Player Matchup

Vamana
Vamana
Fennix102
Vamana
Level 128
God Stats
6W - 3L
1,723 SR
Queue Stats
240W - 253L
1,448 Elo+
Solo
Sol
Sol
MiloAstro
Sol
Level 47
God Stats
3W - 5L
1,400 SR
Queue Stats
22W - 48L
1,337 Elo+
Party 3
Kali
Kali
SantoTocino
Kali
Level 68
God Stats
3W - 3L
1,589 SR
Queue Stats
42W - 41L
1,456 Elo+
Party 2
Cerberus
Cerberus
Zyikes
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,627 Elo+
Party 2
Izanami
Izanami
phoenix_astro777
Izanami
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
16W - 34L
1,179 Elo+
Party 3
Team Averages
Level 75
1,491 SR
1,410 Elo+

VS

Team Averages
Level 71
1,560 SR
1,524 Elo+
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
 
Charybdis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
AUNTJEMIMA47
Yu Huang
Level 28
God Stats
4W - 2L
1,611 SR
Queue Stats
75W - 56L
1,542 Elo+
Party 1
Susano
Susano
forpenthusiast
Susano
Level 47
God Stats
3W - 1L
1,651 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
rmac1955
Ne Zha
Level 96
God Stats
1W - 2L
1,540 SR
Queue Stats
118W - 102L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fennix102
Vamana
13
0 / 3 / 1
7,805
459
7,041
16,893
7,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 2
7,521
442
5,543
9,696
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 1
8,945
526
5,436
13,998
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Zyikes
Cerberus
11
0 / 2 / 3
7,320
431
3,696
14,929
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 6 / 2
7,119
419
3,256
10,678
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 1 / 4
9,909
583
14,494
12,967
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
 
Charybdis
14
3 / 3 / 3
9,151
538
9,959
11,116
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
AUNTJEMIMA47
Yu Huang
15
1 / 1 / 3
9,136
537
4,761
5,189
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 2
9,556
562
7,067
12,928
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
rmac1955
Ne Zha
14
4 / 1 / 8
9,110
536
10,263
12,055
12,887
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
15
15
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
4
5
W
Charybdis
 
Charybdis
3
3
3
1.5
W
Yu Huang
AUNTJEMIMA47
Yu Huang
1
1
3
2.5
L
Vamana
Fennix102
Vamana
0
3
1
0.17
L
1
2
2
1
L
5
2
1
2.75
L
Cerberus
Zyikes
Cerberus
0
2
3
0.75
W
4
1
2
5
L
1
6
2
0.33
W
Ne Zha
rmac1955
Ne Zha
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
46,544
66,194
Taken
54,255
31,064
Mitigated
35,219
17,691
Healing
21,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,494
6,482
85
5,064
12,967
10,172
935
595
12,372
0
69,600
W
Charybdis
 
Charybdis
9,959
6,310
0
5,381
11,116
4,230
1,423
2,321
8,795
0
69,250
W
Yu Huang
AUNTJEMIMA47
Yu Huang
4,761
730
0
547
5,189
2,297
170
1,854
3,335
71,641
0
L
Vamana
Fennix102
Vamana
7,041
3,010
0
5,177
16,893
7,423
405
611
15,318
0
58,151
L
5,543
1,740
0
3,071
9,696
3,338
0
1,423
8,273
46,905
0
L
5,436
2,974
0
3,470
13,998
5,920
0
1,536
12,421
0
64,238
L
Cerberus
Zyikes
Cerberus
3,696
770
349
4,709
14,929
11,407
303
922
13,909
28,158
0
W
7,067
2,316
0
6,388
12,928
5,633
0
2,035
10,893
22
94,893
L
3,256
1,345
0
915
10,678
2,976
1,683
291
10,387
0
45,256
W
Ne Zha
rmac1955
Ne Zha
10,263
2,301
386
3,270
12,055
12,887
0
2,959
9,096
0
40,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
46,862
423
Minions Killed
555
0
Camps Cleared
0
1,570,475
Distance Traveled
1,661,130
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,909
583
112
7
0
309,660
1
W
Charybdis
9,151
538
122
7
0
263,864
0
W
Yu Huang
9,136
537
138
8
0
308,767
1
L
Vamana
7,805
459
82
5
0
309,562
1
L
Sol
7,521
442
73
4
0
280,857
1
L
Kali
8,945
526
99
6
0
387,611
1
L
Cerberus
7,320
431
77
5
0
301,666
0
W
Susano
9,556
562
145
9
0
403,942
4
L
Izanami
7,119
419
92
5
0
290,779
0
W
Ne Zha
9,110
536
38
2
0
374,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role