Player Matchup

Tyr
Tyr
Godless_Kaiser
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,137 Elo+
Party 1
Ymir
Ymir
PeachyTheFriend
Ymir
Level 15
God Stats
0W - 2L
1,319 SR
Queue Stats
17W - 28L
1,194 Elo+
Party 1
Chernobog
Chernobog
tituskchi
Chernobog
Level 62
God Stats
3W - 9L
1,307 SR
Queue Stats
201W - 297L
1,253 Elo+
Party 1
Team Averages
Level 31
1,375 SR
1,195 Elo+

VS

Team Averages
Level 124
1,394 SR
1,470 Elo+
Medusa
Medusa
BestTriggerMan5
Medusa
Level 155
God Stats
10W - 10L
1,391 SR
Queue Stats
443W - 273L
1,551 Elo+
Solo
Nu Wa
Nu Wa
HONEYBEE120
Nu Wa
Level 60
God Stats
4W - 3L
1,140 SR
Queue Stats
50W - 77L
1,316 Elo+
Solo
Atlas
Atlas
SupaMcNasty0606
Atlas
Level 157
God Stats
67W - 43L
1,651 SR
Queue Stats
250W - 196L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,006
601
2,782
12,885
9,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 5 / 0
6,765
677
3,876
13,873
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
tituskchi
Chernobog
10
0 / 7 / 0
6,535
654
4,409
10,292
4,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 9
8,949
895
11,654
8,220
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 0 / 10
8,872
887
12,558
4,698
1,812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 0 / 11
9,067
907
6,352
4,976
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
17
17
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
L
0
5
0
0
W
6
0
10
11
L
0
5
0
0
W
4
0
11
9.5
L
Chernobog
tituskchi
Chernobog
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,067
Damage
30,564
37,050
Taken
17,894
25,126
Mitigated
10,313
1,349
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,654
6,091
0
500
8,220
3,614
879
1,626
6,594
0
40,724
L
2,782
605
0
195
12,885
9,735
0
6,880
6,005
0
13,737
W
12,558
4,414
0
309
4,698
1,812
1,231
965
3,733
38,450
0
L
3,876
362
0
1,154
13,873
10,742
0
6,465
7,408
16,127
0
W
6,352
2,261
149
1,303
4,976
4,887
473
1,465
3,511
18,971
0
L
Chernobog
tituskchi
Chernobog
4,409
1,658
0
0
10,292
4,649
0
5,574
4,718
0
31,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,306
Gold Earned
26,888
84
Minions Killed
136
0
Camps Cleared
0
485,605
Distance Traveled
577,238
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,949
895
54
5
0
191,115
1
L
Tyr
6,006
601
16
2
0
185,494
0
W
Nu Wa
8,872
887
49
5
0
181,026
0
L
Ymir
6,765
677
14
1
0
163,587
1
W
Atlas
9,067
907
33
3
0
205,097
3
L
Chernobog
6,535
654
54
5
0
136,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role