Player Matchup

Scylla
Scylla
Blackxter
Scylla
Level 139
God Stats
7W - 5L
1,573 SR
Queue Stats
445W - 433L
1,553 Elo+
Solo
Anubis
Anubis
Emilio10YT
Anubis
Level 107
God Stats
1W - 1L
1,806 SR
Queue Stats
19W - 9L
1,704 Elo+
Party 2
Kuzenbo
Kuzenbo
GlutenGlutton
Kuzenbo
Level 109
God Stats
8W - 11L
1,419 SR
Queue Stats
92W - 102L
1,510 Elo+
Solo
Artemis
Artemis
Rodol10
Artemis
Level 141
God Stats
0W - 2L
1,517 SR
Queue Stats
121W - 106L
1,559 Elo+
Party 2
Fenrir
Fenrir
iKaeve
Fenrir
Level 147
God Stats
0W - 1L
1,768 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo
Team Averages
Level 129
1,617 SR
1,580 Elo+

VS

Team Averages
Level 136
1,569 SR
1,542 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AlphaSpeeder
Atlas
Level 119
God Stats
12W - 5L
1,770 SR
Queue Stats
270W - 296L
1,535 Elo+
Party 1
Yu Huang
Yu Huang
Grahh
Yu Huang
Level 124
God Stats
1W - 0L
1,494 SR
Queue Stats
46W - 45L
1,579 Elo+
Solo
Kali
Kali
TearingDreams
Kali
Level 123
God Stats
3W - 1L
1,622 SR
Queue Stats
278W - 296L
1,539 Elo+
Party 1
Hercules
Hercules
TinGomi
Hercules
Level 155
God Stats
1W - 1L
1,457 SR
Queue Stats
221W - 230L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blackxter
Scylla
13
3 / 3 / 3
7,754
554
5,532
8,031
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Emilio10YT
Anubis
13
0 / 1 / 2
7,369
526
5,772
12,889
6,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
11
2 / 0 / 2
7,251
518
5,965
11,376
7,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Rodol10
Artemis
10
0 / 7 / 1
6,446
460
5,843
12,711
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
iKaeve
Fenrir
13
5 / 4 / 2
8,078
577
8,797
14,148
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 2 / 5
9,027
645
12,675
12,809
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
3 / 2 / 5
7,650
546
7,517
13,664
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
Grahh
Yu Huang
14
2 / 2 / 1
8,051
575
8,987
6,577
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 1 / 3
7,383
527
5,868
12,531
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
TinGomi
Hercules
12
0 / 3 / 0
7,362
526
7,977
14,078
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
15
15
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
5
5.75
W
3
2
5
2.75
L
Scylla
Blackxter
Scylla
3
3
3
1.5
L
Anubis
Emilio10YT
Anubis
0
1
2
1
L
Kuzenbo
2
0
2
3
W
Yu Huang
Grahh
Yu Huang
2
2
1
1.25
L
Artemis
Rodol10
Artemis
0
7
1
0.07
W
1
1
3
2.5
W
Hercules
TinGomi
Hercules
0
3
0
0
L
Fenrir
iKaeve
Fenrir
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,909
Damage
43,024
59,155
Taken
59,659
27,932
Mitigated
28,539
19,173
Healing
18,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,675
5,985
0
8,261
12,809
5,108
1,190
2,503
10,306
0
72,892
W
7,517
2,844
0
3,584
13,664
7,668
192
4,824
8,800
31,656
0
L
Scylla
Blackxter
Scylla
5,532
886
0
2,675
8,031
3,013
1,279
1,978
6,053
39,226
0
L
Anubis
Emilio10YT
Anubis
5,772
323
0
7,840
12,889
6,742
307
7,720
5,169
60,009
0
L
Kuzenbo
5,965
1,966
0
3,415
11,376
7,405
80
1,050
9,680
32,981
0
W
Yu Huang
Grahh
Yu Huang
8,987
1,177
0
844
6,577
2,308
256
2,226
4,293
63,265
0
L
Artemis
Rodol10
Artemis
5,843
2,442
0
3,069
12,711
4,254
0
2,640
10,071
0
36,099
W
5,868
2,435
0
2,493
12,531
4,825
368
2,288
10,243
0
61,365
W
Hercules
TinGomi
Hercules
7,977
2,504
0
3,079
14,078
8,630
1,026
5,389
8,308
0
52,696
L
Fenrir
iKaeve
Fenrir
8,797
2,310
0
2,174
14,148
6,518
0
3,116
10,985
0
54,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,898
Gold Earned
39,473
384
Minions Killed
474
0
Camps Cleared
0
1,284,811
Distance Traveled
1,365,816
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,027
645
105
8
0
268,309
6
W
Atlas
7,650
546
35
3
0
273,380
3
L
Scylla
7,754
554
57
4
0
268,992
4
L
Anubis
7,369
526
103
7
0
264,521
4
L
Kuzenbo
7,251
518
76
5
0
212,317
2
W
Yu Huang
8,051
575
128
9
0
268,392
4
L
Artemis
6,446
460
70
5
0
237,137
1
W
Kali
7,383
527
101
7
0
317,840
1
W
Hercules
7,362
526
105
8
0
237,895
4
L
Fenrir
8,078
577
78
6
0
301,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role