Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BaBaSuLTaN16
Chernobog
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 168L
1,552 Elo+
Solo
Agni
Agni
TOSAKIKURUMI
Agni
Level 135
God Stats
7W - 8L
1,526 SR
Queue Stats
229W - 246L
1,488 Elo+
Solo
Zeus
Zeus
annunaki_cat2
Zeus
Level 67
God Stats
11W - 3L
1,982 SR
Queue Stats
335W - 377L
1,434 Elo+
Solo
Camazotz
Camazotz
bicjaxon
Camazotz
Level 160
God Stats
6W - 7L
1,364 SR
Queue Stats
811W - 811L
1,539 Elo+
Solo
Team Averages
Level 117
1,574 SR
1,503 Elo+

VS

Team Averages
Level 126
1,605 SR
1,508 Elo+
Bastet
Bastet
DrVennk
Bastet
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,332 Elo+
Solo
Vulcan
Vulcan
Kormik
Vulcan
Level 128
God Stats
3W - 3L
1,660 SR
Queue Stats
439W - 420L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Stanway
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,655 Elo+
Solo
Rama
Rama
macjohn
Rama
Level 129
God Stats
2W - 4L
1,758 SR
Queue Stats
54W - 67L
1,524 Elo+
Solo
Xbalanque
Xbalanque
vh4garrr
Xbalanque
Level 120
God Stats
9W - 7L
1,606 SR
Queue Stats
664W - 660L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 3 / 16
10,107
722
8,601
21,615
23,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
BaBaSuLTaN16
Chernobog
19
5 / 2 / 17
11,653
832
22,710
18,505
10,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 12
10,926
780
18,006
17,248
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
9 / 3 / 7
11,373
812
19,897
14,586
6,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
bicjaxon
Camazotz
16
1 / 3 / 16
9,715
694
10,341
27,030
24,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrVennk
Bastet
15
2 / 6 / 6
8,518
608
16,548
19,084
9,807
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Kormik
Vulcan
18
3 / 3 / 4
9,478
677
19,781
13,403
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Stanway
Sylvanus
17
3 / 4 / 4
8,784
627
5,494
20,355
25,523
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
macjohn
Rama
14
2 / 4 / 7
8,568
612
11,415
16,860
9,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
vh4garrr
Xbalanque
16
3 / 6 / 5
9,090
649
15,429
15,223
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
23
Kills
13
14
Deaths
23
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
3
16
3.33
W
Chernobog
BaBaSuLTaN16
Chernobog
5
2
17
6.75
L
Bastet
DrVennk
Bastet
2
6
6
0.83
L
Vulcan
Kormik
Vulcan
3
3
4
1.67
L
Sylvanus
Stanway
Sylvanus
3
4
4
1.25
W
6
3
12
4
W
9
3
7
4.17
W
Camazotz
bicjaxon
Camazotz
1
3
16
3
L
Rama
macjohn
Rama
2
4
7
1.38
L
Xbalanque
vh4garrr
Xbalanque
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,555
Damage
68,667
98,984
Taken
84,925
74,374
Mitigated
60,932
50,280
Healing
33,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,601
103
14,794
7,863
21,615
23,869
355
6,845
14,770
17,296
0
W
Chernobog
BaBaSuLTaN16
Chernobog
22,710
12,188
1,380
4,773
18,505
10,174
3,430
4,071
14,434
0
48,260
L
Bastet
DrVennk
Bastet
16,548
1,903
2,263
2,507
19,084
9,807
0
8,972
10,112
0
20,210
L
Vulcan
Kormik
Vulcan
19,781
7,564
1,333
1,881
13,403
7,849
0
8,660
4,743
46,915
0
L
Sylvanus
Stanway
Sylvanus
5,494
897
12,731
7,070
20,355
25,523
0
12,189
8,166
10,193
0
W
18,006
243
1,533
2,615
17,248
8,913
1,528
3,637
13,611
41,499
0
W
19,897
594
1,816
3,204
14,586
6,634
1,710
3,862
10,724
43,498
0
W
Camazotz
bicjaxon
Camazotz
10,341
1,389
4,471
7,831
27,030
24,784
1,141
6,860
20,170
0
19,862
L
Rama
macjohn
Rama
11,415
7,921
1,048
2,388
16,860
9,119
485
8,242
8,618
0
18,134
L
Xbalanque
vh4garrr
Xbalanque
15,429
3,387
1,039
1,131
15,223
8,634
42
8,441
6,782
0
28,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
44,438
213
Minions Killed
127
0
Camps Cleared
0
1,338,406
Distance Traveled
1,195,333
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,107
722
19
1
0
258,376
0
W
Chernobog
11,653
832
76
5
0
271,174
0
L
Bastet
8,518
608
8
1
0
284,184
0
L
Vulcan
9,478
677
64
5
0
252,864
1
L
Sylvanus
8,784
627
6
0
0
243,315
3
W
Agni
10,926
780
59
4
0
267,557
3
W
Zeus
11,373
812
46
3
0
252,931
0
W
Camazotz
9,715
694
13
1
0
288,368
4
L
Rama
8,568
612
16
1
0
205,695
0
L
Xbalanque
9,090
649
33
2
0
209,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role