Player Matchup

Skadi
Skadi
Em1761
Skadi
Level 48
God Stats
0W - 2L
1,310 SR
Queue Stats
58W - 96L
1,341 Elo+
Solo
Sylvanus
Sylvanus
Jinx7779
Sylvanus
Level 130
God Stats
7W - 7L
1,546 SR
Queue Stats
148W - 162L
1,459 Elo+
Solo
Ra
Ra
hotshot liam
Ra
Level 128
God Stats
18W - 15L
1,557 SR
Queue Stats
369W - 473L
1,497 Elo+
Solo
Team Averages
Level 102
1,471 SR
1,432 Elo+

VS

Team Averages
Level 132
1,443 SR
1,368 Elo+
Ah Puch
Ah Puch
Mr N11tro
Ah Puch
Level 112
God Stats
4W - 9L
1,352 SR
Queue Stats
4W - 10L
1,325 Elo+
Solo
Horus
Horus
callme_yates
Horus
Level 155
God Stats
36W - 21L
1,577 SR
Queue Stats
97W - 76L
1,508 Elo+
Solo
Cupid
Cupid
jokerswildcard53
Cupid
Level 128
God Stats
44W - 69L
1,399 SR
Queue Stats
176W - 259L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Em1761
Skadi
17
0 / 8 / 5
11,713
586
13,404
20,725
8,325
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Jinx7779
Sylvanus
19
3 / 2 / 3
13,147
657
9,957
23,932
29,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 3
14,147
707
11,756
19,834
9,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mr N11tro
Ah Puch
19
3 / 1 / 9
13,529
676
27,388
13,384
6,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 3 / 9
13,559
678
16,132
25,326
23,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 4 / 6
13,737
687
14,397
17,905
8,349
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
13
13
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
Em1761
Skadi
0
8
5
0.31
L
Sylvanus
Jinx7779
Sylvanus
3
2
3
2.25
W
Ah Puch
Mr N11tro
Ah Puch
3
1
9
7.5
W
4
3
9
2.83
L
5
3
3
2.17
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
57,917
64,491
Taken
56,615
46,921
Mitigated
37,754
24,251
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Em1761
Skadi
13,404
5,504
530
1,262
20,725
8,325
0
7,932
12,793
0
49,428
L
Sylvanus
Jinx7779
Sylvanus
9,957
1,322
3,849
5,212
23,932
29,433
0
9,834
14,098
21,264
0
W
Ah Puch
Mr N11tro
Ah Puch
27,388
0
821
4,324
13,384
6,046
120
6,050
7,234
82,738
0
W
16,132
6,447
2,226
6,706
25,326
23,359
218
6,341
18,084
0
40,020
L
11,756
247
3,856
9,542
19,834
9,163
197
9,748
10,086
84,152
0
W
14,397
7,144
3,069
3,519
17,905
8,349
3,095
7,875
9,536
0
64,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
40,825
238
Minions Killed
252
0
Camps Cleared
0
902,507
Distance Traveled
1,057,492
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,713
586
81
4
0
289,922
0
L
Sylvanus
13,147
657
42
2
0
329,681
2
W
Ah Puch
13,529
676
104
5
0
348,712
3
W
Horus
13,559
678
45
2
0
367,979
1
L
Ra
14,147
707
115
6
0
282,904
0
W
Cupid
13,737
687
103
5
0
340,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role