Player Matchup

Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond V
Controversial
Hachiman
Diamond V
Level 67
God Stats
3W - 2L
1,961 SR
Queue Stats
71W - 12L
2,323 MMR
Party 1
Sobek
Sobek
Platinum I
Metakritik
Sobek
Platinum I
Level 123
God Stats
5W - 1L
1,991 SR
Queue Stats
33W - 13L
2,194 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,817 SR
2,006 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 85
1,709 SR
2,175 MMR
Chiron
Chiron
Platinum I
Bebodrillo
Chiron
Platinum I
Level 61
God Stats
2W - 1L
1,598 SR
Queue Stats
43W - 31L
2,307 MMR
Party 2
Scylla
Scylla
Platinum II
DmMeForNudes
Scylla
Platinum II
Level 35
God Stats
5W - 1L
1,795 SR
Queue Stats
19W - 7L
2,121 MMR
Party 2
Horus
Horus
Platinum I
Kirε
Horus
Platinum I
Level 160
God Stats
14W - 5L
1,733 SR
Queue Stats
31W - 34L
2,096 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
4 / 3 / 2
13,622
757
19,032
21,118
27,417
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Controversial
Hachiman
17
1 / 3 / 5
11,552
642
20,380
19,567
10,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
17
3 / 4 / 3
12,296
683
10,023
26,470
38,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ao KuangAh Muzen CabBaron SamediAtlasNe Zha

VS

Bans
ThothGaneshaNoxAresDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bebodrillo
Chiron
18
4 / 3 / 3
13,018
723
21,226
17,766
9,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
6 / 4 / 2
13,342
741
20,332
15,066
8,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kirε
Horus
17
0 / 1 / 5
12,526
696
10,166
23,978
39,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
10
10
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
2
1.67
W
Chiron
Bebodrillo
Chiron
4
3
3
1.83
L
Hachiman
Controversial
Hachiman
1
3
5
1.17
W
Scylla
6
4
2
1.75
W
Horus
Kirε
Horus
0
1
5
2.5
L
Sobek
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,435
Damage
51,724
67,155
Taken
56,810
76,591
Mitigated
57,584
17,261
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,032
4,007
0
4,706
21,118
27,417
39
6,861
14,257
122
51,761
W
Chiron
Bebodrillo
Chiron
21,226
9,735
1,520
3,186
17,766
9,660
1,858
3,639
14,127
0
73,083
L
Hachiman
Controversial
Hachiman
20,380
9,334
0
2,013
19,567
10,610
666
8,295
11,272
0
73,286
W
Scylla
20,332
2,313
0
2,708
15,066
8,475
1,291
2,318
12,748
81,425
0
W
Horus
Kirε
Horus
10,166
4,308
5,139
9,474
23,978
39,449
87
4,260
19,718
0
19,759
L
Sobek
10,023
624
2,515
8,027
26,470
38,564
0
5,307
21,163
35,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
38,886
193
Minions Killed
230
0
Camps Cleared
0
1,049,771
Distance Traveled
1,051,513
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,622
757
57
3
0
372,565
4
W
Chiron
13,018
723
116
6
0
329,670
4
L
Hachiman
11,552
642
107
6
0
327,668
2
W
Scylla
13,342
741
101
6
0
322,091
4
W
Horus
12,526
696
13
1
0
399,752
3
L
Sobek
12,296
683
29
2
0
349,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role