Player Matchup

Mulan
Mulan
Gold V
Figgity
Mulan
Gold V
Level 145
God Stats
3W - 0L
1,851 SR
Queue Stats
40W - 37L
1,490 MMR
Solo
Jormungandr
Jormungandr
Silver I
King_co15
Jormungandr
Silver I
Level 136
God Stats
7W - 6L
1,484 SR
Queue Stats
21W - 27L
1,279 MMR
Party 2
Poseidon
Poseidon
Gold IV
MauroDelta90
Poseidon
Gold IV
Level 114
God Stats
4W - 4L
1,420 SR
Queue Stats
272W - 271L
1,502 MMR
Solo
Sol
Sol
Gold II
Oki_Kashikoi
Sol
Gold II
Level 126
God Stats
8W - 12L
1,541 SR
Queue Stats
192W - 192L
1,597 MMR
Party 2
Da Ji
Da Ji
Gold IV
SlammingClam
Da Ji
Gold IV
Level 83
God Stats
7W - 4L
1,546 SR
Queue Stats
201W - 206L
1,451 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,569 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,468 SR
1,464 MMR
Hera
Hera
Silver II
BanOdin
Hera
Silver II
Level 147
God Stats
0W - 1L
1,625 SR
Queue Stats
3W - 6L
1,499 MMR
Party 1
Artio
Artio
Gold V
DKNJ_Lexus
Artio
Gold V
Level 157
God Stats
15W - 23L
1,494 SR
Queue Stats
206W - 228L
1,437 MMR
Solo
Ishtar
Ishtar
Silver II
FreeEloBruh
Ishtar
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,465 MMR
Party 1
Ravana
Ravana
Gold IV
Hobblett-
Ravana
Gold IV
Level 152
God Stats
5W - 8L
1,433 SR
Queue Stats
54W - 59L
1,453 MMR
Solo
Achilles
Achilles
Gold III
tjomom
Achilles
Gold III
Level 123
God Stats
0W - 2L
1,290 SR
Queue Stats
92W - 93L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Figgity
Mulan
11
2 / 1 / 1
6,687
608
6,559
7,357
4,590
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
King_co15
Jormungandr
10
4 / 2 / 2
6,106
555
5,916
8,400
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
MauroDelta90
Poseidon
11
3 / 0 / 1
6,894
627
4,971
4,839
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 2 / 1
6,739
613
12,309
11,642
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 2
5,557
505
1,384
8,224
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusPersephoneAh Muzen CabAtlas

VS

Bans
KhepriMauiShivaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BanOdin
Hera
10
1 / 4 / 0
5,670
515
3,126
6,271
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
8
1 / 2 / 2
5,194
472
3,688
13,201
8,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
9
2 / 4 / 1
5,208
473
6,190
10,443
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Hobblett-
Ravana
10
1 / 0 / 2
5,945
540
3,313
3,403
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
tjomom
Achilles
9
1 / 3 / 1
5,625
511
4,012
9,950
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
6
7
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
BanOdin
Hera
1
4
0
0.25
L
Artio
1
2
2
1
W
Mulan
Figgity
Mulan
2
1
1
2.5
L
Ishtar
2
4
1
0.63
L
Ravana
Hobblett-
Ravana
1
0
2
2
W
Jormungandr
King_co15
Jormungandr
4
2
2
2.5
W
Poseidon
MauroDelta90
Poseidon
3
0
1
3.5
W
4
2
1
2.25
W
0
2
2
0.5
L
Achilles
tjomom
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
20,329
40,462
Taken
43,268
18,315
Mitigated
21,463
17,505
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
BanOdin
Hera
3,126
1,149
0
90
6,271
2,458
0
3,630
2,641
42,635
0
L
Artio
3,688
487
1,506
4,352
13,201
8,160
0
9,109
4,092
12,653
0
W
Mulan
Figgity
Mulan
6,559
1,842
0
3,010
7,357
4,590
834
0
6,864
0
38,339
L
Ishtar
6,190
4,101
0
3,791
10,443
3,635
0
7,632
2,811
0
25,467
L
Ravana
Hobblett-
Ravana
3,313
1,119
0
538
3,403
1,299
87
1,211
2,192
0
44,969
W
Jormungandr
King_co15
Jormungandr
5,916
2,989
0
1,800
8,400
4,935
0
1,960
6,440
27,000
1,594
W
Poseidon
MauroDelta90
Poseidon
4,971
1,344
0
1,810
4,839
1,592
407
2,203
2,636
47,308
0
W
12,309
7,086
0
7,177
11,642
4,377
780
2,360
9,282
44,115
8,982
W
1,384
355
0
3,708
8,224
2,821
0
291
7,864
0
28,115
L
Achilles
tjomom
Achilles
4,012
1,370
0
4,075
9,950
5,911
0
99
9,851
0
33,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
27,642
347
Minions Killed
274
0
Camps Cleared
0
1,043,011
Distance Traveled
1,027,351
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,670
515
84
8
0
188,129
3
L
Artio
5,194
472
12
1
0
226,711
3
W
Mulan
6,687
608
87
8
0
199,732
4
L
Ishtar
5,208
473
36
3
0
186,935
2
L
Ravana
5,945
540
82
7
0
228,549
3
W
Jormungandr
6,106
555
44
4
0
210,102
6
W
Poseidon
6,894
627
86
8
0
223,020
5
W
Sol
6,739
613
73
7
0
184,711
1
W
Da Ji
5,557
505
57
5
0
225,446
5
L
Achilles
5,625
511
60
5
0
197,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role