Player Matchup

Thor
Thor
KushSeason42093
Thor
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 32L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
LEARNSxFROMxPAIN
Kuzenbo
Level 121
God Stats
1W - 2L
1,190 SR
Queue Stats
372W - 390L
1,392 Elo+
Solo
Ne Zha
Ne Zha
SoopaSecretSqurl
Ne Zha
Level 160
God Stats
2W - 3L
1,271 SR
Queue Stats
245W - 266L
1,432 Elo+
Solo
Raijin
Raijin
evokker15
Raijin
Level 102
God Stats
4W - 2L
1,577 SR
Queue Stats
217W - 235L
1,407 Elo+
Solo
Poseidon
Poseidon
nBn VeLi
Poseidon
Level 124
God Stats
2W - 0L
1,739 SR
Queue Stats
101W - 132L
1,334 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,402 Elo+

VS

Team Averages
Level 55
1,429 SR
1,401 Elo+
Rama
Rama
DeanLeeNSLC
Rama
Level 43
God Stats
0W - 2L
1,328 SR
Queue Stats
99W - 104L
1,315 Elo+
Solo
Da Ji
Da Ji
LOPEZ00
Da Ji
Level 47
God Stats
0W - 1L
1,220 SR
Queue Stats
24W - 41L
1,368 Elo+
Solo
Baba Yaga
Baba Yaga
NorthEagleRU
Baba Yaga
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,402 Elo+
Solo
Freya
Freya
Thiago31123256
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
wknd101
Nu Wa
Level 125
God Stats
12W - 9L
1,599 SR
Queue Stats
392W - 418L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 7
11,440
715
14,682
18,808
7,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 4 / 12
13,190
824
9,265
22,867
30,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 2 / 12
12,077
755
9,282
12,162
5,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
evokker15
Raijin
20
8 / 4 / 10
12,627
789
8,317
12,726
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
nBn VeLi
Poseidon
20
3 / 3 / 11
12,021
751
10,489
18,477
7,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,182
511
2,557
5,667
1,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
LOPEZ00
Da Ji
19
4 / 6 / 9
11,014
688
8,141
15,432
6,325
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
NorthEagleRU
Baba Yaga
20
7 / 6 / 7
12,659
791
19,120
15,391
6,387
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 4
8,085
505
742
4,500
1,616
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
wknd101
Nu Wa
20
6 / 7 / 7
11,865
742
28,152
15,800
6,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
25
Kills
18
21
Deaths
25
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
6
8
7
1.19
W
4
4
12
2.5
L
Da Ji
LOPEZ00
Da Ji
4
6
9
1.42
L
Baba Yaga
NorthEagleRU
Baba Yaga
7
6
7
1.75
W
4
2
12
5
L
0
3
4
0.67
W
Raijin
evokker15
Raijin
8
4
10
3.25
W
Poseidon
nBn VeLi
Poseidon
3
3
11
2.83
L
Nu Wa
wknd101
Nu Wa
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
58,712
85,040
Taken
56,790
58,016
Mitigated
22,319
27,666
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,557
1,249
188
370
5,667
1,980
33
2,715
2,952
0
5,981
W
14,682
1,181
1,980
3,132
18,808
7,912
1,774
8,956
9,203
0
26,738
W
9,265
2,155
1,845
4,793
22,867
30,742
394
12,934
9,297
33,898
0
L
Da Ji
LOPEZ00
Da Ji
8,141
2,413
399
3,630
15,432
6,325
34
9,058
6,374
0
12,058
L
Baba Yaga
NorthEagleRU
Baba Yaga
19,120
1,324
339
3,364
15,391
6,387
0
8,306
7,085
48,397
0
W
9,282
2,622
2,098
2,670
12,162
5,884
1,619
6,842
5,320
35
26,962
L
742
316
0
74
4,500
1,616
0
2,530
1,970
1,490
0
W
Raijin
evokker15
Raijin
8,317
469
640
1,679
12,726
5,983
2,450
7,679
5,047
22,915
0
W
Poseidon
nBn VeLi
Poseidon
10,489
469
3,236
5,593
18,477
7,495
868
11,603
6,874
46,428
0
L
Nu Wa
wknd101
Nu Wa
28,152
7,950
838
1,991
15,800
6,011
0
5,497
10,303
64,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,355
Gold Earned
51,805
190
Minions Killed
137
0
Camps Cleared
0
1,441,542
Distance Traveled
952,114
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,182
511
11
1
0
114,709
0
W
Thor
11,440
715
19
1
0
262,208
0
W
Kuzenbo
13,190
824
28
2
0
312,203
3
L
Da Ji
11,014
688
11
1
0
257,209
0
L
Baba Yaga
12,659
791
52
3
0
266,906
0
W
Ne Zha
12,077
755
34
2
0
305,725
2
L
Freya
8,085
505
2
0
0
87,166
0
W
Raijin
12,627
789
27
2
0
249,440
0
W
Poseidon
12,021
751
82
5
0
311,966
1
L
Nu Wa
11,865
742
61
4
0
226,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role