Player Matchup

Camazotz
Camazotz
Caranava47
Camazotz
Level 155
God Stats
7W - 5L
1,395 SR
Queue Stats
182W - 184L
1,450 Elo+
Party 1
Ymir
Ymir
ItsAaTrap
Ymir
Level 45
God Stats
8W - 7L
1,512 SR
Queue Stats
129W - 139L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
Madisaurex
Jing Wei
Level 68
God Stats
3W - 3L
1,522 SR
Queue Stats
224W - 245L
1,379 Elo+
Solo
Ah Puch
Ah Puch
nero31dmc
Ah Puch
Level 146
God Stats
8W - 5L
1,543 SR
Queue Stats
90W - 77L
1,449 Elo+
Party 1
Achilles
Achilles
vvv_ZODIAC77_vvv
Achilles
Level 160
God Stats
7W - 1L
2,026 SR
Queue Stats
288W - 302L
1,442 Elo+
Party 1
Team Averages
Level 115
1,600 SR
1,429 Elo+

VS

Team Averages
Level 62
1,541 SR
1,382 Elo+
Ishtar
Ishtar
Bignutty8758
Ishtar
Level 89
God Stats
3W - 1L
1,682 SR
Queue Stats
24W - 26L
1,413 Elo+
Solo
Cthulhu
Cthulhu
GRUNDL_EBUNDLE
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ghanja Ninja
Tsukuyomi
Level 67
God Stats
9W - 5L
1,527 SR
Queue Stats
49W - 50L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
Knell554
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,306 Elo+
Party 3
Sol
Sol
Papa OG93
Sol
Level 89
God Stats
12W - 7L
1,495 SR
Queue Stats
90W - 82L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Caranava47
Camazotz
13
4 / 2 / 2
7,976
570
8,165
12,688
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
3 / 1 / 4
7,523
537
5,524
11,632
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Madisaurex
Jing Wei
13
1 / 0 / 3
7,128
509
5,926
8,250
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
nero31dmc
Ah Puch
13
1 / 0 / 4
7,581
542
5,458
5,603
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 1 / 3
7,818
558
7,530
9,432
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 2 / 0
6,085
435
4,733
8,775
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 0
5,702
407
3,224
7,735
5,585
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
Ghanja Ninja
Tsukuyomi
10
2 / 4 / 0
6,361
454
4,623
11,239
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Knell554
Gilgamesh
12
2 / 2 / 2
7,035
503
7,968
12,578
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 4 / 0
6,055
433
4,154
8,101
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
0
0
W
Camazotz
Caranava47
Camazotz
4
2
2
2.5
L
0
2
0
0
L
Tsukuyomi
Ghanja Ninja
Tsukuyomi
2
4
0
0.5
W
Ymir
3
1
4
5
L
Gilgamesh
Knell554
Gilgamesh
2
2
2
1.5
W
Jing Wei
Madisaurex
Jing Wei
1
0
3
2.5
L
0
4
0
0
W
Ah Puch
nero31dmc
Ah Puch
1
0
4
3
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
24,702
47,605
Taken
48,428
29,416
Mitigated
25,984
21,463
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,733
3,432
0
4,427
8,775
3,079
901
2,042
6,733
0
45,923
W
Camazotz
Caranava47
Camazotz
8,165
2,908
0
8,482
12,688
6,623
494
211
12,477
0
53,357
L
3,224
767
0
619
7,735
5,585
120
1,329
6,406
19,018
0
L
Tsukuyomi
Ghanja Ninja
Tsukuyomi
4,623
1,376
0
3,607
11,239
4,144
0
2,468
8,771
0
29,618
W
Ymir
5,524
2,208
0
2,205
11,632
11,680
0
2,005
9,627
27,043
0
L
Gilgamesh
Knell554
Gilgamesh
7,968
2,165
0
2,848
12,578
9,693
0
891
11,687
0
41,247
W
Jing Wei
Madisaurex
Jing Wei
5,926
3,344
199
4,853
8,250
3,073
0
1,567
6,683
0
57,861
L
4,154
815
0
1,916
8,101
3,483
0
4,252
3,849
34,095
3,771
W
Ah Puch
nero31dmc
Ah Puch
5,458
213
0
2,674
5,603
2,639
441
2,650
2,953
49,877
0
W
7,530
2,820
0
3,050
9,432
5,401
683
714
8,718
0
54,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
31,238
417
Minions Killed
302
0
Camps Cleared
0
1,258,679
Distance Traveled
1,206,082
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,085
435
86
6
0
205,198
0
W
Camazotz
7,976
570
88
6
0
242,539
0
L
Cthulhu
5,702
407
29
2
0
237,113
0
L
Tsukuyomi
6,361
454
54
4
0
283,863
1
W
Ymir
7,523
537
40
3
0
248,234
3
L
Gilgamesh
7,035
503
63
5
0
241,610
3
W
Jing Wei
7,128
509
103
7
0
252,201
0
L
Sol
6,055
433
70
5
0
238,298
2
W
Ah Puch
7,581
542
92
7
0
245,991
1
W
Achilles
7,818
558
94
7
0
269,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role