Player Matchup

Chaac
Chaac
Bio Esq
Chaac
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,630 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cameronfun1
Morgan Le Fay
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 73L
1,512 Elo+
Party 1
Da Ji
Da Ji
InaneBurrito79
Da Ji
Level 149
God Stats
2W - 0L
1,530 SR
Queue Stats
609W - 466L
1,652 Elo+
Party 1
Athena
Athena
Stauby1234
Athena
Level 67
God Stats
9W - 12L
1,471 SR
Queue Stats
88W - 94L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXxMRxPFFxXx
Ah Muzen Cab
Level 89
God Stats
9W - 10L
1,480 SR
Queue Stats
283W - 296L
1,542 Elo+
Party 1
Team Averages
Level 84
1,496 SR
1,571 Elo+

VS

Team Averages
Level 78
1,603 SR
1,429 Elo+
Mulan
Mulan
Doogerly
Mulan
Level 87
God Stats
12W - 6L
1,731 SR
Queue Stats
80W - 84L
1,453 Elo+
Solo
Danzaburou
Danzaburou
DripPanGranule
Danzaburou
Level 99
God Stats
12W - 12L
1,593 SR
Queue Stats
39W - 58L
1,381 Elo+
Solo
Arachne
Arachne
MarkoPoIo
Arachne
Level 61
God Stats
72W - 37L
1,638 SR
Queue Stats
189W - 208L
1,467 Elo+
Solo
Nox
Nox
Sxinttt
Nox
Level 106
God Stats
98W - 96L
1,512 SR
Queue Stats
574W - 604L
1,442 Elo+
Solo
Sol
Sol
sweetbbqbacon12
Sol
Level 36
God Stats
1W - 2L
1,543 SR
Queue Stats
3W - 5L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bio Esq
Chaac
17
1 / 5 / 19
13,343
494
23,680
34,213
36,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Cameronfun1
Morgan Le Fay
20
3 / 8 / 11
14,094
522
20,438
20,594
12,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 11
15,619
578
20,613
31,148
18,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Stauby1234
Athena
19
3 / 3 / 15
14,333
531
7,268
33,339
57,529
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
xXxMRxPFFxXx
Ah Muzen Cab
20
16 / 2 / 8
16,542
613
31,910
24,259
14,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Doogerly
Mulan
19
5 / 8 / 5
13,154
487
27,967
31,117
32,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DripPanGranule
Danzaburou
16
0 / 10 / 3
10,481
388
9,214
29,088
11,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
MarkoPoIo
Arachne
20
11 / 4 / 5
15,258
565
24,998
31,561
19,761
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
17
3 / 4 / 9
12,033
446
12,628
25,686
29,220
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 6 / 6
11,846
439
14,850
18,943
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
32
Kills
21
22
Deaths
32
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bio Esq
Chaac
1
5
19
2.1
W
Morgan Le Fay
Cameronfun1
Morgan Le Fay
3
8
11
1.06
L
Mulan
Doogerly
Mulan
5
8
5
0.94
L
Danzaburou
DripPanGranule
Danzaburou
0
10
3
0.15
W
9
4
11
3.63
L
Arachne
MarkoPoIo
Arachne
11
4
5
3.38
W
Athena
Stauby1234
Athena
3
3
15
3.5
L
Nox
3
4
9
1.88
L
2
6
6
0.83
W
Ah Muzen Cab
xXxMRxPFFxXx
Ah Muzen Cab
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,909
Damage
89,657
143,553
Taken
136,395
139,026
Mitigated
101,880
27,386
Healing
40,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bio Esq
Chaac
23,680
4,502
0
6,916
34,213
36,326
2,204
5,076
29,137
0
92,859
W
Morgan Le Fay
Cameronfun1
Morgan Le Fay
20,438
1,555
0
1,512
20,594
12,558
1,321
5,330
15,264
117,152
0
L
Mulan
Doogerly
Mulan
27,967
3,002
0
8,090
31,117
32,789
0
5,328
25,789
649
97,495
L
Danzaburou
DripPanGranule
Danzaburou
9,214
3,132
0
11,578
29,088
11,514
33
3,814
25,274
0
91,649
W
20,613
5,973
0
3,795
31,148
18,411
1,031
8,498
22,650
0
161,790
L
Arachne
MarkoPoIo
Arachne
24,998
13,408
0
13,442
31,561
19,761
659
5,043
26,518
36
156,712
W
Athena
Stauby1234
Athena
7,268
1,719
0
8,975
33,339
57,529
415
7,449
25,890
35,828
0
L
Nox
12,628
1,079
0
1,796
25,686
29,220
0
6,907
18,779
38,068
0
L
14,850
3,496
0
5,815
18,943
8,596
1,000
6,614
12,329
88,029
7,087
W
Ah Muzen Cab
xXxMRxPFFxXx
Ah Muzen Cab
31,910
13,504
0
6,188
24,259
14,202
3,931
3,644
20,615
0
164,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,931
Gold Earned
62,772
639
Minions Killed
689
0
Camps Cleared
0
2,602,382
Distance Traveled
2,535,512
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,343
494
122
5
0
498,629
8
W
Morgan Le Fay
14,094
522
165
6
0
489,039
1
L
Mulan
13,154
487
160
6
0
488,600
11
L
Danzaburou
10,481
388
122
5
0
442,930
9
W
Da Ji
15,619
578
130
5
0
549,436
0
L
Arachne
15,258
565
191
7
0
605,338
0
W
Athena
14,333
531
42
2
0
529,343
0
L
Nox
12,033
446
46
2
0
516,959
7
L
Sol
11,846
439
170
6
0
481,685
1
W
Ah Muzen Cab
16,542
613
180
7
0
535,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role