Player Matchup

Izanami
Izanami
Andrealize
Izanami
Level 127
God Stats
11W - 8L
1,561 SR
Queue Stats
192W - 139L
1,653 Elo+
Party 1
Nox
Nox
Kaocaine
Nox
Level 121
God Stats
7W - 9L
1,540 SR
Queue Stats
147W - 96L
1,662 Elo+
Party 1
Achilles
Achilles
Kylestooawesome
Achilles
Level 113
God Stats
9W - 12L
1,604 SR
Queue Stats
121W - 86L
1,642 Elo+
Party 1
Anubis
Anubis
VallosTH
Anubis
Level 124
God Stats
14W - 15L
1,621 SR
Queue Stats
132W - 100L
1,632 Elo+
Party 1
Geb
Geb
x K9 x
Geb
Level 80
God Stats
6W - 8L
1,456 SR
Queue Stats
48W - 62L
1,449 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,608 Elo+

VS

Team Averages
Level 133
1,587 SR
1,541 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FierSet
Ares
Level 148
God Stats
55W - 39L
1,631 SR
Queue Stats
174W - 156L
1,587 Elo+
Party 2
Neith
Neith
Hingle
Neith
Level 128
God Stats
7W - 10L
1,488 SR
Queue Stats
70W - 72L
1,508 Elo+
Solo
Anubis
Anubis
MayorMaxtone
Anubis
Level 145
God Stats
77W - 42L
1,700 SR
Queue Stats
188W - 185L
1,524 Elo+
Solo
Guan Yu
Guan Yu
Mzaviz
Guan Yu
Level 100
God Stats
25W - 18L
1,614 SR
Queue Stats
153W - 139L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andrealize
Izanami
19
7 / 1 / 8
11,323
809
20,169
10,796
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 14
10,681
763
15,413
7,313
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
7 / 1 / 8
10,782
770
10,486
12,790
16,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
VallosTH
Anubis
18
3 / 3 / 13
10,859
776
10,128
10,547
5,250
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
x K9 x
Geb
16
1 / 2 / 10
10,261
733
6,025
20,558
24,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
0 / 4 / 6
8,978
641
7,773
16,171
17,386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ares
FierSet
Ares
16
1 / 5 / 3
9,000
643
3,976
15,588
20,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Hingle
Neith
18
3 / 3 / 4
10,696
764
11,453
9,667
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
16
2 / 3 / 5
9,540
681
11,324
8,906
5,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Mzaviz
Guan Yu
16
2 / 5 / 5
9,423
673
11,007
23,404
24,149
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
20
Kills
8
8
Deaths
20
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
6
0.75
W
Izanami
Andrealize
Izanami
7
1
8
11
L
Ares
FierSet
Ares
1
5
3
0.5
L
Neith
Hingle
Neith
3
3
4
1.67
W
2
1
14
9
W
Achilles
7
1
8
11
L
Anubis
2
3
5
1.5
L
Guan Yu
Mzaviz
Guan Yu
2
5
5
0.9
W
Anubis
VallosTH
Anubis
3
3
13
3.17
W
Geb
x K9 x
Geb
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,221
Damage
45,533
62,004
Taken
73,736
54,345
Mitigated
73,621
13,763
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,773
761
0
412
16,171
17,386
0
4,762
11,409
32,076
0
W
Izanami
Andrealize
Izanami
20,169
14,324
0
3,991
10,796
4,660
3,276
3,694
7,102
0
69,029
L
Ares
FierSet
Ares
3,976
118
0
145
15,588
20,498
42
7,239
8,349
9,834
0
L
Neith
Hingle
Neith
11,453
4,586
0
1,055
9,667
5,725
1,714
4,481
5,186
0
50,801
W
15,413
799
0
0
7,313
3,749
1,472
2,337
4,976
47,306
0
W
Achilles
10,486
1,786
363
2,556
12,790
16,554
1,039
5,725
7,065
0
20,834
L
Anubis
11,324
420
0
2,413
8,906
5,863
539
3,606
5,300
42,105
0
L
Guan Yu
Mzaviz
Guan Yu
11,007
1,157
6,708
6,965
23,404
24,149
155
11,478
11,926
0
27,862
W
Anubis
VallosTH
Anubis
10,128
767
0
2,569
10,547
5,250
1,683
2,660
7,887
35,973
0
W
Geb
x K9 x
Geb
6,025
165
0
4,284
20,558
24,132
63
8,657
11,901
16,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,906
Gold Earned
47,637
280
Minions Killed
272
0
Camps Cleared
0
1,400,809
Distance Traveled
1,391,927
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,978
641
57
4
0
262,545
3
W
Izanami
11,323
809
127
9
0
256,963
5
L
Ares
9,000
643
6
0
0
286,980
2
L
Neith
10,696
764
98
7
0
272,206
1
W
Nox
10,681
763
70
5
0
285,480
4
W
Achilles
10,782
770
22
2
0
292,743
2
L
Anubis
9,540
681
76
5
0
263,394
1
L
Guan Yu
9,423
673
35
3
0
306,802
3
W
Anubis
10,859
776
48
3
0
259,216
4
W
Geb
10,261
733
13
1
0
306,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role