Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RazzA4724
Zhong Kui
Level 80
God Stats
5W - 6L
1,350 SR
Queue Stats
189W - 273L
1,280 Elo+
Solo
Ganesha
Ganesha
aubjew
Ganesha
Level 129
God Stats
15W - 16L
1,393 SR
Queue Stats
518W - 573L
1,388 Elo+
Solo
Tyr
Tyr
compas652soltero
Tyr
Level 39
God Stats
1W - 8L
1,390 SR
Queue Stats
60W - 61L
1,281 Elo+
Solo
Thor
Thor
pirata_saturado0
Thor
Level 42
God Stats
2W - 3L
1,792 SR
Queue Stats
97W - 122L
1,340 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,358 Elo+

VS

Team Averages
Level 73
1,405 SR
1,392 Elo+
Sol
Sol
ManWeedy3433
Sol
Level 32
God Stats
1W - 1L
1,429 SR
Queue Stats
5W - 2L
1,532 Elo+
Solo
Pele
Pele
RonnieBearSauce
Pele
Level 124
God Stats
6W - 10L
1,376 SR
Queue Stats
469W - 479L
1,351 Elo+
Solo
Ishtar
Ishtar
giunti93
Ishtar
Level 85
God Stats
2W - 4L
1,455 SR
Queue Stats
206W - 239L
1,434 Elo+
Party 1
Arachne
Arachne
riki04206riki004
Arachne
Level 64
God Stats
22W - 24L
1,368 SR
Queue Stats
155W - 191L
1,373 Elo+
Party 1
Neith
Neith
victorvihu
Neith
Level 60
God Stats
109W - 138L
1,396 SR
Queue Stats
109W - 139L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 1 / 1
9,225
486
7,146
7,321
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
RazzA4724
Zhong Kui
15
6 / 3 / 1
9,833
518
10,428
13,210
9,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
aubjew
Ganesha
14
0 / 1 / 6
9,438
497
8,519
15,340
16,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 4 / 3
9,817
517
7,322
16,363
11,198
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 2
9,323
491
7,139
16,817
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,594
452
5,356
12,959
4,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 3
8,908
469
10,464
15,712
5,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
giunti93
Ishtar
14
1 / 2 / 3
8,153
429
6,389
12,293
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 0 / 3
10,893
573
14,932
17,307
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
1 / 2 / 3
7,633
402
6,941
8,511
2,463
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
17
Kills
13
13
Deaths
18
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
1
1
3.5
W
1
8
3
0.31
L
Zhong Kui
RazzA4724
Zhong Kui
6
3
1
2.17
W
1
6
3
0.42
L
Ganesha
aubjew
Ganesha
0
1
6
3
L
3
4
3
1.13
W
Ishtar
giunti93
Ishtar
1
2
3
1.25
L
5
4
2
1.5
W
9
0
3
10.5
W
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,554
Damage
44,082
69,051
Taken
66,782
47,209
Mitigated
24,947
22,225
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,146
3,399
651
2,359
7,321
3,189
715
0
7,321
0
81,106
W
5,356
1,347
93
2,081
12,959
4,552
638
5,577
7,006
53,780
0
L
Zhong Kui
RazzA4724
Zhong Kui
10,428
1,458
0
4,219
13,210
9,233
3,246
2,333
10,877
65,052
0
W
10,464
2,553
0
3,859
15,712
5,805
376
2,795
12,879
0
75,015
L
Ganesha
aubjew
Ganesha
8,519
1,046
97
6,703
15,340
16,830
0
660
14,680
41,108
8,011
L
7,322
2,013
196
3,058
16,363
11,198
1,054
1,443
14,920
0
58,004
W
Ishtar
giunti93
Ishtar
6,389
4,495
0
6,143
12,293
4,289
0
3,325
8,968
0
57,540
L
7,139
1,672
0
4,942
16,817
6,759
0
920
15,897
0
51,686
W
14,932
11,453
0
9,150
17,307
7,838
30
3,758
13,377
0
84,006
W
Neith
6,941
3,657
0
1,898
8,511
2,463
360
2,143
6,368
0
49,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
44,181
519
Minions Killed
502
0
Camps Cleared
0
1,618,440
Distance Traveled
1,617,012
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,225
486
188
10
0
298,636
1
W
Sol
8,594
452
92
5
0
289,096
1
L
Zhong Kui
9,833
518
125
7
0
262,605
2
W
Pele
8,908
469
116
6
0
299,281
4
L
Ganesha
9,438
497
10
1
0
361,963
4
L
Tyr
9,817
517
107
6
0
329,716
1
W
Ishtar
8,153
429
95
5
0
322,158
0
L
Thor
9,323
491
89
5
0
365,520
1
W
Arachne
10,893
573
119
6
0
412,365
1
W
Neith
7,633
402
80
4
0
294,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role