Player Matchup

Ares
Ares
Shar203k
Ares
Level 8
God Stats
1W - 3L
1,235 SR
Queue Stats
28W - 42L
1,138 Elo+
Party 2
Lancelot
Lancelot
iMrDuk
Lancelot
Level 39
God Stats
2W - 7L
1,256 SR
Queue Stats
78W - 91L
1,300 Elo+
Party 2
Osiris
Osiris
shandog23
Osiris
Level 41
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 45L
1,024 Elo+
Party 2
Team Averages
Level 29
1,330 SR
1,154 Elo+

VS

Team Averages
Level 92
1,468 SR
1,551 Elo+
Chang'e
Chang'e
N0RAGAMl
Chang'e
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 106L
1,770 Elo+
Party 1
Xing Tian
Xing Tian
OnscreenCobra54
Xing Tian
Level 129
God Stats
1W - 1L
1,405 SR
Queue Stats
60W - 109L
1,202 Elo+
Solo
Achilles
Achilles
SNF ManteIIa
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 7L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 4 / 1
9,406
672
6,158
16,911
19,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
iMrDuk
Lancelot
13
0 / 7 / 0
8,129
581
3,831
11,322
5,917
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
shandog23
Osiris
13
1 / 4 / 0
8,895
635
7,777
15,576
11,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
N0RAGAMl
Chang'e
17
8 / 0 / 6
11,085
792
19,742
14,270
11,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
OnscreenCobra54
Xing Tian
13
0 / 0 / 9
9,587
685
3,324
7,503
12,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
SNF ManteIIa
Achilles
17
7 / 1 / 7
10,933
781
13,417
13,563
12,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
15
15
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
N0RAGAMl
Chang'e
8
0
6
11
W
Xing Tian
OnscreenCobra54
Xing Tian
0
0
9
4.5
W
Achilles
SNF ManteIIa
Achilles
7
1
7
10.5
L
Ares
0
4
1
0.13
L
Lancelot
iMrDuk
Lancelot
0
7
0
0
L
Osiris
shandog23
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,766
Damage
36,483
43,809
Taken
35,336
36,700
Mitigated
36,532
3,109
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
N0RAGAMl
Chang'e
19,742
2,440
3,407
5,337
14,270
11,073
877
2,589
11,681
59,508
0
W
Xing Tian
OnscreenCobra54
Xing Tian
3,324
0
2,250
1,024
7,503
12,778
0
954
6,549
11,492
0
W
Achilles
SNF ManteIIa
Achilles
13,417
4,060
0
2,587
13,563
12,681
611
2,643
10,920
0
43,025
L
Ares
6,158
654
0
1,348
16,911
19,508
487
8,037
8,874
20,074
0
L
Lancelot
iMrDuk
Lancelot
3,831
353
0
246
11,322
5,917
526
5,544
5,778
0
30,718
L
Osiris
shandog23
Osiris
7,777
3,134
0
1,515
15,576
11,275
0
9,569
5,801
0
39,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
31,605
136
Minions Killed
153
0
Camps Cleared
0
747,803
Distance Traveled
730,973
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,085
792
96
7
0
242,209
0
W
Xing Tian
9,587
685
9
1
0
214,608
1
W
Achilles
10,933
781
48
3
0
274,156
0
L
Ares
9,406
672
25
2
0
254,655
0
L
Lancelot
8,129
581
60
4
0
223,146
1
L
Osiris
8,895
635
51
4
0
270,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role