Player Matchup

Baron Samedi
Baron Samedi
Malikii
Baron Samedi
Level 139
God Stats
49W - 24L
1,677 SR
Queue Stats
449W - 301L
1,681 Elo+
Party 1
Hachiman
Hachiman
TATSIZADAM
Hachiman
Level 157
God Stats
25W - 11L
1,687 SR
Queue Stats
470W - 316L
1,681 Elo+
Party 1
Thor
Thor
xXHistorianXx
Thor
Level 160
God Stats
42W - 21L
1,728 SR
Queue Stats
464W - 314L
1,679 Elo+
Party 1
Team Averages
Level 152
1,697 SR
1,680 Elo+

VS

Team Averages
Level 97
1,521 SR
1,655 Elo+
Cthulhu
Cthulhu
DANILKAepT
Cthulhu
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
199W - 152L
1,598 Elo+
Party 2
Ra
Ra
KinsaL
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 43L
1,875 Elo+
Party 2
Thor
Thor
Noûh
Thor
Level 67
God Stats
7W - 8L
1,562 SR
Queue Stats
206W - 249L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Malikii
Baron Samedi
18
4 / 2 / 10
12,280
722
16,938
15,305
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TATSIZADAM
Hachiman
19
7 / 1 / 7
12,937
761
19,623
16,264
7,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 0 / 9
11,859
698
12,121
9,863
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DANILKAepT
Cthulhu
15
1 / 4 / 2
10,045
591
14,276
24,598
34,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
17
0 / 4 / 3
10,829
637
9,343
13,217
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Noûh
Thor
15
2 / 6 / 1
10,268
604
8,933
19,242
10,602
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DANILKAepT
Cthulhu
1
4
2
0.5
L
Ra
0
4
3
0.38
W
Baron Samedi
Malikii
Baron Samedi
4
2
10
4.5
L
Thor
Noûh
Thor
2
6
1
0.42
W
Hachiman
TATSIZADAM
Hachiman
7
1
7
10.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,682
Damage
32,552
41,432
Taken
57,057
20,637
Mitigated
52,400
17,384
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DANILKAepT
Cthulhu
14,276
673
118
3,635
24,598
34,633
0
8,006
16,592
38,793
0
L
Ra
9,343
843
3,472
4,531
13,217
7,165
0
3,562
9,655
65,766
0
W
Baron Samedi
Malikii
Baron Samedi
16,938
961
3,105
6,624
15,305
8,031
821
8,499
6,338
57,488
0
L
Thor
Noûh
Thor
8,933
1,146
0
1,341
19,242
10,602
0
5,829
13,413
0
27,852
W
Hachiman
TATSIZADAM
Hachiman
19,623
13,276
0
4,877
16,264
7,894
2,728
8,208
7,514
0
82,794
W
12,121
1,861
0
2,778
9,863
4,712
382
5,626
3,955
0
36,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
31,142
213
Minions Killed
187
0
Camps Cleared
0
937,073
Distance Traveled
916,793
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,045
591
40
2
0
316,957
3
L
Ra
10,829
637
117
7
0
303,866
0
W
Baron Samedi
12,280
722
80
5
0
309,246
5
L
Thor
10,268
604
30
2
0
295,970
3
W
Hachiman
12,937
761
96
6
0
316,925
3
W
Thor
11,859
698
37
2
0
310,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role