Player Matchup

Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Landen_Destroyer
Tyr
Level 39
God Stats
1W - 2L
1,464 SR
Queue Stats
39W - 49L
1,364 Elo+
Party 1
Anubis
Anubis
Pyro_Stipes
Anubis
Level 61
God Stats
37W - 33L
1,516 SR
Queue Stats
104W - 125L
1,359 Elo+
Party 1
Serqet
Serqet
burtonlatture853
Serqet
Level 98
God Stats
5W - 2L
1,683 SR
Queue Stats
143W - 158L
1,378 Elo+
Party 1
Ishtar
Ishtar
jlloyd04
Ishtar
Level 65
God Stats
7W - 3L
1,744 SR
Queue Stats
88W - 89L
1,407 Elo+
Party 1
Team Averages
Level 69
1,581 SR
1,402 Elo+

VS

Team Averages
Level 97
1,612 SR
1,518 Elo+
Awilix
Awilix
AkbarTheWise
Awilix
Level 26
God Stats
7W - 2L
1,810 SR
Queue Stats
52W - 35L
1,582 Elo+
Party 3
Horus
Horus
AlwaysWinter970
Horus
Level 126
God Stats
192W - 168L
1,589 SR
Queue Stats
345W - 341L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
DNIGHTMARE34219
Nu Wa
Level 148
God Stats
11W - 10L
1,550 SR
Queue Stats
263W - 227L
1,529 Elo+
Party 3
Izanami
Izanami
Miss_Quinn0517
Izanami
Level 41
God Stats
17W - 13L
1,555 SR
Queue Stats
99W - 114L
1,394 Elo+
Party 2
Ymir
Ymir
Raj112
Ymir
Level 145
God Stats
11W - 12L
1,556 SR
Queue Stats
120W - 102L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 5 / 1
6,420
428
3,722
15,476
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 0
7,228
482
3,743
14,338
7,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
11
0 / 3 / 2
6,539
436
2,699
9,481
3,335
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 2
6,078
405
2,167
12,554
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
jlloyd04
Ishtar
10
0 / 5 / 0
6,088
406
3,170
10,650
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
12 / 0 / 2
9,882
659
12,927
7,969
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 1 / 5
9,644
643
13,899
10,723
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 1 / 7
8,823
588
11,252
4,582
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 5
8,254
550
4,292
7,157
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Raj112
Ymir
11
1 / 1 / 8
7,912
527
5,018
8,681
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
23
23
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
1
0.3
W
Awilix
12
0
2
13
W
6
1
5
8.5
W
3
1
7
6.5
L
2
6
0
0.33
W
1
0
5
3.5
L
Anubis
0
3
2
0.33
W
Ymir
Raj112
Ymir
1
1
8
5
L
0
4
2
0.25
L
Ishtar
jlloyd04
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,501
Damage
47,388
62,499
Taken
39,112
26,015
Mitigated
25,020
14,316
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,722
2,368
0
2,998
15,476
5,082
0
2,586
12,676
0
42,873
W
Awilix
12,927
5,066
0
235
7,969
3,408
0
1,215
6,754
0
80,424
W
13,899
4,082
43
2,799
10,723
7,952
1,714
414
10,309
134
59,513
W
11,252
4,197
96
1,401
4,582
1,749
294
763
3,699
67,449
0
L
3,743
836
0
1,807
14,338
7,541
1,228
1,300
12,288
0
39,401
W
4,292
2,442
0
3,521
7,157
2,814
3,590
125
7,032
0
66,971
L
Anubis
2,699
185
0
4,313
9,481
3,335
43
3,229
6,205
49,254
0
W
Ymir
Raj112
Ymir
5,018
1,165
0
1,718
8,681
9,097
33
535
8,044
25,387
4,421
L
2,167
554
79
2,385
12,554
6,673
0
5,447
7,060
0
17,462
L
Ishtar
jlloyd04
Ishtar
3,170
1,195
0
2,734
10,650
3,384
0
3,058
7,541
0
36,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
44,515
338
Minions Killed
503
0
Camps Cleared
0
1,339,898
Distance Traveled
1,469,119
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,420
428
72
5
0
316,807
2
W
Awilix
9,882
659
113
8
0
344,526
5
W
Horus
9,644
643
113
8
0
319,326
9
W
Nu Wa
8,823
588
128
9
0
266,037
6
L
Tyr
7,228
482
77
5
0
297,462
1
W
Izanami
8,254
550
110
7
0
263,893
4
L
Anubis
6,539
436
95
6
0
236,296
1
W
Ymir
7,912
527
39
3
0
275,337
3
L
Serqet
6,078
405
30
2
0
265,893
0
L
Ishtar
6,088
406
64
4
0
223,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role