Player Matchup

Terra
Terra
Silver III
PurpleNumbers
Terra
Silver III
Level 160
God Stats
1W - 0L
1,600 SR
Queue Stats
5W - 4L
1,397 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Spaceiseread
Danzaburou
Bronze III
Level 58
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Sol
Sol
Gold IV
iFinalHope
Sol
Gold IV
Level 118
God Stats
8W - 9L
1,427 SR
Queue Stats
113W - 128L
1,434 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,482 SR
1,444 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 57
1,497 SR
1,425 MMR
Nu Wa
Nu Wa
Bronze III
BloodMoonBarbi
Nu Wa
Bronze III
Level 85
God Stats
16W - 18L
1,475 SR
Queue Stats
36W - 51L
1,500 MMR
Solo
Bellona
Bellona
Bronze IV
Gameovererking
Bellona
Bronze IV
Level 43
God Stats
6W - 7L
1,500 SR
Queue Stats
55W - 73L
1,491 MMR
Party 1
Artemis
Artemis
Silver V
JAPunk94
Artemis
Silver V
Level 43
God Stats
3W - 3L
1,516 SR
Queue Stats
45W - 48L
1,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
10,364
740
10,725
17,484
22,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Spaceiseread
Danzaburou
17
9 / 1 / 5
11,698
836
15,542
14,679
7,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 8
9,961
712
14,493
15,716
6,754
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PeleLokiCerberusKaliKhepri

VS

Bans
ChaacAnubisNoxAtlasRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,612
615
11,837
9,203
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 2
8,472
605
7,766
19,495
19,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
JAPunk94
Artemis
15
4 / 5 / 0
10,380
741
15,461
17,758
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
5
5
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
1
6
2
0.33
L
Artemis
JAPunk94
Artemis
4
5
0
0.8
W
3
1
12
9
W
Danzaburou
Spaceiseread
Danzaburou
9
1
5
11.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
35,064
47,879
Taken
46,456
36,254
Mitigated
32,028
17,391
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,837
4,382
0
510
9,203
3,890
561
5,941
3,262
34,211
0
L
7,766
3,219
459
2,213
19,495
19,995
518
11,105
8,390
0
21,435
L
Artemis
JAPunk94
Artemis
15,461
7,389
521
4,797
17,758
8,143
901
8,201
9,557
0
46,814
W
10,725
918
3,008
6,047
17,484
22,496
222
4,150
13,334
36,178
0
W
Danzaburou
Spaceiseread
Danzaburou
15,542
9,612
0
1,771
14,679
7,004
1,424
3,988
10,691
0
69,923
W
14,493
3,724
0
6,565
15,716
6,754
1,937
3,763
11,953
60,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
27,464
225
Minions Killed
147
0
Camps Cleared
0
734,516
Distance Traveled
650,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,612
615
42
3
0
216,079
0
L
Bellona
8,472
605
36
3
0
233,936
0
L
Artemis
10,380
741
69
5
0
200,508
2
W
Terra
10,364
740
42
3
0
277,728
1
W
Danzaburou
11,698
836
95
7
0
236,953
2
W
Sol
9,961
712
88
6
0
219,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role