Player Matchup

Scylla
Scylla
ImaPeopleTooo
Scylla
Level 26
God Stats
20W - 13L
1,617 SR
Queue Stats
85W - 88L
1,520 Elo+
Party 1
Maui
Maui
Nesquicknick
Maui
Level 160
God Stats
6W - 6L
1,615 SR
Queue Stats
60W - 53L
1,526 Elo+
Party 1
Ishtar
Ishtar
RealSinatra
Ishtar
Level 148
God Stats
2W - 5L
1,542 SR
Queue Stats
326W - 200L
1,652 Elo+
Party 1
Susano
Susano
TTVJokiJoey
Susano
Level 148
God Stats
2W - 2L
1,412 SR
Queue Stats
234W - 220L
1,605 Elo+
Party 1
Bellona
Bellona
VIIgeneral
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,789 Elo+
Party 1
Team Averages
Level 102
1,537 SR
1,618 Elo+

VS

Team Averages
Level 32
1,452 SR
1,427 Elo+
Hun Batz
Hun Batz
ELNENEVERDE
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
Jackedipp3r
Nu Wa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,457 Elo+
Solo
Xbalanque
Xbalanque
LYNGTERROR87
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,433 Elo+
Party 2
Achilles
Achilles
PllZA
Achilles
Level 29
God Stats
1W - 4L
1,259 SR
Queue Stats
4W - 12L
1,320 Elo+
Solo
Neith
Neith
Sampoerna69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
7,707
771
5,191
4,961
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 0 / 10
7,903
790
4,510
9,438
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
16
6 / 0 / 11
8,717
872
14,050
12,611
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
14
4 / 1 / 9
8,076
808
14,666
11,361
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
VIIgeneral
Bellona
15
8 / 1 / 11
8,668
867
7,339
11,881
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ELNENEVERDE
Hun Batz
12
0 / 6 / 1
6,526
653
5,744
12,625
5,500
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 0
7,863
786
12,357
8,964
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
LYNGTERROR87
Xbalanque
12
0 / 5 / 0
6,465
647
5,232
11,212
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
PllZA
Achilles
13
0 / 1 / 1
6,731
673
5,407
8,846
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 7 / 1
6,378
638
2,230
8,851
3,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
22
Kills
1
2
Deaths
22
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ELNENEVERDE
Hun Batz
0
6
1
0.08
W
1
0
8
5
L
1
3
0
0.33
L
Xbalanque
LYNGTERROR87
Xbalanque
0
5
0
0
W
3
0
10
8
L
Achilles
PllZA
Achilles
0
1
1
0.5
W
Ishtar
6
0
11
11.5
L
0
7
1
0.07
W
Susano
4
1
9
8.5
W
Bellona
VIIgeneral
Bellona
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,756
Damage
30,970
50,252
Taken
50,498
30,043
Mitigated
22,763
11,431
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ELNENEVERDE
Hun Batz
5,744
492
0
250
12,625
5,500
0
2,393
10,135
0
10,207
W
5,191
829
0
846
4,961
1,630
584
950
3,873
21,279
0
L
12,357
2,786
0
1,190
8,964
3,988
0
2,258
6,626
39,224
0
L
Xbalanque
LYNGTERROR87
Xbalanque
5,232
1,288
0
1,094
11,212
4,262
0
1,189
9,683
0
12,739
W
4,510
219
0
956
9,438
6,471
0
1,413
7,656
14,822
0
L
Achilles
PllZA
Achilles
5,407
820
0
3,228
8,846
5,356
0
3,098
5,623
0
18,265
W
Ishtar
14,050
9,382
0
6,581
12,611
4,556
921
4,938
7,225
0
36,939
L
2,230
1,891
0
95
8,851
3,657
0
763
7,904
0
5,689
W
Susano
14,666
3,264
0
1,472
11,361
6,934
799
2,101
8,915
0
35,117
W
Bellona
VIIgeneral
Bellona
7,339
1,740
0
1,576
11,881
10,452
0
1,997
9,353
0
22,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
33,963
190
Minions Killed
154
0
Camps Cleared
0
1,160,677
Distance Traveled
1,036,033
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,526
653
12
1
0
230,820
2
W
Scylla
7,707
771
57
6
0
225,704
2
L
Nu Wa
7,863
786
70
7
0
193,755
0
L
Xbalanque
6,465
647
28
3
0
220,085
2
W
Maui
7,903
790
15
2
0
217,205
1
L
Achilles
6,731
673
31
3
0
240,365
4
W
Ishtar
8,717
872
50
5
0
201,852
0
L
Neith
6,378
638
13
1
0
151,008
1
W
Susano
8,076
808
40
4
0
245,596
3
W
Bellona
8,668
867
28
3
0
270,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role