Player Matchup

Chaac
Chaac
Bio Esq
Chaac
Level 46
God Stats
2W - 0L
1,794 SR
Queue Stats
6W - 6L
1,554 Elo+
Party 1
Scylla
Scylla
Cameronfun1
Scylla
Level 68
God Stats
3W - 3L
1,440 SR
Queue Stats
76W - 73L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
InaneBurrito79
Cliodhna
Level 149
God Stats
4W - 0L
1,941 SR
Queue Stats
609W - 466L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
Stauby1234
Cthulhu
Level 68
God Stats
11W - 11L
1,557 SR
Queue Stats
88W - 94L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXxMRxPFFxXx
Ah Muzen Cab
Level 89
God Stats
9W - 10L
1,521 SR
Queue Stats
283W - 296L
1,559 Elo+
Party 1
Team Averages
Level 84
1,651 SR
1,572 Elo+

VS

Team Averages
Level 68
1,579 SR
1,494 Elo+
Skadi
Skadi
B1u3MeW115
Skadi
Level 46
God Stats
4W - 3L
1,455 SR
Queue Stats
73W - 62L
1,542 Elo+
Party 3
Amaterasu
Amaterasu
JakeCanDoStuff
Amaterasu
Level 84
God Stats
9W - 3L
1,741 SR
Queue Stats
85W - 72L
1,552 Elo+
Party 3
Sobek
Sobek
Rhino432
Sobek
Level 56
God Stats
16W - 17L
1,565 SR
Queue Stats
77W - 77L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
Yaibis
Ne Zha
Level 44
God Stats
11W - 7L
1,419 SR
Queue Stats
178W - 208L
1,440 Elo+
Party 2
Neith
Neith
kurokumajoe
Neith
Level 109
God Stats
0W - 3L
1,715 SR
Queue Stats
105W - 124L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bio Esq
Chaac
20
5 / 1 / 9
16,687
521
23,209
33,346
36,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
20
5 / 5 / 8
17,102
534
16,785
17,651
8,252
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
20
20 / 2 / 8
20,126
629
44,093
33,494
21,411
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Stauby1234
Cthulhu
20
3 / 3 / 22
15,809
494
9,253
36,993
62,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
xXxMRxPFFxXx
Ah Muzen Cab
20
10 / 8 / 19
18,126
566
42,465
25,407
12,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
5 / 12 / 4
14,687
459
24,581
34,250
11,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
JakeCanDoStuff
Amaterasu
20
1 / 6 / 1
17,571
549
19,584
38,537
36,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
Rhino432
Sobek
18
3 / 12 / 5
13,585
425
13,779
42,380
43,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Yaibis
Ne Zha
20
4 / 5 / 2
15,425
482
12,521
39,126
16,625
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 8 / 2
16,267
508
18,534
26,214
14,025
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
43
Kills
19
19
Deaths
43
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
12
4
0.58
W
Chaac
Bio Esq
Chaac
5
1
9
9.5
W
Scylla
5
5
8
1.8
W
Cliodhna
20
2
8
12
L
Amaterasu
JakeCanDoStuff
Amaterasu
1
6
1
0.25
L
Sobek
Rhino432
Sobek
3
12
5
0.46
W
Cthulhu
Stauby1234
Cthulhu
3
3
22
4.67
L
Ne Zha
Yaibis
Ne Zha
4
5
2
1
L
6
8
2
0.88
W
Ah Muzen Cab
xXxMRxPFFxXx
Ah Muzen Cab
10
8
19
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,805
Damage
88,999
146,891
Taken
180,507
142,451
Mitigated
122,331
31,448
Healing
49,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
24,581
13,551
0
3,738
34,250
11,433
4,073
3,943
30,307
0
140,702
W
Chaac
Bio Esq
Chaac
23,209
7,480
0
12,358
33,346
36,942
2,729
2,001
31,345
0
131,923
W
Scylla
16,785
2,080
0
2,442
17,651
8,252
4,261
1,591
16,060
168,528
135
W
Cliodhna
44,093
9,649
0
3,169
33,494
21,411
1,914
2,105
31,046
0
219,495
L
Amaterasu
JakeCanDoStuff
Amaterasu
19,584
10,766
0
15,734
38,537
36,259
2,432
4,781
33,756
0
177,515
L
Sobek
Rhino432
Sobek
13,779
960
0
6,150
42,380
43,989
0
7,551
33,010
53,830
0
W
Cthulhu
Stauby1234
Cthulhu
9,253
822
1,371
7,599
36,993
62,952
1,177
6,023
30,471
41,717
0
L
Ne Zha
Yaibis
Ne Zha
12,521
3,209
0
17,529
39,126
16,625
0
2,375
36,751
0
118,814
L
18,534
6,642
0
5,946
26,214
14,025
1,098
8,384
17,830
0
142,029
W
Ah Muzen Cab
xXxMRxPFFxXx
Ah Muzen Cab
42,465
15,155
0
4,509
25,407
12,894
5,716
3,786
21,621
0
186,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,850
Gold Earned
77,535
867
Minions Killed
968
0
Camps Cleared
0
3,083,379
Distance Traveled
2,772,427
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,687
459
219
7
0
487,181
1
W
Chaac
16,687
521
179
6
0
611,154
5
W
Scylla
17,102
534
230
7
0
578,732
0
W
Cliodhna
20,126
629
233
7
0
711,718
0
L
Amaterasu
17,571
549
314
10
0
656,978
8
L
Sobek
13,585
425
57
2
0
513,764
3
W
Cthulhu
15,809
494
37
1
0
631,222
2
L
Ne Zha
15,425
482
153
5
0
634,521
2
L
Neith
16,267
508
225
7
0
479,983
13
W
Ah Muzen Cab
18,126
566
188
6
0
550,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role