Player Matchup

Skadi
Skadi
AFKell93
Skadi
Level 68
God Stats
25W - 21L
1,483 SR
Queue Stats
96W - 107L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
ICantReadFam2
Sun Wukong
Level 28
God Stats
2W - 1L
1,520 SR
Queue Stats
19W - 30L
1,320 Elo+
Party 1
Baron Samedi
Baron Samedi
thalis516
Baron Samedi
Level 63
God Stats
9W - 6L
1,537 SR
Queue Stats
73W - 97L
1,398 Elo+
Solo
Team Averages
Level 53
1,513 SR
1,386 Elo+

VS

Team Averages
Level 105
1,433 SR
1,284 Elo+
Ares
Ares
AwfulSauce98
Ares
Level 87
God Stats
2W - 3L
1,614 SR
Queue Stats
90W - 108L
1,457 Elo+
Solo
Izanami
Izanami
StOnEdREDneck13
Izanami
Level 68
God Stats
4W - 9L
1,294 SR
Queue Stats
11W - 39L
1,057 Elo+
Solo
Nox
Nox
sbmega1
Nox
Level 159
God Stats
161W - 316L
1,392 SR
Queue Stats
543W - 900L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AFKell93
Skadi
15
3 / 1 / 1
9,629
688
11,564
9,330
3,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
ICantReadFam2
Sun Wukong
14
1 / 0 / 5
9,115
651
11,613
13,110
11,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
thalis516
Baron Samedi
15
3 / 3 / 4
10,107
722
12,450
8,431
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,857
704
6,599
19,217
27,590
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 1
9,744
696
9,017
13,750
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nox
13
1 / 3 / 3
9,480
677
4,360
11,909
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
4
4
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
AFKell93
Skadi
3
1
1
3.5
L
1
2
3
1.25
W
Sun Wukong
ICantReadFam2
Sun Wukong
1
0
5
3.5
L
2
2
1
1.25
L
Nox
1
3
3
0.83
W
Baron Samedi
thalis516
Baron Samedi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
19,976
30,871
Taken
44,876
20,101
Mitigated
41,605
4,690
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AFKell93
Skadi
11,564
5,601
0
0
9,330
3,958
1,865
3,058
6,272
0
38,431
L
6,599
383
297
3,894
19,217
27,590
0
5,856
13,361
23,107
0
W
Sun Wukong
ICantReadFam2
Sun Wukong
11,613
1,668
0
657
13,110
11,739
690
3,324
9,786
0
38,415
L
9,017
7,521
0
4,545
13,750
6,523
0
2,642
11,108
0
55,864
L
Nox
4,360
41
0
3,396
11,909
7,492
0
3,967
7,942
17,139
0
W
Baron Samedi
thalis516
Baron Samedi
12,450
803
1,438
2,595
8,431
4,404
294
4,643
3,788
43,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,851
Gold Earned
29,081
150
Minions Killed
130
0
Camps Cleared
0
753,636
Distance Traveled
704,298
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,629
688
54
4
0
250,497
1
L
Ares
9,857
704
20
1
0
253,468
1
W
Sun Wukong
9,115
651
37
3
0
279,064
1
L
Izanami
9,744
696
94
7
0
211,607
0
L
Nox
9,480
677
16
1
0
239,223
1
W
Baron Samedi
10,107
722
59
4
0
224,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role