Player Matchup

Jing Wei
Jing Wei
Juancho02xd
Jing Wei
Level 141
God Stats
6W - 5L
1,738 SR
Queue Stats
131W - 87L
1,600 Elo+
Party 1
Izanami
Izanami
MONSTER LZ8438
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 59L
1,624 Elo+
Party 1
Tyr
Tyr
dxmTheBeast
Tyr
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
138W - 179L
1,406 Elo+
Solo
Team Averages
Level 124
1,506 SR
1,543 Elo+

VS

Team Averages
Level 87
1,591 SR
1,486 Elo+
Atlas
Atlas
Lost_Horizons_
Atlas
Level 135
God Stats
44W - 29L
1,554 SR
Queue Stats
921W - 1,044L
1,552 Elo+
Solo
Thor
Thor
PeignePourChauve
Thor
Level 61
God Stats
77W - 37L
1,727 SR
Queue Stats
369W - 266L
1,583 Elo+
Solo
Freya
Freya
washgebezigjho
Freya
Level 64
God Stats
3W - 2L
1,491 SR
Queue Stats
5W - 10L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Juancho02xd
Jing Wei
15
0 / 7 / 1
10,713
595
15,200
22,866
9,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 0
11,667
648
12,775
24,264
9,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 0
9,754
542
6,985
22,076
18,896

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 13
12,858
714
22,507
23,380
33,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 0 / 9
13,342
741
24,856
13,677
14,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 8
12,333
685
13,489
17,146
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
17
17
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Juancho02xd
Jing Wei
0
7
1
0.07
W
4
0
13
10.5
L
1
6
0
0.17
W
8
0
9
12.5
L
0
4
0
0
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
60,852
69,206
Taken
54,203
38,429
Mitigated
57,064
14,551
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Juancho02xd
Jing Wei
15,200
11,741
0
2,417
22,866
9,671
0
11,231
10,967
0
49,890
W
22,507
5,934
0
5,024
23,380
33,269
0
127
22,413
60,737
0
L
12,775
8,548
0
3,623
24,264
9,862
54
8,963
14,809
0
58,835
W
24,856
1,917
0
0
13,677
14,149
636
0
13,677
0
44,368
L
6,985
914
793
7,718
22,076
18,896
34
13,957
7,407
0
19,177
W
13,489
5,181
0
7,847
17,146
9,646
1,869
36
17,110
54,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
38,533
180
Minions Killed
179
0
Camps Cleared
0
914,096
Distance Traveled
954,837
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,713
595
67
4
0
298,022
5
W
Atlas
12,858
714
66
4
0
344,818
4
L
Izanami
11,667
648
91
5
0
283,121
1
W
Thor
13,342
741
31
2
0
293,373
3
L
Tyr
9,754
542
22
1
0
332,953
3
W
Freya
12,333
685
82
5
0
316,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role