Player Matchup

Raijin
Raijin
Bdosin
Raijin
Level 76
God Stats
2W - 1L
1,717 SR
Queue Stats
23W - 4L
1,933 Elo+
Party 2
Loki
Loki
GreenGiller
Loki
Level 160
God Stats
6W - 0L
1,749 SR
Queue Stats
370W - 118L
1,928 Elo+
Party 2
Sylvanus
Sylvanus
GreenGillller
Sylvanus
Level 27
God Stats
2W - 0L
1,825 SR
Queue Stats
9W - 0L
2,056 Elo+
Party 2
Team Averages
Level 88
1,764 SR
1,972 Elo+

VS

Team Averages
Level 111
1,693 SR
1,760 Elo+
Sobek
Sobek
AtomickPhantom
Sobek
Level 156
God Stats
2W - 1L
1,572 SR
Queue Stats
32W - 14L
1,759 Elo+
Party 1
Ishtar
Ishtar
Simagicha
Ishtar
Level 23
God Stats
2W - 1L
1,733 SR
Queue Stats
7W - 2L
1,761 Elo+
Party 1
Sol
Sol
Smokey408
Sol
Level 155
God Stats
0W - 1L
1,774 SR
Queue Stats
26W - 10L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bdosin
Raijin
14
4 / 0 / 6
9,096
827
13,655
6,664
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 1 / 4
9,630
875
10,323
9,307
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
GreenGillller
Sylvanus
14
2 / 0 / 9
9,515
865
6,144
15,359
20,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,561
687
5,821
14,262
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Simagicha
Ishtar
13
1 / 3 / 0
7,433
676
6,110
9,561
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 0
6,937
631
7,043
10,809
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Raijin
Bdosin
Raijin
4
0
6
7
W
6
1
4
8
W
Sylvanus
GreenGillller
Sylvanus
2
0
9
6.5
L
Ishtar
Simagicha
Ishtar
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,122
Damage
18,974
31,330
Taken
34,632
29,799
Mitigated
25,267
12,855
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,821
386
0
3,792
14,262
16,628
0
8,806
5,456
15,716
0
W
Raijin
Bdosin
Raijin
13,655
1,954
0
1,096
6,664
3,797
675
3,422
3,242
45,657
0
W
10,323
2,881
0
1,021
9,307
5,072
570
3,915
5,392
0
50,182
W
Sylvanus
GreenGillller
Sylvanus
6,144
2,002
3,172
7,566
15,359
20,930
739
5,166
10,193
20,579
0
L
Ishtar
Simagicha
Ishtar
6,110
3,541
0
2,428
9,561
4,036
0
4,898
4,663
0
24,085
L
7,043
2,659
0
3,411
10,809
4,603
0
6,122
4,687
29,439
2,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
21,931
168
Minions Killed
124
0
Camps Cleared
0
668,854
Distance Traveled
577,869
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,561
687
14
1
0
203,976
3
W
Raijin
9,096
827
72
7
0
214,049
5
W
Loki
9,630
875
79
7
0
240,617
5
W
Sylvanus
9,515
865
17
2
0
214,188
4
L
Ishtar
7,433
676
52
5
0
190,787
9
L
Sol
6,937
631
58
5
0
183,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role