Player Matchup

Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
BoeNarxx69
Athena
Level 124
God Stats
9W - 15L
1,413 SR
Queue Stats
281W - 297L
1,416 Elo+
Party 1
Raijin
Raijin
Deeluv1996
Raijin
Level 129
God Stats
2W - 0L
1,406 SR
Queue Stats
182W - 197L
1,420 Elo+
Party 1
Neith
Neith
JustTito-
Neith
Level 134
God Stats
8W - 11L
1,535 SR
Queue Stats
105W - 118L
1,456 Elo+
Party 3
Bellona
Bellona
KingTsukiNoMe
Bellona
Level 108
God Stats
1W - 0L
1,253 SR
Queue Stats
5W - 13L
1,298 Elo+
Party 1
Team Averages
Level 123
1,422 SR
1,418 Elo+

VS

Team Averages
Level 95
1,563 SR
1,604 Elo+
Ra
Ra
Homeless4011
Ra
Level 14
God Stats
1W - 1L
1,751 SR
Queue Stats
8W - 3L
1,773 Elo+
Party 2
Ne Zha
Ne Zha
MountedWalrus33
Ne Zha
Level 150
God Stats
1W - 1L
1,734 SR
Queue Stats
11W - 9L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
Ratchet_RzR_11
Cthulhu
Level 129
God Stats
1W - 3L
1,328 SR
Queue Stats
9W - 8L
1,562 Elo+
Party 2
Thor
Thor
Sharkuanda
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,641 Elo+
Party 2
Hou Yi
Hou Yi
iMainSkadi
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
12 / 1 / 5
9,249
661
14,416
11,833
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
BoeNarxx69
Athena
13
7 / 2 / 8
8,284
592
7,344
11,169
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Deeluv1996
Raijin
12
0 / 4 / 4
7,117
508
2,746
7,953
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
JustTito-
Neith
13
2 / 0 / 9
8,131
581
8,688
7,473
3,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
12
1 / 2 / 3
7,395
528
5,577
12,200
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,897
564
7,434
10,401
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 4 / 3
7,125
509
7,607
12,615
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 0
7,356
525
5,647
8,482
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 6 / 2
7,112
508
4,984
11,342
4,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
iMainSkadi
Hou Yi
11
0 / 7 / 0
6,142
439
3,528
14,020
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
9
9
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
1
5
14.5
W
Athena
BoeNarxx69
Athena
7
2
8
5.5
W
Raijin
Deeluv1996
Raijin
0
4
4
0.5
L
2
3
1
0.83
W
Neith
JustTito-
Neith
2
0
9
6.5
W
Bellona
1
2
3
1.25
L
3
4
3
1.13
L
2
2
0
1
L
2
6
2
0.5
L
Hou Yi
iMainSkadi
Hou Yi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
29,200
50,628
Taken
56,860
26,375
Mitigated
26,711
9,411
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,416
5,822
399
870
11,833
5,053
185
2,939
8,894
0
57,880
W
Athena
BoeNarxx69
Athena
7,344
2,176
0
952
11,169
7,747
610
3,403
7,766
34,527
0
W
Raijin
Deeluv1996
Raijin
2,746
217
0
940
7,953
3,394
720
4,565
3,388
42,300
0
L
7,434
1,199
188
5,043
10,401
4,664
0
3,170
7,139
74,079
0
W
Neith
JustTito-
Neith
8,688
1,828
0
2,534
7,473
3,055
625
1,806
5,667
0
55,875
W
Bellona
5,577
814
10
3,706
12,200
7,126
354
368
11,832
0
48,312
L
7,607
2,991
0
1,289
12,615
5,562
0
2,310
10,176
0
46,371
L
5,647
510
393
1,725
8,482
7,137
0
1,644
6,723
26,278
0
L
4,984
1,340
0
480
11,342
4,668
954
648
10,608
0
39,421
L
Hou Yi
iMainSkadi
Hou Yi
3,528
1,419
0
3,714
14,020
4,680
0
1,584
12,124
0
40,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
35,632
398
Minions Killed
387
0
Camps Cleared
0
1,355,289
Distance Traveled
1,210,572
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,249
661
82
6
0
322,101
4
W
Athena
8,284
592
55
4
0
286,994
2
W
Raijin
7,117
508
79
6
0
252,572
0
L
Ra
7,897
564
128
9
0
257,424
4
W
Neith
8,131
581
100
7
0
229,160
4
W
Bellona
7,395
528
82
6
0
264,462
1
L
Ne Zha
7,125
509
75
5
0
253,457
1
L
Cthulhu
7,356
525
39
3
0
274,015
5
L
Thor
7,112
508
71
5
0
220,520
1
L
Hou Yi
6,142
439
74
5
0
205,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role