Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BallinChiefer03
Cthulhu
Level 133
God Stats
2W - 4L
1,547 SR
Queue Stats
49W - 74L
1,413 Elo+
Solo
Danzaburou
Danzaburou
MaJoR Dr0pPiNgZ
Danzaburou
Level 99
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo
Agni
Agni
Markix
Agni
Level 152
God Stats
36W - 42L
1,482 SR
Queue Stats
120W - 127L
1,448 Elo+
Solo
Odin
Odin
Ss--SHADOWS--sS
Odin
Level 160
God Stats
17W - 36L
1,380 SR
Queue Stats
558W - 589L
1,530 Elo+
Solo
Team Averages
Level 136
1,491 SR
1,428 Elo+

VS

Team Averages
Level 100
1,569 SR
1,517 Elo+
Chaac
Chaac
Badder55
Chaac
Level 103
God Stats
239W - 227L
1,578 SR
Queue Stats
242W - 233L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InDianaJones69
Ah Muzen Cab
Level 62
God Stats
9W - 7L
1,525 SR
Queue Stats
49W - 49L
1,551 Elo+
Solo
Nemesis
Nemesis
SoulTaken69
Nemesis
Level 153
God Stats
2W - 0L
1,852 SR
Queue Stats
223W - 234L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
XxJeriko562xX
Baron Samedi
Level 57
God Stats
12W - 15L
1,417 SR
Queue Stats
105W - 140L
1,462 Elo+
Solo
Cerberus
Cerberus
theUNKNOWNfox
Cerberus
Level 125
God Stats
2W - 4L
1,471 SR
Queue Stats
125W - 116L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 4 / 3
7,138
714
9,219
10,979
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
1 / 3 / 2
7,016
702
6,388
11,813
9,096
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MaJoR Dr0pPiNgZ
Danzaburou
12
0 / 3 / 0
6,456
646
3,910
10,502
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Markix
Agni
14
2 / 1 / 2
7,346
735
10,198
7,387
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
7,030
703
3,374
8,835
7,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Badder55
Chaac
15
4 / 0 / 7
8,207
821
10,666
11,041
12,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
InDianaJones69
Ah Muzen Cab
13
1 / 2 / 8
7,156
716
8,807
9,208
4,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
SoulTaken69
Nemesis
15
5 / 1 / 2
8,045
805
7,802
9,267
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
XxJeriko562xX
Baron Samedi
14
2 / 1 / 5
7,652
765
7,192
6,485
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
theUNKNOWNfox
Cerberus
14
1 / 0 / 10
7,534
753
7,557
9,199
8,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
13
13
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
3
0.38
W
Chaac
Badder55
Chaac
4
0
7
7.5
L
1
3
2
0.67
W
Ah Muzen Cab
InDianaJones69
Ah Muzen Cab
1
2
8
2.5
L
Danzaburou
MaJoR Dr0pPiNgZ
Danzaburou
0
3
0
0
L
Agni
Markix
Agni
2
1
2
3
W
Nemesis
SoulTaken69
Nemesis
5
1
2
6
L
1
2
1
0.75
W
Baron Samedi
XxJeriko562xX
Baron Samedi
2
1
5
4.5
W
Cerberus
theUNKNOWNfox
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
42,024
49,516
Taken
45,200
31,153
Mitigated
33,987
7,747
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,219
1,203
0
2,451
10,979
7,116
0
3,260
7,719
28,712
0
W
Chaac
Badder55
Chaac
10,666
1,122
384
5,930
11,041
12,299
757
5,626
5,415
0
33,855
L
6,388
627
856
702
11,813
9,096
0
3,707
8,106
20,369
0
W
Ah Muzen Cab
InDianaJones69
Ah Muzen Cab
8,807
2,472
0
1,812
9,208
4,381
1,418
6,896
2,312
0
20,500
L
Danzaburou
MaJoR Dr0pPiNgZ
Danzaburou
3,910
487
0
2,428
10,502
4,550
0
3,372
7,130
0
16,588
L
Agni
Markix
Agni
10,198
644
0
843
7,387
2,998
0
1,592
5,795
27,741
0
W
Nemesis
SoulTaken69
Nemesis
7,802
3,175
0
2,251
9,267
4,662
43
5,045
4,222
0
25,279
L
3,374
322
0
467
8,835
7,393
0
2,818
6,017
0
10,048
W
Baron Samedi
XxJeriko562xX
Baron Samedi
7,192
752
1,947
1,576
6,485
3,720
599
3,593
2,892
26,059
0
W
Cerberus
theUNKNOWNfox
Cerberus
7,557
625
0
3,124
9,199
8,925
63
4,645
4,554
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
38,594
194
Minions Killed
210
0
Camps Cleared
0
936,544
Distance Traveled
1,104,299
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,138
714
49
5
0
196,298
2
W
Chaac
8,207
821
49
5
0
248,047
1
L
Cthulhu
7,016
702
43
4
0
193,286
3
W
Ah Muzen Cab
7,156
716
35
4
0
200,979
1
L
Danzaburou
6,456
646
29
3
0
163,477
0
L
Agni
7,346
735
55
6
0
218,398
1
W
Nemesis
8,045
805
41
4
0
237,128
0
L
Odin
7,030
703
18
2
0
165,085
0
W
Baron Samedi
7,652
765
54
5
0
195,359
3
W
Cerberus
7,534
753
31
3
0
222,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role