Player Matchup

Nu Wa
Nu Wa
NevoSamara
Nu Wa
Level 158
God Stats
1W - 1L
1,282 SR
Queue Stats
119W - 83L
1,721 Elo+
Solo
Hades
Hades
Shnipes
Hades
Level 160
God Stats
4W - 1L
1,612 SR
Queue Stats
399W - 250L
1,760 Elo+
Party 2
Cupid
Cupid
TheQueenHera
Cupid
Level 157
God Stats
16W - 7L
1,743 SR
Queue Stats
391W - 224L
1,736 Elo+
Party 2
Team Averages
Level 158
1,546 SR
1,739 Elo+

VS

Team Averages
Level 85
1,606 SR
1,731 Elo+
Nemesis
Nemesis
ManyFeeders
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 12L
1,810 Elo+
Party 1
Arachne
Arachne
Serstery
Arachne
Level 128
God Stats
2W - 4L
1,733 SR
Queue Stats
168W - 146L
1,623 Elo+
Party 1
Lancelot
Lancelot
byerren
Lancelot
Level 25
God Stats
14W - 6L
1,584 SR
Queue Stats
33W - 11L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 0 / 5
7,256
726
11,300
4,795
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Shnipes
Hades
12
1 / 0 / 4
7,902
790
6,442
10,072
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 1
8,510
851
10,267
6,760
2,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ManyFeeders
Nemesis
11
0 / 3 / 1
7,054
705
4,066
12,565
6,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Serstery
Arachne
12
1 / 1 / 0
6,686
669
3,110
9,780
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
byerren
Lancelot
11
0 / 2 / 0
6,333
633
4,303
11,520
6,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ManyFeeders
Nemesis
0
3
1
0.17
W
Nu Wa
0
0
5
2.5
L
Arachne
Serstery
Arachne
1
1
0
1
W
Hades
Shnipes
Hades
1
0
4
3
W
5
1
1
5.5
L
Lancelot
byerren
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
11,479
21,627
Taken
33,865
14,023
Mitigated
17,855
9,436
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ManyFeeders
Nemesis
4,066
1,003
1,180
3,502
12,565
6,959
0
5,690
6,875
0
17,441
W
Nu Wa
11,300
2,542
222
1,524
4,795
1,642
1,125
40
4,755
40,550
0
L
Arachne
Serstery
Arachne
3,110
1,116
0
2,161
9,780
4,758
0
5,608
4,172
0
15,310
W
Hades
Shnipes
Hades
6,442
1,140
685
3,131
10,072
9,897
1,116
2
10,070
16,608
0
W
10,267
6,303
743
3,131
6,760
2,484
898
3
6,757
0
34,794
L
Lancelot
byerren
Lancelot
4,303
974
0
1,740
11,520
6,138
0
6,499
5,021
0
24,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,668
Gold Earned
20,073
168
Minions Killed
98
0
Camps Cleared
0
585,737
Distance Traveled
634,418
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,054
705
24
2
0
210,371
0
W
Nu Wa
7,256
726
65
7
0
206,501
1
L
Arachne
6,686
669
30
3
0
207,659
0
W
Hades
7,902
790
31
3
0
191,914
4
W
Cupid
8,510
851
72
7
0
187,322
1
L
Lancelot
6,333
633
44
4
0
216,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role