Player Matchup

Ganesha
Ganesha
AlphaSalmon23
Ganesha
Level 107
God Stats
1W - 0L
1,748 SR
Queue Stats
92W - 75L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
Kopptin_America
Baron Samedi
Level 160
God Stats
1W - 1L
1,328 SR
Queue Stats
179W - 134L
1,570 Elo+
Party 2
Bakasura
Bakasura
NeedsNoIntro
Bakasura
Level 149
God Stats
1W - 0L
1,767 SR
Queue Stats
76W - 34L
1,663 Elo+
Party 2
Kuzenbo
Kuzenbo
Reverend_Kris
Kuzenbo
Level 153
God Stats
3W - 1L
1,433 SR
Queue Stats
22W - 22L
1,461 Elo+
Party 2
Zeus
Zeus
ScottyBoopers
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,627 Elo+
Party 2
Team Averages
Level 119
1,555 SR
1,578 Elo+

VS

Team Averages
Level 97
1,500 SR
1,412 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
fastdash79
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 0 / 22
8,739
874
3,445
8,967
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Kopptin_America
Baron Samedi
15
9 / 0 / 15
9,181
918
13,988
9,990
6,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
NeedsNoIntro
Bakasura
14
6 / 0 / 15
9,265
927
4,884
10,165
9,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
15
5 / 0 / 21
9,121
912
8,544
23,632
23,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

16
6 / 0 / 16
9,197
920
16,258
8,176
3,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 5 / 0
6,408
641
8,533
8,181
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
 
Chernobog
11
0 / 7 / 0
6,048
605
6,837
10,241
4,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
 
Olorun
10
0 / 3 / 0
5,916
592
6,374
7,105
3,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
 
Rama
10
0 / 7 / 0
5,772
577
4,429
13,298
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
fastdash79
Kuzenbo
13
0 / 4 / 0
6,128
613
5,260
9,965
10,645
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
0
26
Kills
0
0
Deaths
26
89
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
0
0
L
Chernobog
 
Chernobog
0
7
0
0
L
Olorun
 
Olorun
0
3
0
0
L
Rama
 
Rama
0
7
0
0
W
Ganesha
0
0
22
11
W
Baron Samedi
Kopptin_America
Baron Samedi
9
0
15
16.5
W
Bakasura
NeedsNoIntro
Bakasura
6
0
15
13.5
W
Kuzenbo
5
0
21
15.5
W
6
0
16
14
L
Kuzenbo
fastdash79
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,119
Damage
31,433
60,930
Taken
48,790
51,557
Mitigated
28,092
38,366
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,533
397
59
1,011
8,181
3,391
0
6,979
855
21,738
0
L
Chernobog
 
Chernobog
6,837
2,565
204
284
10,241
4,729
0
8,206
1,560
0
17,325
L
Olorun
 
Olorun
6,374
2,033
855
2,082
7,105
3,191
0
6,195
910
9,892
0
L
Rama
 
Rama
4,429
1,856
765
2,515
13,298
6,136
0
11,913
933
0
9,801
W
Ganesha
3,445
192
2,166
2,143
8,967
7,873
759
4,443
4,524
13,201
0
W
Baron Samedi
Kopptin_America
Baron Samedi
13,988
768
11,125
4,151
9,990
6,459
1,954
4,535
5,455
26,185
0
W
Bakasura
NeedsNoIntro
Bakasura
4,884
2,910
4,234
2,630
10,165
9,380
2,028
3,197
6,968
0
9,732
W
Kuzenbo
8,544
2,929
2,643
8,415
23,632
23,966
958
5,521
18,111
15,801
0
W
16,258
2,130
511
348
8,176
3,879
2,481
2,471
5,705
34,076
0
L
Kuzenbo
fastdash79
Kuzenbo
5,260
2,727
264
733
9,965
10,645
18
8,805
898
10,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
30,272
124
Minions Killed
68
0
Camps Cleared
0
1,057,198
Distance Traveled
744,830
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,408
641
23
2
0
162,131
0
L
Chernobog
6,048
605
18
2
0
135,994
0
L
Olorun
5,916
592
11
1
0
108,518
1
L
Rama
5,772
577
11
1
0
151,114
5
W
Ganesha
8,739
874
0
0
0
222,458
0
W
Baron Samedi
9,181
918
27
3
0
197,893
0
W
Bakasura
9,265
927
35
4
0
207,856
1
W
Kuzenbo
9,121
912
14
1
0
220,924
0
W
Zeus
9,197
920
48
5
0
208,067
1
L
Kuzenbo
6,128
613
5
1
0
187,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role