Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DestructordeDIOS
Ah Muzen Cab
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 221L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Heimdellas
Jormungandr
Level 66
God Stats
19W - 11L
1,622 SR
Queue Stats
87W - 96L
1,438 Elo+
Solo
Hera
Hera
bombardero78910
Hera
Level 102
God Stats
8W - 4L
1,487 SR
Queue Stats
130W - 132L
1,322 Elo+
Party 2
Xing Tian
Xing Tian
leck003
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,223 Elo+
Solo
Thor
Thor
pejalagorto421
Thor
Level 20
God Stats
2W - 3L
1,281 SR
Queue Stats
62W - 83L
1,254 Elo+
Party 2
Team Averages
Level 66
1,478 SR
1,328 Elo+

VS

Team Averages
Level 125
1,593 SR
1,520 Elo+
Chaac
Chaac
DagasOP
Chaac
Level 143
God Stats
1W - 0L
1,882 SR
Queue Stats
4W - 2L
1,684 Elo+
Party 1
Kukulkan
Kukulkan
KingKanelas
Kukulkan
Level 150
God Stats
12W - 8L
1,626 SR
Queue Stats
302W - 327L
1,442 Elo+
Solo
Hachiman
Hachiman
Loaaddiinngg
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,468 Elo+
Solo
Artio
Artio
MarlonTSantos
Artio
Level 148
God Stats
14W - 14L
1,455 SR
Queue Stats
416W - 431L
1,517 Elo+
Solo
Ravana
Ravana
iDeemDDx
Ravana
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DestructordeDIOS
Ah Muzen Cab
18
6 / 7 / 3
11,961
498
19,091
25,550
12,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Heimdellas
Jormungandr
19
4 / 1 / 6
12,256
511
20,785
22,035
27,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 5 / 2
11,057
461
18,837
11,809
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
leck003
Xing Tian
15
1 / 5 / 7
10,603
442
10,299
24,644
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 7 / 3
9,582
399
5,706
20,078
9,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DagasOP
Chaac
19
4 / 1 / 7
12,944
539
16,475
25,645
24,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
KingKanelas
Kukulkan
17
3 / 4 / 5
11,551
481
8,576
14,656
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Loaaddiinngg
Hachiman
16
4 / 5 / 4
10,484
437
5,649
17,551
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 4 / 7
10,722
447
14,369
26,077
29,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
iDeemDDx
Ravana
20
13 / 2 / 6
13,407
559
24,380
18,516
9,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
16
Kills
25
25
Deaths
16
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
DagasOP
Chaac
4
1
7
7.5
L
Ah Muzen Cab
DestructordeDIOS
Ah Muzen Cab
6
7
3
1.07
L
Jormungandr
Heimdellas
Jormungandr
4
1
6
7
W
Kukulkan
KingKanelas
Kukulkan
3
4
5
1.38
W
Hachiman
Loaaddiinngg
Hachiman
4
5
4
1.2
W
1
4
7
1.13
L
4
5
2
1
W
Ravana
iDeemDDx
Ravana
13
2
6
8
L
Xing Tian
leck003
Xing Tian
1
5
7
0.9
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,718
Damage
69,449
104,116
Taken
102,445
84,109
Mitigated
77,747
21,301
Healing
39,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DagasOP
Chaac
16,475
5,280
0
14,005
25,645
24,509
871
15,330
10,315
0
106,057
L
Ah Muzen Cab
DestructordeDIOS
Ah Muzen Cab
19,091
8,006
0
8,801
25,550
12,295
573
5,962
19,166
0
118,334
L
Jormungandr
Heimdellas
Jormungandr
20,785
6,633
0
4,865
22,035
27,935
714
3,346
18,633
101,177
0
W
Kukulkan
KingKanelas
Kukulkan
8,576
41
0
3,164
14,656
6,977
696
10,279
4,377
92,783
0
W
Hachiman
Loaaddiinngg
Hachiman
5,649
3,388
0
3,952
17,551
6,834
1,220
6,085
11,466
0
37,762
W
14,369
1,331
2,833
9,414
26,077
29,605
93
8,142
17,935
62,605
6,796
L
18,837
5,768
0
330
11,809
5,405
326
3,450
8,185
78,514
0
W
Ravana
iDeemDDx
Ravana
24,380
7,165
0
6,461
18,516
9,822
2,687
10,646
7,870
0
117,817
L
Xing Tian
leck003
Xing Tian
10,299
651
0
3,243
24,644
29,158
150
5,475
18,617
45,225
0
L
5,706
955
0
4,062
20,078
9,316
0
2,889
17,137
0
50,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
59,108
561
Minions Killed
657
0
Camps Cleared
0
2,099,716
Distance Traveled
2,475,216
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,944
539
185
8
0
539,657
9
L
Ah Muzen Cab
11,961
498
154
6
0
371,807
3
L
Jormungandr
12,256
511
174
7
0
403,414
1
W
Kukulkan
11,551
481
155
6
0
482,459
14
W
Hachiman
10,484
437
60
3
0
479,409
1
W
Artio
10,722
447
104
4
0
459,995
3
L
Hera
11,057
461
112
5
0
446,610
6
W
Ravana
13,407
559
153
6
0
513,696
5
L
Xing Tian
10,603
442
51
2
0
447,426
0
L
Thor
9,582
399
70
3
0
430,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role