Player Matchup

Lancelot
Lancelot
KaoticMekuto
Lancelot
Level 66
God Stats
4W - 3L
1,706 SR
Queue Stats
20W - 20L
1,755 Elo+
Solo
Fafnir
Fafnir
LGM Lion
Fafnir
Level 61
God Stats
7W - 8L
1,127 SR
Queue Stats
122W - 159L
1,349 Elo+
Party 2
Chaac
Chaac
MASTERPRIME3901
Chaac
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
45W - 49L
1,253 Elo+
Solo
Ah Puch
Ah Puch
SpheralSeeker18
Ah Puch
Level 64
God Stats
5W - 3L
1,857 SR
Queue Stats
183W - 231L
1,366 Elo+
Party 2
Medusa
Medusa
xXMYM_KentuchiXx
Medusa
Level 103
God Stats
17W - 10L
1,538 SR
Queue Stats
323W - 347L
1,416 Elo+
Solo
Team Averages
Level 73
1,546 SR
1,428 Elo+

VS

Team Averages
Level 53
1,306 SR
1,379 Elo+
Nemesis
Nemesis
 
Nemesis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HowardMandela
Izanami
Level 54
God Stats
8W - 18L
1,028 SR
Queue Stats
107W - 153L
1,400 Elo+
Party 3
Ra
Ra
OjamaGrey
Ra
Level 76
God Stats
5W - 6L
1,288 SR
Queue Stats
156W - 209L
1,375 Elo+
Party 3
Geb
Geb
luv2bust
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,298 Elo+
Party 1
Chaac
Chaac
luv2come
Chaac
Level 67
God Stats
1W - 5L
1,213 SR
Queue Stats
147W - 160L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KaoticMekuto
Lancelot
14
8 / 2 / 4
8,804
629
11,297
10,572
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
LGM Lion
Fafnir
11
2 / 2 / 7
8,078
577
6,085
12,866
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 0
8,203
586
6,811
8,459
4,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
7,001
500
2,459
5,312
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 6
8,148
582
12,954
11,740
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 3 / 1
6,265
448
3,048
11,783
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
10
1 / 4 / 1
6,343
453
6,412
10,485
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 1
7,684
549
4,139
8,371
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 1
6,131
438
5,867
9,087
3,938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
luv2come
Chaac
9
2 / 4 / 1
6,209
444
4,184
14,507
7,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
4
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
L
Izanami
1
4
1
0.38
W
Lancelot
KaoticMekuto
Lancelot
8
2
4
5
W
Fafnir
LGM Lion
Fafnir
2
2
7
2.75
W
2
0
0
2
L
1
4
1
0.38
W
1
0
2
2
L
0
2
1
0.25
L
Chaac
luv2come
Chaac
2
4
1
0.63
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
23,650
48,949
Taken
54,233
31,045
Mitigated
20,474
18,570
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,048
1,040
0
954
11,783
3,507
0
954
10,829
0
28,890
L
Izanami
6,412
5,187
0
1,875
10,485
2,822
264
2,182
8,303
0
39,235
W
Lancelot
KaoticMekuto
Lancelot
11,297
2,180
0
490
10,572
4,725
216
1,412
9,160
0
58,816
W
Fafnir
LGM Lion
Fafnir
6,085
2,088
0
4,403
12,866
14,339
133
665
12,201
23,176
2,057
W
6,811
1,131
0
3,586
8,459
4,733
420
3,972
4,487
0
55,663
L
4,139
226
797
1,960
8,371
3,056
497
1,403
6,968
60,327
0
W
2,459
0
0
2,516
5,312
2,286
882
2,692
2,620
42,306
0
L
5,867
803
0
750
9,087
3,938
0
402
8,685
32,861
0
L
Chaac
luv2come
Chaac
4,184
923
652
5,380
14,507
7,151
0
3,239
11,268
0
17,864
W
12,954
7,056
0
7,575
11,740
4,962
618
1,265
10,475
0
70,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
32,632
394
Minions Killed
306
0
Camps Cleared
0
1,363,370
Distance Traveled
1,390,617
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,265
448
55
4
0
324,620
0
L
Izanami
6,343
453
73
5
0
240,511
0
W
Lancelot
8,804
629
93
7
0
324,892
0
W
Fafnir
8,078
577
29
2
0
266,247
1
W
Chaac
8,203
586
95
7
0
298,733
0
L
Ra
7,684
549
109
8
0
272,086
0
W
Ah Puch
7,001
500
73
5
0
209,290
1
L
Geb
6,131
438
46
3
0
302,787
4
L
Chaac
6,209
444
23
2
0
250,613
1
W
Medusa
8,148
582
104
7
0
264,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role