Player Matchup

Cerberus
Cerberus
DJPrisonP0UND3R
Cerberus
Level 129
God Stats
8W - 6L
1,654 SR
Queue Stats
43W - 42L
1,521 Elo+
Party 1
Serqet
Serqet
Mushyhero
Serqet
Level 158
God Stats
5W - 3L
1,679 SR
Queue Stats
200W - 158L
1,591 Elo+
Party 1
Merlin
Merlin
OldManMcGruffin
Merlin
Level 160
God Stats
3W - 3L
1,623 SR
Queue Stats
138W - 106L
1,566 Elo+
Party 1
Team Averages
Level 149
1,652 SR
1,559 Elo+

VS

Team Averages
Level 56
1,545 SR
1,494 Elo+
Nu Wa
Nu Wa
AkCookies
Nu Wa
Level 29
God Stats
2W - 6L
1,358 SR
Queue Stats
53W - 82L
1,392 Elo+
Party 2
Horus
Horus
Chewey1
Horus
Level 86
God Stats
12W - 8L
1,678 SR
Queue Stats
365W - 432L
1,496 Elo+
Party 2
Artemis
Artemis
Syvic
Artemis
Level 52
God Stats
5W - 2L
1,599 SR
Queue Stats
5W - 2L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 3 / 3
10,063
592
7,403
17,327
16,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Mushyhero
Serqet
15
1 / 6 / 2
10,635
626
9,218
16,968
7,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 1
12,282
722
14,484
13,271
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkCookies
Nu Wa
17
3 / 3 / 9
11,996
706
13,835
11,799
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Chewey1
Horus
17
3 / 1 / 9
12,662
745
9,666
18,289
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Syvic
Artemis
18
6 / 1 / 4
12,476
734
15,136
9,700
4,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AkCookies
Nu Wa
3
3
9
2.5
W
Horus
Chewey1
Horus
3
1
9
7.5
L
Cerberus
0
3
3
0.5
L
Serqet
Mushyhero
Serqet
1
6
2
0.33
L
4
3
1
1.5
W
Artemis
Syvic
Artemis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
38,637
47,566
Taken
39,788
29,974
Mitigated
28,929
7,598
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AkCookies
Nu Wa
13,835
3,261
108
508
11,799
4,488
1,388
7,443
4,002
40,395
0
W
Horus
Chewey1
Horus
9,666
4,521
2,720
8,084
18,289
20,403
700
10,280
7,703
0
34,326
L
Cerberus
7,403
89
491
4,381
17,327
16,393
240
6,268
11,059
29,859
0
L
Serqet
Mushyhero
Serqet
9,218
1,898
0
570
16,968
7,511
715
4,995
11,973
0
59,532
L
14,484
392
0
2,156
13,271
6,070
491
2,922
10,349
77,220
0
W
Artemis
Syvic
Artemis
15,136
5,611
0
2,525
9,700
4,038
1,350
4,287
4,093
0
57,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
37,134
239
Minions Killed
192
0
Camps Cleared
0
849,884
Distance Traveled
900,500
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,996
706
59
3
0
273,283
2
W
Horus
12,662
745
29
2
0
328,971
2
L
Cerberus
10,063
592
60
4
0
285,063
2
L
Serqet
10,635
626
63
4
0
286,330
2
L
Merlin
12,282
722
116
7
0
278,491
1
W
Artemis
12,476
734
104
6
0
298,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role