Player Matchup

Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
ThelegendHD
Yu Huang
Level 116
God Stats
1W - 2L
1,284 SR
Queue Stats
87W - 45L
1,642 Elo+
Party 1
Izanami
Izanami
VonGelli
Izanami
Level 158
God Stats
2W - 4L
1,367 SR
Queue Stats
63W - 75L
1,442 Elo+
Party 1
Team Averages
Level 143
1,384 SR
1,528 Elo+

VS

Team Averages
Level 110
1,499 SR
1,626 Elo+
Horus
Horus
DANILKAepT
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 152L
1,578 Elo+
Party 2
Thor
Thor
KinsaL
Thor
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 43L
1,741 Elo+
Party 2
Vulcan
Vulcan
MrGoofy37
Vulcan
Level 105
God Stats
92W - 92L
1,498 SR
Queue Stats
131W - 132L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 2 / 3
8,165
628
11,313
11,734
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
ThelegendHD
Yu Huang
14
2 / 5 / 3
8,914
686
10,955
10,568
4,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
VonGelli
Izanami
13
2 / 3 / 1
8,696
669
6,375
13,759
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 0 / 10
9,223
709
5,701
17,025
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
KinsaL
Thor
16
4 / 2 / 5
10,052
773
8,766
13,064
4,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
MrGoofy37
Vulcan
15
6 / 3 / 4
9,900
762
14,294
8,312
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
10
10
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
3
1.25
W
Horus
0
0
10
5
W
Thor
KinsaL
Thor
4
2
5
3.25
W
Vulcan
MrGoofy37
Vulcan
6
3
4
2.67
L
Yu Huang
ThelegendHD
Yu Huang
2
5
3
0.7
L
Izanami
VonGelli
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,643
Damage
28,761
36,061
Taken
38,401
17,228
Mitigated
22,702
6,741
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,313
2,234
272
1,943
11,734
8,262
144
4,754
6,980
0
23,165
W
Horus
5,701
2,380
456
6,832
17,025
14,764
1,027
3,750
12,690
0
20,907
W
Thor
KinsaL
Thor
8,766
1,703
0
1,720
13,064
4,906
1,351
4,141
8,480
223
44,558
W
Vulcan
MrGoofy37
Vulcan
14,294
6,381
0
947
8,312
3,032
423
3,870
4,442
44,037
0
L
Yu Huang
ThelegendHD
Yu Huang
10,955
744
0
250
10,568
4,027
0
4,543
6,025
33,611
0
L
Izanami
VonGelli
Izanami
6,375
4,241
0
4,276
13,759
4,939
1,246
5,093
8,666
0
46,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
29,175
154
Minions Killed
138
0
Camps Cleared
0
676,202
Distance Traveled
762,917
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,165
628
13
1
0
257,682
3
W
Horus
9,223
709
12
1
0
271,688
2
W
Thor
10,052
773
56
4
0
243,754
0
W
Vulcan
9,900
762
70
5
0
247,475
1
L
Yu Huang
8,914
686
53
4
0
222,262
1
L
Izanami
8,696
669
88
7
0
196,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role