Player Matchup

Bastet
Bastet
Godless_Kaiser
Bastet
Level 16
God Stats
2W - 1L
1,657 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 1
Bacchus
Bacchus
PeachyTheFriend
Bacchus
Level 15
God Stats
10W - 10L
1,397 SR
Queue Stats
17W - 28L
1,210 Elo+
Party 1
Ah Puch
Ah Puch
tituskchi
Ah Puch
Level 63
God Stats
8W - 14L
1,329 SR
Queue Stats
201W - 297L
1,258 Elo+
Party 1
Team Averages
Level 31
1,461 SR
1,227 Elo+

VS

Team Averages
Level 119
1,377 SR
1,356 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JustWaitElphant
Hercules
Level 89
God Stats
4W - 12L
1,192 SR
Queue Stats
150W - 231L
1,298 Elo+
Solo
Ishtar
Ishtar
RoCk_N_rOlLeR13
Ishtar
Level 160
God Stats
9W - 14L
1,439 SR
Queue Stats
127W - 250L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,129
713
5,776
6,875
2,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 3
7,729
773
5,461
8,847
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
tituskchi
Ah Puch
13
2 / 0 / 1
7,452
745
11,791
4,982
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 0
7,098
710
4,682
7,282
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
0 / 1 / 0
7,212
721
3,190
14,095
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 3 / 0
6,587
659
5,020
7,666
2,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
W
1
1
1
1.5
L
Hercules
0
1
0
0
W
1
0
3
2.5
L
0
3
0
0
W
Ah Puch
tituskchi
Ah Puch
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
12,892
20,704
Taken
29,043
13,791
Mitigated
16,410
5,627
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,682
202
2,007
3,535
7,282
2,509
0
3,807
3,475
27,517
0
W
5,776
2,080
0
642
6,875
2,959
0
1,747
5,128
0
19,930
L
Hercules
3,190
1,215
0
3,566
14,095
11,070
0
8,687
5,408
325
9,218
W
5,461
1,434
0
3,260
8,847
8,845
147
2,366
6,481
12,063
0
L
5,020
2,219
77
39
7,666
2,831
0
4,824
2,842
0
24,621
W
Ah Puch
tituskchi
Ah Puch
11,791
1,416
0
1,725
4,982
1,987
120
884
4,098
43,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,310
Gold Earned
20,897
113
Minions Killed
148
0
Camps Cleared
0
606,411
Distance Traveled
600,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,098
710
66
7
0
220,556
4
W
Bastet
7,129
713
28
3
0
226,022
0
L
Hercules
7,212
721
23
2
0
207,968
0
W
Bacchus
7,729
773
22
2
0
205,056
0
L
Ishtar
6,587
659
59
6
0
171,895
1
W
Ah Puch
7,452
745
63
6
0
175,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role