Player Matchup

Da Ji
Da Ji
Baked_Zion
Da Ji
Level 126
God Stats
0W - 1L
1,487 SR
Queue Stats
16W - 14L
1,541 Elo+
Party 2
Janus
Janus
KennyBLACKstar13
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,365 Elo+
Solo
Ares
Ares
SausageKaren
Ares
Level 147
God Stats
1W - 3L
1,195 SR
Queue Stats
132W - 121L
1,548 Elo+
Party 2
King Arthur
King Arthur
klister20
King Arthur
Level 128
God Stats
0W - 2L
1,185 SR
Queue Stats
21W - 21L
1,506 Elo+
Party 2
Poseidon
Poseidon
ridvan7
Poseidon
Level 129
God Stats
3W - 1L
1,773 SR
Queue Stats
12W - 10L
1,533 Elo+
Solo
Team Averages
Level 125
1,428 SR
1,499 Elo+

VS

Team Averages
Level 155
1,783 SR
1,790 Elo+
Da Ji
Da Ji
Ceixi
Da Ji
Level 160
God Stats
18W - 2L
1,863 SR
Queue Stats
372W - 33L
2,064 Elo+
Party 1
Cernunnos
Cernunnos
Zen禅
Cernunnos
Level 160
God Stats
2W - 0L
1,799 SR
Queue Stats
444W - 137L
1,702 Elo+
Party 1
Chronos
Chronos
ballistix83
Chronos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 117L
1,463 Elo+
Solo
Hel
Hel
chillderella
Hel
Level 155
God Stats
42W - 14L
1,905 SR
Queue Stats
709W - 208L
1,699 Elo+
Party 1
Bellona
Bellona
xZola
Bellona
Level 158
God Stats
4W - 0L
1,851 SR
Queue Stats
180W - 19L
2,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
1 / 9 / 4
11,078
1,007
16,498
28,912
43,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 8 / 2
10,658
969
18,489
16,857
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 3
10,872
988
20,414
26,087
20,823
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
klister20
King Arthur
16
1 / 10 / 2
11,333
1,030
17,122
29,834
27,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
ridvan7
Poseidon
16
2 / 10 / 1
11,212
1,019
9,924
16,460
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ceixi
Da Ji
18
13 / 2 / 16
13,873
1,261
23,058
21,191
12,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Zen禅
Cernunnos
18
12 / 2 / 15
13,097
1,191
29,111
23,611
12,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ballistix83
Chronos
19
1 / 0 / 21
11,962
1,087
11,447
4,425
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 1 / 21
12,463
1,133
6,827
12,099
10,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
xZola
Bellona
20
16 / 1 / 21
14,345
1,304
42,924
26,626
21,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
138
6
Kills
44
44
Deaths
6
12
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
9
4
0.33
W
Da Ji
Ceixi
Da Ji
13
2
16
10.5
L
1
8
2
0.25
L
1
7
3
0.36
W
Cernunnos
Zen禅
Cernunnos
12
2
15
9.75
W
Chronos
ballistix83
Chronos
1
0
21
11.5
W
2
1
21
12.5
L
King Arthur
klister20
King Arthur
1
10
2
0.2
L
Poseidon
ridvan7
Poseidon
2
10
1
0.25
W
Bellona
xZola
Bellona
16
1
21
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,447
Damage
113,367
118,150
Taken
87,952
102,332
Mitigated
59,521
7,506
Healing
27,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
16,498
2,660
163
659
28,912
43,943
0
3,815
25,097
0
25,135
W
Da Ji
Ceixi
Da Ji
23,058
6,288
0
352
21,191
12,672
0
13,460
7,401
0
32,137
L
18,489
296
0
751
16,857
5,588
0
1,445
15,412
30,023
0
L
20,414
589
0
1,367
26,087
20,823
0
5,594
20,493
30,943
0
W
Cernunnos
Zen禅
Cernunnos
29,111
16,541
0
4,261
23,611
12,800
0
14,011
9,412
0
39,305
W
Chronos
ballistix83
Chronos
11,447
2,658
0
1,301
4,425
2,233
0
2,506
1,843
43,607
0
W
6,827
880
10,624
6,583
12,099
10,334
0
5,725
6,171
14,588
0
L
King Arthur
klister20
King Arthur
17,122
1,705
1,550
1,771
29,834
27,452
0
9,154
20,680
0
35,804
L
Poseidon
ridvan7
Poseidon
9,924
1,478
258
987
16,460
4,526
0
1,734
14,726
36,223
0
W
Bellona
xZola
Bellona
42,924
15,982
1,143
3,098
26,626
21,482
0
11,946
14,298
4,592
58,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,153
Gold Earned
65,740
158
Minions Killed
192
4
Camps Cleared
8
996,987
Distance Traveled
1,113,715
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,078
1,007
22
2
3
212,288
0
W
Da Ji
13,873
1,261
17
2
5
216,920
1
L
Janus
10,658
969
28
3
0
187,493
0
L
Ares
10,872
988
13
1
0
221,219
0
W
Cernunnos
13,097
1,191
26
2
0
204,892
0
W
Chronos
11,962
1,087
78
7
0
214,158
0
W
Hel
12,463
1,133
24
2
1
215,355
0
L
King Arthur
11,333
1,030
40
4
0
213,654
2
L
Poseidon
11,212
1,019
55
5
1
162,333
0
W
Bellona
14,345
1,304
47
4
2
262,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role