Player Matchup

Eset
Eset
 
Eset
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Backner7
Izanami
Level 108
God Stats
45W - 33L
1,591 SR
Queue Stats
124W - 127L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
MariusHelbo
Tsukuyomi
Level 69
God Stats
2W - 1L
1,374 SR
Queue Stats
122W - 129L
1,485 Elo+
Solo
Sylvanus
Sylvanus
MeltingFlame49
Sylvanus
Level 138
God Stats
1W - 1L
1,682 SR
Queue Stats
102W - 98L
1,451 Elo+
Solo
Set
Set
UhohTJ
Set
Level 107
God Stats
58W - 49L
1,522 SR
Queue Stats
802W - 836L
1,445 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,482 Elo+

VS

Team Averages
Level 110
1,527 SR
1,463 Elo+
Ao Kuang
Ao Kuang
DragonDad219
Ao Kuang
Level 149
God Stats
5W - 6L
1,361 SR
Queue Stats
801W - 959L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
MermaidMama219
Danzaburou
Level 160
God Stats
159W - 160L
1,514 SR
Queue Stats
1,507W - 1,749L
1,489 Elo+
Party 2
Da Ji
Da Ji
THERailGamer
Da Ji
Level 85
God Stats
14W - 10L
1,592 SR
Queue Stats
424W - 429L
1,461 Elo+
Party 1
Ares
Ares
lightskywalker23
Ares
Level 77
God Stats
1W - 1L
1,724 SR
Queue Stats
99W - 105L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
mrmoonware
Baron Samedi
Level 81
God Stats
9W - 8L
1,448 SR
Queue Stats
316W - 343L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
7 / 3 / 4
9,967
554
10,941
7,654
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Backner7
Izanami
16
5 / 2 / 5
10,192
566
8,814
13,276
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MariusHelbo
Tsukuyomi
16
3 / 3 / 7
9,572
532
10,589
13,173
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
6 / 2 / 8
9,113
506
9,115
17,614
17,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Set
UhohTJ
Set
16
5 / 2 / 4
10,721
596
16,326
14,225
9,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DragonDad219
Ao Kuang
15
1 / 5 / 2
9,341
519
7,811
20,900
9,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
MermaidMama219
Danzaburou
14
1 / 8 / 2
8,744
486
5,265
15,698
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 3
9,114
506
9,253
15,587
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 6
8,106
450
7,628
16,284
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
mrmoonware
Baron Samedi
13
1 / 7 / 3
8,515
473
5,682
13,928
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
26
Kills
11
12
Deaths
26
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
3
4
3
W
Izanami
Backner7
Izanami
5
2
5
3.75
L
Ao Kuang
DragonDad219
Ao Kuang
1
5
2
0.4
W
Tsukuyomi
MariusHelbo
Tsukuyomi
3
3
7
2.17
W
Sylvanus
6
2
8
5
L
Danzaburou
MermaidMama219
Danzaburou
1
8
2
0.25
L
5
3
3
2.17
W
Set
UhohTJ
Set
5
2
4
3.5
L
3
3
6
2
L
Baron Samedi
mrmoonware
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,785
Damage
35,639
65,942
Taken
82,397
41,384
Mitigated
46,410
21,714
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,941
834
48
1,178
7,654
3,359
0
2,722
4,932
79,109
0
W
Izanami
Backner7
Izanami
8,814
5,678
0
4,751
13,276
5,338
777
1,280
10,966
0
97,372
L
Ao Kuang
DragonDad219
Ao Kuang
7,811
2,306
0
8,495
20,900
9,418
489
3,007
17,893
66,522
0
W
Tsukuyomi
MariusHelbo
Tsukuyomi
10,589
2,941
0
1,739
13,173
5,750
58
3,823
9,350
0
82,601
W
Sylvanus
9,115
2,650
1,965
7,111
17,614
17,381
160
5,780
11,834
30,390
9,313
L
Danzaburou
MermaidMama219
Danzaburou
5,265
2,503
0
3,822
15,698
5,638
1,473
3,317
12,001
0
62,853
L
9,253
1,862
0
4,754
15,587
6,557
231
4,276
11,115
0
49,582
W
Set
UhohTJ
Set
16,326
8,444
0
4,922
14,225
9,556
2,454
8,419
5,806
0
71,495
L
7,628
791
0
2,407
16,284
17,437
0
5,572
10,712
22,852
0
L
Baron Samedi
mrmoonware
Baron Samedi
5,682
168
600
3,079
13,928
7,360
1,176
3,355
10,573
51,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
43,820
566
Minions Killed
443
0
Camps Cleared
0
1,684,637
Distance Traveled
1,563,750
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,967
554
105
6
0
347,741
2
W
Izanami
10,192
566
157
9
0
291,152
1
L
Ao Kuang
9,341
519
131
7
0
279,582
0
W
Tsukuyomi
9,572
532
117
7
0
406,399
1
W
Sylvanus
9,113
506
54
3
0
280,507
3
L
Danzaburou
8,744
486
119
7
0
284,580
5
L
Da Ji
9,114
506
73
4
0
363,839
4
W
Set
10,721
596
133
7
0
358,838
0
L
Ares
8,106
450
16
1
0
360,765
4
L
Baron Samedi
8,515
473
104
6
0
274,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role