Player Matchup

Chaac
Chaac
FoleyPoleyOley
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 4
Khepri
Khepri
S4X1R
Khepri
Level 28
God Stats
2W - 5L
1,377 SR
Queue Stats
106W - 110L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
SalT37
Gilgamesh
Level 68
God Stats
22W - 24L
1,471 SR
Queue Stats
112W - 103L
1,529 Elo+
Solo
Poseidon
Poseidon
UlisesGamer01
Poseidon
Level 79
God Stats
0W - 1L
1,360 SR
Queue Stats
196W - 205L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Unimancer
Morgan Le Fay
Level 118
God Stats
2W - 4L
1,561 SR
Queue Stats
47W - 64L
1,448 Elo+
Party 4
Team Averages
Level 59
1,454 SR
1,471 Elo+

VS

Team Averages
Level 63
1,491 SR
1,414 Elo+
Da Ji
Da Ji
BloodyLooter
Da Ji
Level 26
God Stats
1W - 2L
1,253 SR
Queue Stats
13W - 35L
1,268 Elo+
Party 3
Ravana
Ravana
ShaggySZN
Ravana
Level 88
God Stats
10W - 12L
1,522 SR
Queue Stats
200W - 223L
1,461 Elo+
Party 2
Bacchus
Bacchus
Slickzy
Bacchus
Level 72
God Stats
5W - 4L
1,573 SR
Queue Stats
313W - 347L
1,482 Elo+
Party 2
Sol
Sol
Yaibis
Sol
Level 39
God Stats
7W - 3L
1,500 SR
Queue Stats
178W - 208L
1,389 Elo+
Party 3
Jing Wei
Jing Wei
diberty324
Jing Wei
Level 90
God Stats
1W - 0L
1,608 SR
Queue Stats
38W - 28L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 1
15,526
518
16,867
34,529
53,346
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
S4X1R
Khepri
17
0 / 2 / 5
11,719
391
5,259
21,814
36,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SalT37
Gilgamesh
20
3 / 5 / 5
13,296
443
15,932
32,510
19,753
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
UlisesGamer01
Poseidon
20
4 / 6 / 2
13,831
461
22,528
30,055
14,314
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Unimancer
Morgan Le Fay
18
4 / 2 / 3
12,721
424
17,031
17,840
9,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 4
14,633
488
20,835
28,806
16,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
ShaggySZN
Ravana
20
4 / 3 / 4
14,778
493
20,720
23,125
24,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Slickzy
Bacchus
20
1 / 0 / 10
13,918
464
11,806
25,219
41,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Yaibis
Sol
20
3 / 3 / 3
13,918
464
18,727
22,728
10,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
diberty324
Jing Wei
20
4 / 6 / 3
14,013
467
26,238
24,568
12,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
16
Kills
19
19
Deaths
17
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
L
5
4
1
1.38
L
Khepri
S4X1R
Khepri
0
2
5
1.25
L
Gilgamesh
SalT37
Gilgamesh
3
5
5
1.1
W
Ravana
ShaggySZN
Ravana
4
3
4
2
W
Bacchus
Slickzy
Bacchus
1
0
10
6
L
Poseidon
UlisesGamer01
Poseidon
4
6
2
0.83
L
Morgan Le Fay
Unimancer
Morgan Le Fay
4
2
3
2.75
W
Sol
Yaibis
Sol
3
3
3
1.5
W
Jing Wei
diberty324
Jing Wei
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,617
Damage
98,326
136,748
Taken
124,446
133,077
Mitigated
105,089
43,574
Healing
43,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,835
6,200
0
10,988
28,806
16,047
484
9,302
19,504
0
137,276
L
16,867
4,328
0
10,852
34,529
53,346
215
5,112
27,940
0
109,000
L
Khepri
S4X1R
Khepri
5,259
466
0
4,571
21,814
36,364
0
6,759
15,055
39,015
2,677
L
Gilgamesh
SalT37
Gilgamesh
15,932
5,616
0
8,592
32,510
19,753
0
7,136
25,074
61
127,420
W
Ravana
ShaggySZN
Ravana
20,720
7,283
0
7,863
23,125
24,960
2,339
5,959
17,166
158
109,065
W
Bacchus
Slickzy
Bacchus
11,806
1,445
0
4,341
25,219
41,652
373
12,208
13,011
46,063
3,462
L
Poseidon
UlisesGamer01
Poseidon
22,528
6,233
0
12,893
30,055
14,314
914
5,820
24,115
142,787
0
L
Morgan Le Fay
Unimancer
Morgan Le Fay
17,031
1,745
115
6,551
17,840
9,300
0
7,056
10,625
97,681
0
W
Sol
Yaibis
Sol
18,727
8,279
0
9,397
22,728
10,404
1,992
9,012
13,716
140,926
0
W
Jing Wei
diberty324
Jing Wei
26,238
20,102
0
10,653
24,568
12,026
3,784
14,936
9,632
0
140,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,093
Gold Earned
71,260
742
Minions Killed
741
0
Camps Cleared
0
2,570,105
Distance Traveled
2,684,630
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,633
488
156
5
0
586,071
2
L
Chaac
15,526
518
219
7
0
517,380
5
L
Khepri
11,719
391
51
2
0
509,484
1
L
Gilgamesh
13,296
443
142
5
0
554,840
3
W
Ravana
14,778
493
159
5
0
467,028
5
W
Bacchus
13,918
464
70
2
0
590,049
7
L
Poseidon
13,831
461
190
6
0
546,063
3
L
Morgan Le Fay
12,721
424
140
5
0
442,338
6
W
Sol
13,918
464
185
6
0
537,907
4
W
Jing Wei
14,013
467
171
6
0
503,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role