Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ev3r
King Arthur
Level 160
God Stats
4W - 0L
1,999 SR
Queue Stats
276W - 17L
2,108 Elo+
Party 1
Janus
Janus
Silentssauro
Janus
Level 160
God Stats
45W - 2L
2,110 SR
Queue Stats
938W - 151L
1,981 Elo+
Party 1
Team Averages
Level 160
1,870 SR
1,863 Elo+

VS

Team Averages
Level 153
1,493 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Tendou94
Merlin
Level 154
God Stats
0W - 2L
1,300 SR
Queue Stats
14W - 18L
1,464 Elo+
Solo
Ne Zha
Ne Zha
Yurihenrique13
Ne Zha
Level 157
God Stats
22W - 17L
1,679 SR
Queue Stats
1,036W - 1,164L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 0 / 6
7,369
737
8,219
9,778
4,803
Mace

Mace

+10
Physical Power

King Arthur
Ev3r
King Arthur
13
1 / 2 / 5
7,519
752
7,904
11,067
8,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 0 / 1
8,876
888
8,237
4,363
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 1
7,683
768
7,539
10,946
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Tendou94
Merlin
11
0 / 3 / 1
6,754
675
4,209
6,067
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
6,969
697
6,730
9,916
5,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
6
4
L
Cthulhu
 
Cthulhu
1
0
1
1.5
W
King Arthur
Ev3r
King Arthur
1
2
5
1.75
W
6
0
1
6.5
L
Merlin
Tendou94
Merlin
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
18,478
25,208
Taken
26,929
15,169
Mitigated
19,346
1,770
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,219
1,058
0
270
9,778
4,803
0
4,613
5,165
0
18,854
L
Cthulhu
 
Cthulhu
7,539
577
95
3,072
10,946
11,503
0
4,031
6,915
15,875
0
W
King Arthur
Ev3r
King Arthur
7,904
1,677
0
1,000
11,067
8,546
0
4,988
6,079
0
29,282
W
8,237
720
0
500
4,363
1,820
146
2,283
2,080
46,698
0
L
Merlin
Tendou94
Merlin
4,209
332
0
153
6,067
2,199
0
1,721
4,346
27,223
0
L
6,730
1,835
0
846
9,916
5,644
0
2,524
7,392
0
28,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
21,406
155
Minions Killed
124
0
Camps Cleared
0
646,546
Distance Traveled
589,093
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,369
737
23
2
0
205,767
1
L
Cthulhu
7,683
768
21
2
0
220,131
2
W
King Arthur
7,519
752
41
4
0
195,027
3
W
Janus
8,876
888
91
9
0
245,752
5
L
Merlin
6,754
675
61
6
0
166,626
3
L
Ne Zha
6,969
697
42
4
0
202,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role