Player Matchup

Horus
Horus
 
Horus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BepisCo
Bellona
Level 146
God Stats
0W - 2L
1,529 SR
Queue Stats
45W - 43L
1,514 Elo+
Party 2
Bakasura
Bakasura
ElQuantum
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 79L
1,521 Elo+
Solo
Sobek
Sobek
LadyHilda
Sobek
Level 143
God Stats
0W - 2L
1,295 SR
Queue Stats
206W - 198L
1,558 Elo+
Solo
Da Ji
Da Ji
MikeOxsLong
Da Ji
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
58W - 47L
1,540 Elo+
Party 2
Team Averages
Level 108
1,508 SR
1,527 Elo+

VS

Team Averages
Level 120
1,466 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Barcha
Xbalanque
Level 124
God Stats
3W - 0L
1,803 SR
Queue Stats
45W - 43L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
MagiK Tokes
Guan Yu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 179L
1,498 Elo+
Solo
Awilix
Awilix
Zero Hex
Awilix
Level 139
God Stats
1W - 0L
1,219 SR
Queue Stats
3W - 4L
1,319 Elo+
Party 1
Raijin
Raijin
bobbyDigital31
Raijin
Level 46
God Stats
3W - 5L
1,306 SR
Queue Stats
202W - 198L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 4
5,834
1,167
2,486
5,414
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
BepisCo
Bellona
11
4 / 3 / 5
6,576
1,315
6,781
8,412
7,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ElQuantum
Bakasura
9
1 / 2 / 4
5,169
1,034
2,433
5,500
2,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
LadyHilda
Sobek
1
0 / 0 / 0
1,280
256
0
0
0
11
2 / 3 / 5
5,748
1,150
3,836
6,926
3,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 8
5,597
1,119
5,237
3,350
1,206
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
Barcha
Xbalanque
12
5 / 2 / 2
6,635
1,327
7,514
3,979
1,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
MagiK Tokes
Guan Yu
9
1 / 3 / 2
5,564
1,113
2,570
6,608
8,175
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Zero Hex
Awilix
10
2 / 3 / 7
5,916
1,183
3,146
5,999
2,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 6
6,050
1,210
4,743
4,549
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
9
Kills
10
10
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
4
2
W
Janus
 
Janus
0
1
8
4
W
Xbalanque
Barcha
Xbalanque
5
2
2
3
L
Bellona
BepisCo
Bellona
4
3
5
2.17
L
Bakasura
ElQuantum
Bakasura
1
2
4
1.5
L
Sobek
LadyHilda
Sobek
0
0
0
0
W
Guan Yu
MagiK Tokes
Guan Yu
1
3
2
0.67
L
2
3
5
1.5
W
Awilix
Zero Hex
Awilix
2
3
7
1.83
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
23,210
26,252
Taken
24,485
16,634
Mitigated
15,111
9,549
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,486
875
504
1,247
5,414
3,106
0
2,249
3,069
0
7,068
W
Janus
 
Janus
5,237
397
0
0
3,350
1,206
948
0
3,350
12,595
0
W
Xbalanque
Barcha
Xbalanque
7,514
108
75
139
3,979
1,710
1,282
0
3,902
0
12,317
L
Bellona
BepisCo
Bellona
6,781
1,770
1,408
2,015
8,412
7,588
0
3,841
4,231
0
12,427
L
Bakasura
ElQuantum
Bakasura
2,433
2,056
654
1,314
5,500
2,913
0
1,778
3,620
0
4,687
L
Sobek
LadyHilda
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
MagiK Tokes
Guan Yu
2,570
326
2,578
2,104
6,608
8,175
0
0
6,367
0
4,048
L
3,836
739
1,120
1,287
6,926
3,027
0
1,428
5,352
0
8,155
W
Awilix
Zero Hex
Awilix
3,146
1,159
216
551
5,999
2,319
525
0
5,879
0
3,804
W
4,743
474
279
1,280
4,549
1,701
685
0
4,462
10,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
29,762
39
Minions Killed
54
0
Camps Cleared
0
435,313
Distance Traveled
529,209
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,834
1,167
10
2
0
122,943
1
W
Janus
5,597
1,119
18
4
0
114,699
2
W
Xbalanque
6,635
1,327
17
3
0
93,886
0
L
Bellona
6,576
1,315
13
3
0
96,096
3
L
Bakasura
5,169
1,034
11
2
0
106,325
1
L
Sobek
1,280
256
0
0
0
0
0
W
Guan Yu
5,564
1,113
3
1
0
108,487
0
L
Da Ji
5,748
1,150
5
1
0
109,949
1
W
Awilix
5,916
1,183
3
1
0
106,196
1
W
Raijin
6,050
1,210
13
3
0
105,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role