Player Matchup

Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Allmight99
Skadi
Level 58
God Stats
1W - 4L
1,173 SR
Queue Stats
7W - 14L
1,300 Elo+
Solo
Kali
Kali
DarkCaligula
Kali
Level 38
God Stats
8W - 6L
1,649 SR
Queue Stats
34W - 46L
1,421 Elo+
Solo
Geb
Geb
OIGxBamBam
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,277 Elo+
Solo
Amaterasu
Amaterasu
wizzard2006
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 70
1,464 SR
1,400 Elo+

VS

Team Averages
Level 131
1,476 SR
1,453 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alejodegrot1
Sol
Level 129
God Stats
44W - 61L
1,385 SR
Queue Stats
385W - 396L
1,468 Elo+
Solo
Skadi
Skadi
DrawonWhite
Skadi
Level 148
God Stats
38W - 37L
1,513 SR
Queue Stats
118W - 147L
1,411 Elo+
Solo
Danzaburou
Danzaburou
NchoMcBrain
Danzaburou
Level 124
God Stats
40W - 32L
1,483 SR
Queue Stats
359W - 430L
1,452 Elo+
Solo
Arachne
Arachne
XxpablomasterxX
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 4 / 0
3,429
572
2,138
4,769
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
5
0 / 1 / 0
3,166
528
1,445
4,078
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
3,085
514
939
4,187
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 0
3,254
542
1,044
6,672
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
wizzard2006
Amaterasu
1
0 / 0 / 0
1,101
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 0 / 3
3,850
642
3,540
3,865
1,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 0 / 1
4,732
789
4,209
4,810
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 1
3,745
624
3,062
2,276
645
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
NchoMcBrain
Danzaburou
7
1 / 0 / 1
4,345
724
1,392
1,942
582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 1 / 2
4,064
677
1,336
3,508
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Jormungandr
 
Jormungandr
0
0
3
1.5
W
3
0
1
3.5
L
Skadi
0
1
0
0
L
0
1
0
0
W
2
0
1
2.5
W
Danzaburou
NchoMcBrain
Danzaburou
1
0
1
1.5
L
0
2
0
0
W
2
1
2
3
L
Amaterasu
wizzard2006
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,566
Damage
13,539
19,706
Taken
16,401
6,807
Mitigated
5,720
5,075
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,138
535
72
500
4,769
1,761
0
2,907
1,862
15,889
0
W
Jormungandr
 
Jormungandr
3,540
1,325
777
1,564
3,865
1,341
0
667
3,198
12,243
2,330
W
4,209
2,133
0
3,097
4,810
1,790
455
1,551
3,259
26,223
3,523
L
Skadi
1,445
1,132
0
1,885
4,078
987
0
1,436
2,642
0
12,895
L
939
389
0
393
4,187
1,259
0
705
3,482
0
9,634
W
3,062
1,019
0
214
2,276
645
0
377
1,899
0
19,108
W
Danzaburou
NchoMcBrain
Danzaburou
1,392
406
0
278
1,942
582
0
0
1,942
0
26,033
L
1,044
275
0
2,225
6,672
2,800
0
1,656
5,016
9,368
0
W
1,336
981
0
1,400
3,508
1,362
0
587
2,921
0
15,899
L
Amaterasu
wizzard2006
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,035
Gold Earned
20,736
91
Minions Killed
189
0
Camps Cleared
0
435,702
Distance Traveled
565,874
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,429
572
32
5
0
99,493
0
W
Jormungandr
3,850
642
17
3
0
107,019
2
W
Sol
4,732
789
57
10
0
106,127
1
L
Skadi
3,166
528
23
4
0
91,527
1
L
Kali
3,085
514
21
4
0
136,609
1
W
Skadi
3,745
624
34
6
0
113,106
1
W
Danzaburou
4,345
724
49
8
0
99,825
1
L
Geb
3,254
542
15
3
0
108,073
2
W
Arachne
4,064
677
32
5
0
139,797
2
L
Amaterasu
1,101
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role