Player Matchup

Serqet
Serqet
BeanSoupBob
Serqet
Level 160
God Stats
15W - 0L
1,983 SR
Queue Stats
746W - 135L
2,082 Elo+
Party 1
Zeus
Zeus
Glοοmy
Zeus
Level 158
God Stats
5W - 2L
1,624 SR
Queue Stats
594W - 376L
1,595 Elo+
Party 1
Medusa
Medusa
amvs101
Medusa
Level 107
God Stats
5W - 8L
1,479 SR
Queue Stats
89W - 103L
1,465 Elo+
Solo
Team Averages
Level 142
1,695 SR
1,714 Elo+

VS

Team Averages
Level 107
1,615 SR
1,557 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SnuffYSpankeR28
Bacchus
Level 46
God Stats
22W - 22L
1,658 SR
Queue Stats
116W - 151L
1,543 Elo+
Solo
Odin
Odin
xII RODO IIx
Odin
Level 123
God Stats
0W - 1L
1,687 SR
Queue Stats
30W - 24L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 0 / 6
8,747
795
8,935
12,638
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
15
6 / 0 / 1
9,085
826
12,887
5,326
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
amvs101
Medusa
13
0 / 1 / 6
7,562
687
7,339
5,912
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 0 / 0
6,776
616
5,523
6,335
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 0
7,578
689
5,954
17,198
20,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 4 / 0
6,727
612
7,086
12,965
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
1
1
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Serqet
1
0
6
4
W
Zeus
6
0
1
6.5
L
1
3
0
0.33
W
Medusa
amvs101
Medusa
0
1
6
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
18,563
23,876
Taken
36,498
17,989
Mitigated
31,277
6,413
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,523
466
0
1,800
6,335
2,501
0
1,620
4,409
32,872
0
W
Serqet
8,935
2,215
264
3,326
12,638
12,983
0
6,002
6,144
0
20,102
W
Zeus
12,887
3,371
0
2,324
5,326
2,308
690
2,326
2,834
43,107
0
L
5,954
1,175
0
3,884
17,198
20,000
0
5,891
11,065
17,969
0
W
Medusa
amvs101
Medusa
7,339
3,837
292
207
5,912
2,698
894
3,206
2,511
0
26,564
L
7,086
1,667
0
2,972
12,965
8,776
0
5,431
7,131
0
13,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
21,081
146
Minions Killed
88
0
Camps Cleared
0
618,310
Distance Traveled
640,240
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,776
616
52
5
0
227,130
4
W
Serqet
8,747
795
13
1
0
230,831
4
W
Zeus
9,085
826
94
9
0
177,244
0
L
Bacchus
7,578
689
13
1
0
211,278
5
W
Medusa
7,562
687
39
4
0
210,235
2
L
Odin
6,727
612
23
2
0
201,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role