455
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
6,974
697
2,880
8,545
3,870
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 4
8,727
873
10,261
11,906
10,845
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Soultaker499
Sylvanus
14
4 / 0 / 8
8,396
840
10,422
6,681
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
13
13
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
5
1
0.3
L
0
6
1
0.08
L
2
2
1
1.25
W
2
3
4
1.33
W
7
0
4
9
W
Sylvanus
Soultaker499
Sylvanus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,733
Damage
23,563
26,599
Taken
27,132
15,980
Mitigated
18,527
1,470
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,373
1,547
0
808
9,877
3,806
0
3,568
6,309
0
16,703
L
6,008
2,227
0
0
7,062
2,719
0
2,739
4,323
13,120
0
L
5,352
1,213
0
662
9,660
9,455
0
4,369
5,291
0
18,750
W
2,880
488
0
1,080
8,545
3,870
244
2,641
5,904
206
10,804
W
10,261
1,359
0
4,953
11,906
10,845
117
1,765
10,141
0
36,800
W
Sylvanus
Soultaker499
Sylvanus
10,422
1,693
1,684
3,170
6,681
3,812
458
1,643
5,038
40,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,463
Gold Earned
24,097
84
Minions Killed
131
0
Camps Cleared
0
516,854
Distance Traveled
609,180
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,636
664
30
3
0
181,078
0
L
Vulcan
6,009
601
19
2
0
145,293
0
L
Tyr
6,818
682
35
4
0
190,483
1
W
Da Ji
6,974
697
13
1
0
186,003
0
W
Tyr
8,727
873
55
6
0
232,865
1
W
Sylvanus
8,396
840
63
6
0
190,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role