Player Matchup

Fafnir
Fafnir
DJthe1player
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,494 Elo+
Solo
He Bo
He Bo
LennYT
He Bo
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 220L
1,487 Elo+
Solo
Bellona
Bellona
MrG00fy
Bellona
Level 107
God Stats
14W - 17L
1,473 SR
Queue Stats
513W - 514L
1,484 Elo+
Solo
Sol
Sol
Vaalah1
Sol
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 19L
1,460 Elo+
Solo
Mercury
Mercury
dromez
Mercury
Level 127
God Stats
9W - 13L
1,490 SR
Queue Stats
168W - 180L
1,531 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,491 Elo+

VS

Team Averages
Level 115
1,504 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlexOverHeaven
Bacchus
Level 88
God Stats
2W - 2L
1,616 SR
Queue Stats
219W - 245L
1,485 Elo+
Solo
Amaterasu
Amaterasu
aizaku1
Amaterasu
Level 113
God Stats
16W - 9L
1,563 SR
Queue Stats
315W - 356L
1,547 Elo+
Party 1
King Arthur
King Arthur
itsWAHOO
King Arthur
Level 104
God Stats
15W - 21L
1,435 SR
Queue Stats
326W - 344L
1,516 Elo+
Party 1
Cupid
Cupid
我今年七岁
Cupid
Level 125
God Stats
24W - 29L
1,405 SR
Queue Stats
778W - 851L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 0 / 7
8,102
506
5,222
12,422
15,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
LennYT
He Bo
14
0 / 0 / 6
8,658
541
3,476
7,780
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MrG00fy
Bellona
16
5 / 0 / 5
9,859
616
10,359
13,054
14,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
15
7 / 0 / 3
9,483
593
11,075
9,767
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
dromez
Mercury
14
5 / 1 / 4
8,937
559
10,493
13,586
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 1
7,652
478
6,599
5,720
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 0
6,618
414
6,732
14,450
12,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
aizaku1
Amaterasu
13
0 / 4 / 1
7,508
469
5,274
16,850
8,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
itsWAHOO
King Arthur
13
1 / 4 / 0
7,781
486
6,433
11,875
8,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 1
7,166
448
5,536
11,608
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
1
1
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
0
5
0
0
W
Fafnir
0
0
7
3.5
W
He Bo
LennYT
He Bo
0
0
6
3
W
Bellona
MrG00fy
Bellona
5
0
5
7.5
W
Sol
7
0
3
8.5
L
Amaterasu
aizaku1
Amaterasu
0
4
1
0.13
W
Mercury
dromez
Mercury
5
1
4
7
L
King Arthur
itsWAHOO
King Arthur
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
30,574
56,609
Taken
60,503
43,712
Mitigated
38,055
23,580
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,599
216
0
1,011
5,720
2,545
0
2,331
3,389
58,833
0
L
6,732
705
0
1,684
14,450
12,999
0
6,741
7,653
24,157
6,442
W
Fafnir
5,222
1,634
2,140
3,242
12,422
15,868
0
1,870
10,552
23,350
2,144
W
He Bo
LennYT
He Bo
3,476
335
0
966
7,780
3,278
0
3,293
4,487
65,211
0
W
Bellona
MrG00fy
Bellona
10,359
3,945
0
6,831
13,054
14,565
624
2,202
10,852
0
76,164
W
Sol
11,075
6,159
0
5,161
9,767
4,207
1,521
2,611
7,156
63,162
9,233
L
Amaterasu
aizaku1
Amaterasu
5,274
1,568
0
1,892
16,850
8,931
0
2,425
14,176
0
75,805
W
Mercury
dromez
Mercury
10,493
6,692
0
5,240
13,586
5,794
0
2,456
11,130
0
63,617
L
King Arthur
itsWAHOO
King Arthur
6,433
985
0
1,910
11,875
8,940
0
1,482
10,393
0
52,911
L
5,536
2,286
1,857
4,731
11,608
4,640
0
4,903
6,530
0
56,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
36,725
526
Minions Killed
469
0
Camps Cleared
0
1,598,435
Distance Traveled
1,491,980
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,652
478
125
8
0
304,179
1
L
Bacchus
6,618
414
36
2
0
309,348
3
W
Fafnir
8,102
506
25
2
0
301,202
2
W
He Bo
8,658
541
128
8
0
332,127
2
W
Bellona
9,859
616
145
9
0
325,636
6
W
Sol
9,483
593
119
7
0
280,547
4
L
Amaterasu
7,508
469
121
8
0
309,052
6
W
Mercury
8,937
559
109
7
0
358,923
5
L
King Arthur
7,781
486
90
6
0
296,588
4
L
Cupid
7,166
448
97
6
0
272,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role