Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Allanbug
Agni
Level 27
God Stats
11W - 11L
1,566 SR
Queue Stats
82W - 52L
1,515 Elo+
Party 2
Yemoja
Yemoja
Fofoviski
Yemoja
Level 145
God Stats
20W - 26L
1,508 SR
Queue Stats
419W - 356L
1,502 Elo+
Party 2
Chiron
Chiron
LuisOEspalhaLixo
Chiron
Level 149
God Stats
7W - 3L
1,778 SR
Queue Stats
211W - 196L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrutaTrue
Tsukuyomi
Level 39
God Stats
2W - 0L
1,812 SR
Queue Stats
13W - 16L
1,411 Elo+
Solo
Team Averages
Level 96
1,633 SR
1,479 Elo+

VS

Team Averages
Level 94
1,467 SR
1,480 Elo+
Medusa
Medusa
Dunyzera
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
FacuGulaa
King Arthur
Level 142
God Stats
7W - 10L
1,360 SR
Queue Stats
148W - 174L
1,485 Elo+
Solo
Nox
Nox
KiaChan
Nox
Level 148
God Stats
17W - 11L
1,535 SR
Queue Stats
225W - 258L
1,485 Elo+
Solo
Nemesis
Nemesis
bugado156
Nemesis
Level 129
God Stats
2W - 4L
1,515 SR
Queue Stats
107W - 122L
1,470 Elo+
Party 1
Bacchus
Bacchus
ivanOmelhor
Bacchus
Level 43
God Stats
5W - 6L
1,427 SR
Queue Stats
267W - 286L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 6
8,797
550
10,104
14,340
10,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
13
3 / 6 / 7
7,922
495
7,518
10,368
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Fofoviski
Yemoja
14
5 / 0 / 11
8,942
559
9,681
5,488
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 0 / 7
10,175
636
16,389
13,052
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
TrutaTrue
Tsukuyomi
15
6 / 1 / 4
9,185
574
6,596
12,458
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dunyzera
Medusa
9
0 / 7 / 0
5,937
371
2,553
11,525
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
FacuGulaa
King Arthur
12
1 / 6 / 0
7,549
472
7,851
16,680
15,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
12
5 / 5 / 1
7,711
482
9,360
12,318
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bugado156
Nemesis
11
2 / 4 / 0
6,717
420
7,279
13,375
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
ivanOmelhor
Bacchus
9
0 / 3 / 1
6,279
392
2,500
13,414
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
25
Kills
8
8
Deaths
25
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
6
6
W
Agni
3
6
7
1.08
L
Medusa
Dunyzera
Medusa
0
7
0
0
L
King Arthur
FacuGulaa
King Arthur
1
6
0
0.17
W
Yemoja
Fofoviski
Yemoja
5
0
11
10.5
L
Nox
5
5
1
1.1
W
8
0
7
11.5
W
Tsukuyomi
TrutaTrue
Tsukuyomi
6
1
4
8
L
Nemesis
bugado156
Nemesis
2
4
0
0.5
L
Bacchus
ivanOmelhor
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,288
Damage
29,543
55,706
Taken
67,312
28,036
Mitigated
41,988
17,118
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,104
2,321
0
4,784
14,340
10,362
372
2,745
11,595
0
60,527
W
Agni
7,518
1,214
0
298
10,368
3,966
315
4,041
6,327
42,567
0
L
Medusa
Dunyzera
Medusa
2,553
1,224
0
1,795
11,525
3,126
0
1,899
9,514
0
24,244
L
King Arthur
FacuGulaa
King Arthur
7,851
1,111
0
1,840
16,680
15,388
0
4,187
12,160
0
59,281
W
Yemoja
Fofoviski
Yemoja
9,681
1,446
1,706
1,071
5,488
2,533
824
900
4,588
44,347
1,318
L
Nox
9,360
527
0
1,280
12,318
5,661
396
3,863
7,949
52,661
0
W
16,389
8,317
513
5,034
13,052
5,481
2,055
2,228
10,824
0
93,123
W
Tsukuyomi
TrutaTrue
Tsukuyomi
6,596
1,714
0
3,712
12,458
5,694
70
1,946
10,512
0
57,784
L
Nemesis
bugado156
Nemesis
7,279
2,521
0
1,778
13,375
4,840
25
2,324
10,705
0
37,550
L
Bacchus
ivanOmelhor
Bacchus
2,500
268
0
1,109
13,414
12,973
0
3,081
9,959
22,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
34,193
494
Minions Killed
318
0
Camps Cleared
0
1,625,442
Distance Traveled
1,419,021
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,797
550
118
7
0
264,687
0
W
Agni
7,922
495
72
5
0
298,699
4
L
Medusa
5,937
371
48
3
0
217,569
1
L
King Arthur
7,549
472
100
6
0
286,471
3
W
Yemoja
8,942
559
67
4
0
350,009
7
L
Nox
7,711
482
85
5
0
263,075
5
W
Chiron
10,175
636
144
9
0
337,250
2
W
Tsukuyomi
9,185
574
93
6
0
374,797
1
L
Nemesis
6,717
420
59
4
0
339,742
4
L
Bacchus
6,279
392
26
2
0
312,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role