Player Matchup

Discordia
Discordia
Platinum II
Bexxis
Discordia
Platinum II
Level 160
God Stats
0W - 1L
1,261 SR
Queue Stats
122W - 111L
1,963 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
Darth_Hopper
Cthulhu
Diamond V
Level 160
God Stats
10W - 9L
1,658 SR
Queue Stats
251W - 233L
2,191 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
ohDraqq
Ne Zha
Diamond V
Level 154
God Stats
34W - 29L
1,689 SR
Queue Stats
240W - 214L
2,123 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,536 SR
2,092 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 85
1,678 SR
2,018 MMR
Zhong Kui
Zhong Kui
Platinum I
BM Bobby
Zhong Kui
Platinum I
Level 65
God Stats
4W - 2L
1,742 SR
Queue Stats
32W - 21L
1,921 MMR
Party 1
Atlas
Atlas
Platinum II
I Laugh Spam
Atlas
Platinum II
Level 62
God Stats
2W - 0L
1,721 SR
Queue Stats
26W - 13L
2,145 MMR
Party 1
Neith
Neith
Platinum I
TuckYea
Neith
Platinum I
Level 128
God Stats
17W - 19L
1,573 SR
Queue Stats
157W - 160L
1,988 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bexxis
Discordia
16
1 / 7 / 3
10,616
664
11,571
14,103
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Darth_Hopper
Cthulhu
17
3 / 4 / 0
10,817
676
9,861
17,881
21,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
ohDraqq
Ne Zha
16
2 / 7 / 3
11,102
694
14,539
15,601
8,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ShivaAchillesHorusAo KuangGuan Yu

VS

Bans
Baba YagaNoxHou YiAh PuchScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BM Bobby
Zhong Kui
19
10 / 2 / 6
14,085
880
15,442
13,815
11,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
6 / 0 / 11
12,072
755
13,756
20,889
29,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
TuckYea
Neith
16
2 / 4 / 11
10,990
687
14,242
15,475
7,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
18
18
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BM Bobby
Zhong Kui
10
2
6
6.5
L
Discordia
Bexxis
Discordia
1
7
3
0.36
L
Cthulhu
Darth_Hopper
Cthulhu
3
4
0
0.75
W
6
0
11
11.5
W
Neith
TuckYea
Neith
2
4
11
1.88
L
Ne Zha
ohDraqq
Ne Zha
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
43,440
47,585
Taken
50,179
36,315
Mitigated
47,375
8,219
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BM Bobby
Zhong Kui
15,442
964
1,639
4,324
13,815
11,011
1,027
4,881
8,604
58,678
0
L
Discordia
Bexxis
Discordia
11,571
320
0
1,947
14,103
6,110
360
10,179
3,439
52,833
0
L
Cthulhu
Darth_Hopper
Cthulhu
9,861
926
1,046
1,898
17,881
21,633
102
8,493
8,871
30,210
0
W
13,756
3,713
617
4,869
20,889
29,130
86
7,905
12,524
40,208
0
W
Neith
TuckYea
Neith
14,242
4,679
0
2,230
15,475
7,234
1,646
7,650
7,511
0
48,752
L
Ne Zha
ohDraqq
Ne Zha
14,539
3,332
520
2,808
15,601
8,572
961
9,089
6,052
0
38,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
37,147
193
Minions Killed
195
0
Camps Cleared
0
833,846
Distance Traveled
844,148
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,085
880
96
6
0
285,050
5
L
Discordia
10,616
664
89
6
0
252,233
0
L
Cthulhu
10,817
676
52
3
0
293,298
6
W
Atlas
12,072
755
35
2
0
291,372
1
W
Neith
10,990
687
64
4
0
267,726
3
L
Ne Zha
11,102
694
52
3
0
288,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role