Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Griswold69
Fafnir
Level 69
God Stats
13W - 7L
1,780 SR
Queue Stats
84W - 43L
1,760 Elo+
Party 1
Sol
Sol
LaggyyP15
Sol
Level 159
God Stats
6W - 5L
1,707 SR
Queue Stats
595W - 467L
1,684 Elo+
Party 1
Ymir
Ymir
legacydiagram1
Ymir
Level 141
God Stats
14W - 6L
1,711 SR
Queue Stats
668W - 699L
1,585 Elo+
Solo
Anhur
Anhur
slimypoker
Anhur
Level 148
God Stats
33W - 31L
1,617 SR
Queue Stats
709W - 610L
1,621 Elo+
Solo
Team Averages
Level 130
1,663 SR
1,630 Elo+

VS

Team Averages
Level 133
1,488 SR
1,556 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ASK3TILL
Lancelot
Level 145
God Stats
5W - 8L
1,531 SR
Queue Stats
347W - 340L
1,588 Elo+
Solo
Kukulkan
Kukulkan
EmD4nny
Kukulkan
Level 129
God Stats
1W - 1L
1,543 SR
Queue Stats
167W - 173L
1,580 Elo+
Solo
Danzaburou
Danzaburou
Scimmia245
Danzaburou
Level 125
God Stats
8W - 11L
1,375 SR
Queue Stats
109W - 105L
1,563 Elo+
Solo
Artio
Artio
TheNoctilum
Artio
Level 106
God Stats
73W - 56L
1,492 SR
Queue Stats
165W - 153L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 3 / 0
3,805
476
1,203
4,760
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Griswold69
Fafnir
7
0 / 0 / 1
4,684
586
1,642
5,676
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
4,988
624
3,761
4,965
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 0 / 0
5,175
647
4,615
5,668
3,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
8
1 / 2 / 0
4,428
554
3,448
7,878
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 2
4,343
543
4,347
6,576
3,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
ASK3TILL
Lancelot
9
3 / 1 / 0
5,307
663
3,427
4,746
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
EmD4nny
Kukulkan
7
0 / 1 / 2
4,426
553
3,070
4,070
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Scimmia245
Danzaburou
8
2 / 1 / 0
4,823
603
4,665
5,317
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 1
5,185
648
2,824
6,162
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
W
Achilles
 
Achilles
0
0
2
1
W
Lancelot
ASK3TILL
Lancelot
3
1
0
3
W
Kukulkan
EmD4nny
Kukulkan
0
1
2
1
L
Fafnir
Griswold69
Fafnir
0
0
1
0.5
L
1
0
1
1.5
W
Danzaburou
Scimmia245
Danzaburou
2
1
0
2
W
0
1
1
0.5
L
2
0
0
2
L
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,669
Damage
18,333
28,947
Taken
26,871
11,633
Mitigated
10,822
15,806
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,203
362
0
2,837
4,760
1,721
0
480
4,260
0
13,476
W
Achilles
 
Achilles
4,347
1,472
360
1,670
6,576
3,376
0
1,705
4,821
0
17,075
W
Lancelot
ASK3TILL
Lancelot
3,427
1,012
0
2,650
4,746
1,729
0
1,472
3,206
0
27,750
W
Kukulkan
EmD4nny
Kukulkan
3,070
490
0
707
4,070
1,713
0
2,469
1,495
27,759
0
L
Fafnir
Griswold69
Fafnir
1,642
691
1,150
3,028
5,676
3,414
0
1,614
4,062
10,418
0
L
3,761
1,840
0
2,409
4,965
1,513
0
1,145
3,820
35,393
0
W
Danzaburou
Scimmia245
Danzaburou
4,665
2,231
0
1,736
5,317
1,164
192
360
4,957
0
32,728
W
2,824
357
69
2,963
6,162
2,840
0
3,788
2,374
28,393
0
L
4,615
2,091
0
3,287
5,668
3,137
0
2,345
3,033
31,249
0
L
Anhur
3,448
2,474
0
3,095
7,878
1,848
0
0
7,878
0
26,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
24,084
238
Minions Killed
260
0
Camps Cleared
0
717,823
Distance Traveled
842,239
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,805
476
38
5
0
122,480
1
W
Achilles
4,343
543
26
3
0
170,477
1
W
Lancelot
5,307
663
66
8
0
188,354
0
W
Kukulkan
4,426
553
47
6
0
164,076
2
L
Fafnir
4,684
586
14
2
0
152,583
4
L
Sol
4,988
624
72
9
0
153,571
1
W
Danzaburou
4,823
603
53
7
0
153,213
2
W
Artio
5,185
648
68
9
0
166,119
3
L
Ymir
5,175
647
60
8
0
152,659
1
L
Anhur
4,428
554
54
7
0
136,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role