Player Matchup

Heimdallr
Heimdallr
Bennie
Heimdallr
Level 160
God Stats
3W - 1L
1,646 SR
Queue Stats
135W - 71L
1,778 Elo+
Party 3
The Morrigan
The Morrigan
Goldfish461
The Morrigan
Level 124
God Stats
2W - 1L
1,186 SR
Queue Stats
105W - 43L
1,792 Elo+
Party 3
Scylla
Scylla
Hydrogen
Scylla
Level 160
God Stats
1W - 1L
1,283 SR
Queue Stats
10W - 4L
1,756 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Qeih
Ah Muzen Cab
Level 160
God Stats
7W - 0L
2,086 SR
Queue Stats
294W - 58L
1,856 Elo+
Party 2
Geb
Geb
nacnudthedemopan
Geb
Level 160
God Stats
16W - 6L
1,859 SR
Queue Stats
513W - 312L
1,765 Elo+
Party 3
Team Averages
Level 153
1,612 SR
1,789 Elo+

VS

Team Averages
Level 127
1,542 SR
1,631 Elo+
Ganesha
Ganesha
Attecka
Ganesha
Level 87
God Stats
0W - 2L
1,322 SR
Queue Stats
657W - 402L
1,675 Elo+
Party 1
Tyr
Tyr
FreeloJessic
Tyr
Level 160
God Stats
0W - 1L
1,630 SR
Queue Stats
40W - 34L
1,544 Elo+
Party 1
Fafnir
Fafnir
JaeSpade
Fafnir
Level 160
God Stats
3W - 3L
1,516 SR
Queue Stats
432W - 272L
1,670 Elo+
Party 1
Chernobog
Chernobog
SRagnarok
Chernobog
Level 160
God Stats
2W - 5L
1,435 SR
Queue Stats
253W - 226L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
estoyfierro
Zhong Kui
Level 68
God Stats
6W - 3L
1,807 SR
Queue Stats
320W - 235L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bennie
Heimdallr
14
1 / 5 / 13
8,825
802
11,383
11,473
6,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Goldfish461
The Morrigan
16
6 / 7 / 10
9,767
888
13,475
8,055
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Hydrogen
Scylla
18
9 / 3 / 11
10,638
967
16,856
8,261
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Qeih
Ah Muzen Cab
18
8 / 2 / 12
11,112
1,010
20,876
10,961
5,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 4 / 21
9,925
902
11,118
16,585
23,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Attecka
Ganesha
14
0 / 7 / 15
8,380
762
6,651
22,570
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 4 / 6
8,699
791
7,760
20,340
22,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
JaeSpade
Fafnir
17
7 / 3 / 7
9,845
895
3,550
17,100
19,553
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
SRagnarok
Chernobog
15
4 / 4 / 9
8,701
791
12,982
11,539
5,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
estoyfierro
Zhong Kui
14
1 / 7 / 7
8,211
746
9,946
13,973
11,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
25
Kills
18
21
Deaths
25
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Attecka
Ganesha
0
7
15
1.07
W
Heimdallr
Bennie
Heimdallr
1
5
13
1.5
L
6
4
6
2.25
W
The Morrigan
Goldfish461
The Morrigan
6
7
10
1.57
W
Scylla
Hydrogen
Scylla
9
3
11
4.83
L
Fafnir
JaeSpade
Fafnir
7
3
7
3.5
W
Ah Muzen Cab
Qeih
Ah Muzen Cab
8
2
12
7
L
Chernobog
SRagnarok
Chernobog
4
4
9
2.13
L
Zhong Kui
estoyfierro
Zhong Kui
1
7
7
0.64
W
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,708
Damage
40,889
55,335
Taken
85,522
41,615
Mitigated
78,720
16,452
Healing
24,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Attecka
Ganesha
6,651
233
1,407
5,213
22,570
20,092
76
11,527
11,043
13,482
0
W
Heimdallr
Bennie
Heimdallr
11,383
5,396
461
1,662
11,473
6,037
918
3,590
7,859
0
23,384
L
7,760
521
641
4,893
20,340
22,249
71
9,625
10,715
0
16,550
W
The Morrigan
Goldfish461
The Morrigan
13,475
2,221
475
385
8,055
3,766
1,610
2,569
5,437
25,536
0
W
Scylla
Hydrogen
Scylla
16,856
2,252
3,291
1,044
8,261
3,674
1,535
3,349
4,912
24,276
0
L
Fafnir
JaeSpade
Fafnir
3,550
755
2,343
7,394
17,100
19,553
37
5,173
11,927
7,859
0
W
Ah Muzen Cab
Qeih
Ah Muzen Cab
20,876
7,354
1,723
4,415
10,961
5,001
4,009
6,228
4,733
0
48,420
L
Chernobog
SRagnarok
Chernobog
12,982
4,790
0
1,379
11,539
5,721
164
5,996
5,543
0
29,120
L
Zhong Kui
estoyfierro
Zhong Kui
9,946
587
0
849
13,973
11,105
572
9,128
4,845
21,526
0
W
11,118
1,145
1,285
1,711
16,585
23,137
362
4,347
12,238
14,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
43,836
128
Minions Killed
132
0
Camps Cleared
0
1,085,333
Distance Traveled
1,014,606
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,380
762
5
0
0
191,255
4
W
Heimdallr
8,825
802
29
3
0
201,482
1
L
Tyr
8,699
791
28
3
0
272,808
0
W
The Morrigan
9,767
888
24
2
0
177,617
1
W
Scylla
10,638
967
12
1
0
222,484
1
L
Fafnir
9,845
895
15
1
0
184,013
1
W
Ah Muzen Cab
11,112
1,010
59
5
0
248,696
0
L
Chernobog
8,701
791
44
4
0
182,850
0
L
Zhong Kui
8,211
746
40
4
0
183,680
3
W
Geb
9,925
902
4
0
0
235,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role