Player Matchup

Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ChangedName2219
Ravana
Level 158
God Stats
18W - 12L
1,578 SR
Queue Stats
731W - 494L
1,607 Elo+
Party 1
Hel
Hel
LiLHiroshima
Hel
Level 160
God Stats
116W - 19L
1,983 SR
Queue Stats
908W - 180L
1,942 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vendescent
Cu Chulainn
Level 160
God Stats
29W - 0L
2,198 SR
Queue Stats
482W - 23L
2,083 Elo+
Party 1
Team Averages
Level 122
1,752 SR
1,726 Elo+

VS

Team Averages
Level 82
1,503 SR
1,432 Elo+
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FootballRUS
Discordia
Level 123
God Stats
316W - 322L
1,551 SR
Queue Stats
376W - 403L
1,502 Elo+
Solo
Ra
Ra
MATEOMATIK
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,318 Elo+
Solo
Bacchus
Bacchus
Raigeiki
Bacchus
Level 135
God Stats
3W - 4L
1,427 SR
Queue Stats
30W - 48L
1,426 Elo+
Solo
Xbalanque
Xbalanque
sty47
Xbalanque
Level 39
God Stats
17W - 23L
1,538 SR
Queue Stats
91W - 110L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
5 / 0 / 22
10,039
1,434
7,712
9,487
11,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
 
Anhur
15
8 / 2 / 18
9,613
1,373
16,549
11,202
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 1 / 17
9,601
1,372
17,980
7,271
6,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 20
9,303
1,329
10,450
8,450
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Vendescent
Cu Chulainn
15
6 / 0 / 22
9,113
1,302
13,267
9,459
9,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Team 1 Tickets

378

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 12 / 1
8,040
1,149
8,973
21,239
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
FootballRUS
Discordia
12
0 / 4 / 1
7,039
1,006
3,533
7,735
2,554
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 12 / 1
7,253
1,036
8,717
17,606
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Raigeiki
Bacchus
12
1 / 1 / 0
7,443
1,063
4,327
11,909
12,612
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
sty47
Xbalanque
12
0 / 6 / 2
7,144
1,021
11,118
10,601
3,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
8
35
Kills
3
3
Deaths
35
99
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
22
16
W
Anhur
 
Anhur
8
2
18
8.5
L
Fenrir
 
Fenrir
2
12
1
0.21
W
11
1
17
19.5
L
Discordia
FootballRUS
Discordia
0
4
1
0.13
W
5
0
20
15
L
0
12
1
0.04
L
Bacchus
Raigeiki
Bacchus
1
1
0
1
W
Cu Chulainn
Vendescent
Cu Chulainn
6
0
22
17
L
Xbalanque
sty47
Xbalanque
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,958
Damage
36,668
45,869
Taken
69,090
38,176
Mitigated
35,530
18,135
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,712
2,486
3,045
1,218
9,487
11,928
0
3,793
5,608
15,052
0
W
Anhur
 
Anhur
16,549
10,102
0
786
11,202
5,203
0
4,254
6,784
0
20,994
L
Fenrir
 
Fenrir
8,973
1,711
0
1,217
21,239
10,488
0
4,791
16,448
295
23,372
W
17,980
7,629
0
2,250
7,271
6,394
0
1,792
5,405
0
29,903
L
Discordia
FootballRUS
Discordia
3,533
723
114
878
7,735
2,554
0
2,078
5,657
9,961
0
W
10,450
909
5,847
4,989
8,450
4,674
0
3,377
4,936
23,045
0
L
8,717
945
309
1,094
17,606
6,381
0
6,374
11,232
24,608
0
L
Bacchus
Raigeiki
Bacchus
4,327
368
0
0
11,909
12,612
0
2,119
9,790
6,143
0
W
Cu Chulainn
Vendescent
Cu Chulainn
13,267
2,417
0
0
9,459
9,977
0
3,656
5,635
0
26,463
L
Xbalanque
sty47
Xbalanque
11,118
5,712
0
382
10,601
3,495
0
2,800
7,801
0
19,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
36,919
119
Minions Killed
102
4
Camps Cleared
6
792,463
Distance Traveled
601,274
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,039
1,434
18
3
0
167,109
3
W
Anhur
9,613
1,373
8
1
2
127,587
0
L
Fenrir
8,040
1,149
29
4
3
142,242
2
W
Ravana
9,601
1,372
33
5
1
163,801
1
L
Discordia
7,039
1,006
14
2
1
85,916
1
W
Hel
9,303
1,329
34
5
1
158,621
1
L
Ra
7,253
1,036
41
6
0
118,183
0
L
Bacchus
7,443
1,063
4
1
0
156,949
1
W
Cu Chulainn
9,113
1,302
26
4
0
175,345
3
L
Xbalanque
7,144
1,021
14
2
2
97,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role