Player Matchup

Bellona
Bellona
 
Bellona
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Griswold69
Thor
Level 69
God Stats
5W - 1L
1,530 SR
Queue Stats
84W - 43L
1,753 Elo+
Party 1
Baba Yaga
Baba Yaga
LaggyyP15
Baba Yaga
Level 159
God Stats
6W - 4L
1,767 SR
Queue Stats
595W - 467L
1,676 Elo+
Party 1
Artio
Artio
TheNoctilum
Artio
Level 106
God Stats
73W - 56L
1,478 SR
Queue Stats
165W - 153L
1,538 Elo+
Solo
Ullr
Ullr
legacydiagram1
Ullr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
668W - 699L
1,575 Elo+
Solo
Team Averages
Level 121
1,555 SR
1,608 Elo+

VS

Team Averages
Level 129
1,597 SR
1,571 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ASK3TILL
Skadi
Level 145
God Stats
6W - 4L
1,744 SR
Queue Stats
347W - 340L
1,598 Elo+
Solo
Bellona
Bellona
DellFian
Bellona
Level 105
God Stats
8W - 10L
1,578 SR
Queue Stats
304W - 291L
1,654 Elo+
Solo
Fenrir
Fenrir
EmD4nny
Fenrir
Level 129
God Stats
8W - 5L
1,470 SR
Queue Stats
167W - 173L
1,590 Elo+
Solo
Merlin
Merlin
TreySxbas
Merlin
Level 108
God Stats
10W - 6L
1,692 SR
Queue Stats
112W - 118L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 6
6,831
455
7,950
14,069
9,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
6 / 2 / 4
8,577
572
8,936
11,272
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
LaggyyP15
Baba Yaga
16
6 / 1 / 3
9,455
630
10,003
6,101
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 7
8,616
574
11,035
16,423
10,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 2 / 1
7,581
505
3,707
12,204
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 5 / 5
7,946
530
6,360
15,932
11,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
ASK3TILL
Skadi
15
1 / 2 / 2
9,077
605
10,712
10,444
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
DellFian
Bellona
11
1 / 3 / 0
7,002
467
5,855
13,096
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
EmD4nny
Fenrir
14
3 / 4 / 1
8,051
537
9,409
15,705
10,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
TreySxbas
Merlin
14
2 / 3 / 2
8,102
540
5,614
8,411
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
9
9
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
6
2
L
Sylvanus
 
Sylvanus
2
5
5
0.9
L
Skadi
ASK3TILL
Skadi
1
2
2
1
L
Bellona
DellFian
Bellona
1
3
0
0.33
L
Fenrir
EmD4nny
Fenrir
3
4
1
0.88
W
6
2
4
4
W
Baba Yaga
LaggyyP15
Baba Yaga
6
1
3
7.5
W
1
2
7
2.25
L
Merlin
TreySxbas
Merlin
2
3
2
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,631
Damage
37,950
60,069
Taken
63,588
31,860
Mitigated
38,866
22,871
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,950
2,053
0
2,927
14,069
9,639
0
4,326
9,743
0
27,954
L
Sylvanus
 
Sylvanus
6,360
1,686
1,528
4,618
15,932
11,546
0
4,615
11,301
29,941
13,965
L
Skadi
ASK3TILL
Skadi
10,712
4,723
0
1,544
10,444
4,035
1,441
1,183
9,261
0
90,535
L
Bellona
DellFian
Bellona
5,855
2,993
0
6,086
13,096
9,147
0
7,055
5,385
0
37,414
L
Fenrir
EmD4nny
Fenrir
9,409
2,601
0
7,360
15,705
10,679
0
4,542
10,907
0
66,006
W
8,936
1,977
0
6,208
11,272
4,565
0
1,670
9,602
0
59,938
W
Baba Yaga
LaggyyP15
Baba Yaga
10,003
510
0
1,591
6,101
2,653
0
2,043
4,058
79,454
0
W
11,035
2,351
954
8,239
16,423
10,745
1,083
1,084
15,339
58,540
0
L
Merlin
TreySxbas
Merlin
5,614
0
0
584
8,411
3,459
0
3,300
5,103
60,461
0
W
3,707
683
0
2,952
12,204
4,258
0
2,047
10,157
0
46,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
40,178
484
Minions Killed
488
0
Camps Cleared
0
1,559,396
Distance Traveled
1,410,013
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,831
455
47
3
0
311,249
7
L
Sylvanus
7,946
530
68
5
0
275,068
7
L
Skadi
9,077
605
140
9
0
287,419
3
L
Bellona
7,002
467
61
4
0
246,722
4
L
Fenrir
8,051
537
110
7
0
327,119
3
W
Thor
8,577
572
91
6
0
315,387
5
W
Baba Yaga
9,455
630
155
10
0
334,656
2
W
Artio
8,616
574
113
8
0
291,724
2
L
Merlin
8,102
540
109
7
0
273,685
3
W
Ullr
7,581
505
78
5
0
306,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role