Player Matchup

Khepri
Khepri
BASKNS
Khepri
Level 46
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 22L
1,357 Elo+
Party 2
Cernunnos
Cernunnos
CDRMaverick332
Cernunnos
Level 27
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
CaptainKark
Gilgamesh
Level 18
God Stats
0W - 3L
1,272 SR
Queue Stats
7W - 19L
1,330 Elo+
Party 1
Merlin
Merlin
WALong07
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Thanatos
Thanatos
oOXSpartaNXOo
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,373 Elo+
Party 1
Team Averages
Level 46
1,490 SR
1,387 Elo+

VS

Team Averages
Level 89
1,471 SR
1,421 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PcPrincipalxx
Ymir
Level 29
God Stats
30W - 49L
1,440 SR
Queue Stats
71W - 102L
1,331 Elo+
Party 3
Baron Samedi
Baron Samedi
jball1997
Baron Samedi
Level 78
God Stats
7W - 6L
1,500 SR
Queue Stats
147W - 158L
1,410 Elo+
Party 3
Neith
Neith
shrimpypibbles
Neith
Level 144
God Stats
17W - 15L
1,552 SR
Queue Stats
472W - 533L
1,445 Elo+
Solo
Kali
Kali
sigmawalrus
Kali
Level 41
God Stats
3W - 2L
1,362 SR
Queue Stats
39W - 40L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BASKNS
Khepri
10
0 / 4 / 1
6,985
388
3,612
14,268
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
CDRMaverick332
Cernunnos
13
2 / 2 / 1
8,164
454
4,092
10,032
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
CaptainKark
Gilgamesh
13
0 / 5 / 0
7,949
442
4,886
17,832
12,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
WALong07
Merlin
12
0 / 10 / 3
7,181
399
4,166
13,510
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
oOXSpartaNXOo
Thanatos
13
1 / 5 / 1
8,183
455
5,128
19,413
7,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 0 / 2
10,220
568
14,071
13,047
5,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 0 / 6
9,437
524
5,146
9,670
10,618
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
jball1997
Baron Samedi
17
6 / 1 / 6
10,976
610
10,998
11,655
6,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 1 / 4
9,179
510
11,386
8,665
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
12 / 1 / 3
11,426
635
12,212
12,613
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
26
26
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
2
5
L
Khepri
BASKNS
Khepri
0
4
1
0.13
L
Cernunnos
CDRMaverick332
Cernunnos
2
2
1
1.25
L
Gilgamesh
CaptainKark
Gilgamesh
0
5
0
0
W
1
0
6
4
L
Merlin
WALong07
Merlin
0
10
3
0.15
W
Baron Samedi
jball1997
Baron Samedi
6
1
6
9
L
Thanatos
oOXSpartaNXOo
Thanatos
1
5
1
0.3
W
3
1
4
5
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
53,813
75,055
Taken
55,650
43,676
Mitigated
32,506
23,722
Healing
27,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,071
5,449
0
10,451
13,047
5,988
453
0
13,047
75,551
0
L
Khepri
BASKNS
Khepri
3,612
174
0
2,395
14,268
13,344
0
2,773
11,495
26,269
0
L
Cernunnos
CDRMaverick332
Cernunnos
4,092
1,578
0
3,062
10,032
4,940
0
2,137
7,895
0
48,086
L
Gilgamesh
CaptainKark
Gilgamesh
4,886
1,694
0
3,992
17,832
12,516
0
13,419
4,413
0
49,669
W
5,146
896
0
3,083
9,670
10,618
416
1,421
8,249
24,010
5,589
L
Merlin
WALong07
Merlin
4,166
615
0
374
13,510
4,940
203
7,752
5,758
32,258
0
W
Baron Samedi
jball1997
Baron Samedi
10,998
2,199
151
6,049
11,655
6,206
2,204
3,840
7,815
97,916
0
L
Thanatos
oOXSpartaNXOo
Thanatos
5,128
1,207
30
13,869
19,413
7,936
0
3,787
15,626
0
48,177
W
11,386
4,495
0
2,698
8,665
3,685
1,628
1,774
6,891
0
80,613
W
12,212
6,853
0
5,303
12,613
6,009
0
743
11,870
37
97,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,462
Gold Earned
51,238
323
Minions Killed
583
0
Camps Cleared
0
1,508,567
Distance Traveled
1,690,140
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,220
568
118
7
0
286,544
7
L
Khepri
6,985
388
22
1
0
299,420
1
L
Cernunnos
8,164
454
89
5
0
293,210
0
L
Gilgamesh
7,949
442
80
4
0
300,049
0
W
Ymir
9,437
524
51
3
0
350,138
0
L
Merlin
7,181
399
46
3
0
283,629
0
W
Baron Samedi
10,976
610
155
9
0
298,688
3
L
Thanatos
8,183
455
86
5
0
332,259
0
W
Neith
9,179
510
121
7
0
329,538
3
W
Kali
11,426
635
138
8
0
425,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role