Player Matchup

Janus
Janus
GardUps
Janus
Level 85
God Stats
2W - 3L
1,362 SR
Queue Stats
191W - 228L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
KiNg-ChUnGaSs1
Gilgamesh
Level 106
God Stats
7W - 6L
1,493 SR
Queue Stats
48W - 55L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Sylencer27
Heimdallr
Level 89
God Stats
4W - 12L
1,339 SR
Queue Stats
57W - 76L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
cipotako7
Cthulhu
Level 87
God Stats
17W - 15L
1,421 SR
Queue Stats
32W - 38L
1,395 Elo+
Party 2
Thor
Thor
miguemiguemiguel
Thor
Level 86
God Stats
9W - 8L
1,507 SR
Queue Stats
123W - 142L
1,355 Elo+
Party 2
Team Averages
Level 91
1,425 SR
1,388 Elo+

VS

Team Averages
Level 97
1,519 SR
1,451 Elo+
Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ByKlies
Cernunnos
Level 97
God Stats
5W - 7L
1,596 SR
Queue Stats
479W - 590L
1,385 Elo+
Party 1
Loki
Loki
iullrsz
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GardUps
Janus
14
0 / 4 / 4
8,695
483
9,261
9,391
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KiNg-ChUnGaSs1
Gilgamesh
16
4 / 0 / 3
9,985
555
9,413
14,314
16,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Sylencer27
Heimdallr
15
4 / 1 / 1
9,410
523
10,202
11,989
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
cipotako7
Cthulhu
13
1 / 0 / 5
8,489
472
6,199
9,677
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 0 / 4
10,153
564
10,083
13,151
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
0 / 3 / 0
8,994
500
6,740
15,239
9,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
 
Anubis
13
2 / 2 / 2
8,468
470
7,248
14,759
8,207
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Maui
 
Maui
11
0 / 3 / 4
7,464
415
5,548
13,089
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ByKlies
Cernunnos
8
0 / 3 / 1
6,423
357
4,059
8,340
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
iullrsz
Loki
14
3 / 3 / 1
8,557
475
7,664
15,317
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
5
5
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
L
Anubis
 
Anubis
2
2
2
1.5
L
Maui
 
Maui
0
3
4
0.67
L
Cernunnos
ByKlies
Cernunnos
0
3
1
0.17
W
Janus
GardUps
Janus
0
4
4
0.5
W
Gilgamesh
KiNg-ChUnGaSs1
Gilgamesh
4
0
3
5.5
W
Heimdallr
Sylencer27
Heimdallr
4
1
1
4.5
W
Cthulhu
cipotako7
Cthulhu
1
0
5
3.5
L
Loki
iullrsz
Loki
3
3
1
1.17
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
31,259
58,522
Taken
66,744
41,263
Mitigated
40,801
21,490
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,740
1,339
0
5,666
15,239
9,671
1,164
303
14,936
0
75,682
L
Anubis
 
Anubis
7,248
40
0
8,663
14,759
8,207
0
7,964
6,795
76,693
0
L
Maui
 
Maui
5,548
1,222
0
1,920
13,089
14,218
0
5,171
7,918
15,447
0
L
Cernunnos
ByKlies
Cernunnos
4,059
1,998
0
3,530
8,340
2,833
0
427
7,913
0
32,132
W
Janus
GardUps
Janus
9,261
585
0
2,095
9,391
3,890
402
3,425
5,966
74,128
0
W
Gilgamesh
KiNg-ChUnGaSs1
Gilgamesh
9,413
3,431
0
3,058
14,314
16,358
549
909
13,405
47
61,201
W
Heimdallr
Sylencer27
Heimdallr
10,202
5,332
0
6,293
11,989
5,173
3,975
2,302
9,687
0
75,607
W
Cthulhu
cipotako7
Cthulhu
6,199
274
723
2,131
9,677
9,897
0
4,030
5,647
34,368
0
L
Loki
iullrsz
Loki
7,664
2,234
0
5,799
15,317
5,872
0
1,642
13,675
0
61,852
W
10,083
2,266
0
7,190
13,151
5,945
912
2,229
10,922
0
86,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,732
Gold Earned
39,906
536
Minions Killed
458
0
Camps Cleared
0
1,734,818
Distance Traveled
1,620,251
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,994
500
142
8
0
324,557
4
L
Anubis
8,468
470
134
7
0
309,794
0
L
Maui
7,464
415
23
1
0
341,866
5
L
Cernunnos
6,423
357
54
3
0
272,217
3
W
Janus
8,695
483
126
7
0
331,037
11
W
Gilgamesh
9,985
555
115
6
0
320,331
0
W
Heimdallr
9,410
523
121
7
0
323,813
1
W
Cthulhu
8,489
472
43
2
0
374,294
2
L
Loki
8,557
475
105
6
0
371,817
2
W
Thor
10,153
564
131
7
0
385,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role