Player Matchup

Thor
Thor
Craftlove
Thor
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 236L
1,371 Elo+
Party 3
Amaterasu
Amaterasu
ErPato
Amaterasu
Level 102
God Stats
4W - 3L
1,805 SR
Queue Stats
46W - 29L
1,509 Elo+
Party 1
Discordia
Discordia
PinoChaos
Discordia
Level 108
God Stats
20W - 18L
1,440 SR
Queue Stats
173W - 224L
1,357 Elo+
Party 3
Neith
Neith
Stiksis
Neith
Level 111
God Stats
5W - 2L
1,735 SR
Queue Stats
26W - 32L
1,408 Elo+
Solo
Loki
Loki
josandres
Loki
Level 21
God Stats
6W - 2L
1,623 SR
Queue Stats
22W - 22L
1,422 Elo+
Party 1
Team Averages
Level 91
1,621 SR
1,413 Elo+

VS

Team Averages
Level 103
1,526 SR
1,373 Elo+
Fenrir
Fenrir
 
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChaircatMeow
Izanami
Level 156
God Stats
8W - 12L
1,422 SR
Queue Stats
537W - 591L
1,449 Elo+
Solo
Hercules
Hercules
KiHatake
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,038 Elo+
Party 2
Merlin
Merlin
REBELLLL
Merlin
Level 108
God Stats
2W - 2L
1,686 SR
Queue Stats
143W - 133L
1,468 Elo+
Party 2
Sobek
Sobek
TheRatMaster
Sobek
Level 105
God Stats
5W - 9L
1,522 SR
Queue Stats
148W - 176L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 0 / 6
8,523
501
7,220
10,780
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
ErPato
Amaterasu
17
6 / 1 / 9
10,380
611
15,779
15,059
12,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
PinoChaos
Discordia
13
0 / 2 / 7
7,938
467
7,461
4,079
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Stiksis
Neith
16
4 / 1 / 3
9,630
566
7,940
9,962
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
8 / 3 / 2
8,908
524
10,645
11,652
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 8 / 0
8,064
474
6,128
19,466
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ChaircatMeow
Izanami
13
1 / 4 / 0
8,101
477
4,257
9,882
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
KiHatake
Hercules
10
0 / 5 / 1
6,566
386
5,925
15,287
11,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
REBELLLL
Merlin
13
1 / 3 / 0
8,001
471
5,334
10,498
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 1
7,350
432
6,507
15,938
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
7
7
Deaths
21
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
0
0.63
L
Izanami
ChaircatMeow
Izanami
1
4
0
0.25
W
Thor
2
0
6
5
W
Amaterasu
ErPato
Amaterasu
6
1
9
10.5
L
Hercules
KiHatake
Hercules
0
5
1
0.1
W
Discordia
PinoChaos
Discordia
0
2
7
1.75
L
Merlin
REBELLLL
Merlin
1
3
0
0.33
W
Neith
Stiksis
Neith
4
1
3
5.5
L
0
1
1
0.5
W
Loki
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,045
Damage
28,151
51,532
Taken
71,071
33,608
Mitigated
46,740
19,823
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,128
1,520
0
5,696
19,466
8,651
0
2,062
17,404
0
46,013
L
Izanami
ChaircatMeow
Izanami
4,257
2,609
0
3,912
9,882
3,642
1,296
0
9,882
0
71,129
W
Thor
7,220
1,006
0
3,338
10,780
8,876
424
3,540
7,240
0
30,351
W
Amaterasu
ErPato
Amaterasu
15,779
9,153
0
9,751
15,059
12,485
1,814
2,612
12,447
0
85,102
L
Hercules
KiHatake
Hercules
5,925
2,729
0
3,731
15,287
11,627
0
919
14,368
0
33,276
W
Discordia
PinoChaos
Discordia
7,461
278
54
495
4,079
1,693
1,073
1,408
2,671
51,173
0
L
Merlin
REBELLLL
Merlin
5,334
117
60
1,405
10,498
4,363
0
2,958
7,540
60,218
0
W
Neith
Stiksis
Neith
7,940
3,866
0
5,157
9,962
4,824
874
1,854
8,108
0
94,180
L
6,507
831
0
4,164
15,938
18,457
0
1,522
14,416
21,853
4,306
W
Loki
10,645
3,335
0
1,028
11,652
5,730
141
2,011
9,641
0
60,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
38,082
516
Minions Killed
411
0
Camps Cleared
0
1,669,768
Distance Traveled
1,449,997
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,064
474
81
5
0
261,074
7
L
Izanami
8,101
477
129
8
0
274,933
4
W
Thor
8,523
501
55
3
0
327,110
1
W
Amaterasu
10,380
611
141
8
0
368,597
1
L
Hercules
6,566
386
62
4
0
297,974
0
W
Discordia
7,938
467
87
5
0
300,586
6
L
Merlin
8,001
471
100
6
0
296,519
0
W
Neith
9,630
566
147
9
0
306,713
4
L
Sobek
7,350
432
39
2
0
319,497
1
W
Loki
8,908
524
86
5
0
366,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role